Massively OP Podcast Episode 110: Legends of Aria’s Derek Brinkmann

Join us in welcoming today Citadel Studios’ Project Lead Derek Brinkmann from Legends of Aria (fka Shards Online) for an hour-long interview about the game’s rebranding, new MMO focus, and upcoming alpha tests!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

Show notes:

  • Interview with Legends of Aria’s Derek Brinkmann
  • PAX East
  • Ultima Online
  • Legends of Aria elevator pitch
  • Solving the open PvP problem
  • Why change from Shards Online?
  • Testing schedule
  • Financials
  • Skill-based MMOs
  • What does your work day look like?
  • The community
  • Private shards
  • The game world and story
  • What do you enjoy playing?
  • Going incognito
  • Outro

Other info:

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3 Comments on "Massively OP Podcast Episode 110: Legends of Aria’s Derek Brinkmann"

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Katriana

Great interview. Seems like an interesting guy. Most of what he had to say convinced me I’m not really interested in his game. For me: Open PVP = Nope.

FVerret
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FVerret

I am also looking forward to it. I wish there were an easy way to modify the world itself, rather than having to use Unity, but we’ll see how involved the process is.

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Noah Mayes

Great interview Supreem! Looking forward to Legends of Aria testing and Steam release!

– Nocturn – Arch Necromancer

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