Star Wars: The Old Republic reveals its first raid in two years

When the developers of Star Wars: The Old Republic told us they were going to focus on more group content for Knights of the Eternal Throne, many players suspected new raids (or operations) were coming. They were right! Yesterday, BioWare allowed its cadre of “influencers” to reveal what the first boss in the upcoming Gods of War operation looks like.

We have already dived deep into some of the other aspects of the upcoming update, including the return of a couple of companions and being able to switch factions in the new daily area. However, the important details of the operation have been absent until now.

Fan sites released a handful of videos practically giving everything away. Although they did shy away from speaking about the exact details of the fight with the first god of Iokath called Tyth, we can see the whole veteran-mode fight in Dulfy‘s video. Likewise, SWTOR Central and Kid Lee give their impressions of the battle and Corellian Run, and Bad Feeling Podcast give us a couple of fun trailers. Check out what’s public down below!

Update 5.2: War for Iokath as well as the first boss in the Gods of War operation will launch in just under a week on April 11th. The daily area and story will be open to anyone with a level 70 character, but you will have to be subscribed to participate in the new operation. Stay tuned for our next SWTOR column for more!

Source: Dulfy
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21 Comments on "Star Wars: The Old Republic reveals its first raid in two years"

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wakkander

I just cannot bring myself to care about this stuff. I am sure there are some hard core swtor fans who will be excited, but the gameplay is so derivative of the modern ‘mmos’ and introduces nothing new to make it interesting or exciting to play outside of once a year story content drops.

If swtor was supposed to be kotor 3-10, and assuming the expansions were 11-12, let me know when 13 is completely finished so I can sub for one month, then forget about the game again for 12 months.

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Drainage

OK, the raids are coming back, so STFU now. Thanks in advance. :-)

Reader
Greaterdivinity

First raid boss*

I don’t consider it a proper raid until it’s a multi-boss instance with trash etc.

Oh well, hopefully it ends up being popular and they decide to spend more resources on getting the rest of the raid put together rather than continuing their piecemeal “one boss at a time” method of releasing it.

Woetoo
Reader
Woetoo

I guess this is my biggest worry for the raid…

…that Bioware will see a lack of interest in the new raid as vindication for the lack of quantitative group content for so long. A sense of “see… we were right to neglect it… nobody wants to raid these days”.

Whereas the reality could be the much simpler answer of “the people who wanted to raid left already, and aren’t coming back for a single boss”.

Reader
Space Captain Zor

that practically giving every thing away.

I’m sure you either meant “practically giving” or “that practically gave” ;)

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A Dad Supreme

Glacial when adding raids but when they do, I thoroughly enjoy them in the world lore setting.
I see a resub in my future!
If this was an announcement for another PVP zone or activity, I would have stopped reading after the first sentence.
New raid content is what generally calls all the boys to the yard in terms of MMOs, really wish more developers would learn this.

miol_
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miol_

New raid content is what generally calls all the boys to the yard in terms of MMOs, really wish more developers would learn this.

In GW2, raids made things even worse, actually!
Not every MMO works the same!

There is a major discussion thread going on right now and the adding of raids is being blamed the most!
With all its vocal minority elitism, that came along with it and poisoned the community!

https://forum-en.guildwars2.com/forum/game/gw2/Did-GW2-lose-its-identity/first

quarterly-earnings.png
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A Dad Supreme

Guild Wars 2 was a different kind of MMO, it’s better as a ‘casual’ game especially because when invented, they specifically stated there were no ‘roles’ like healer, tank, dps etc.
The reason raids made things worse was because the bones of the game were built on something ‘non’ MMO. This isn’t the case with most true MMOs that are built on a Trinity.
I don’t think counting GW2’s situation is the same as SWTOR, ESO, FFXIV, TSW, WoW, etc. Even ArenaNet I think said they weren’t an MMO right from the start so of course raiding wouldn’t apply.
Even a game like WildStar which failed didn’t fail because of raiding, it failed because the makers of the game tried to make a square peg (hardcore raiding) fit in a round hole (casual MMO space).
Raiding isn’t the problem with MMOs; it’s usually the problem with devs who try and re-invent the wheel regarding raiding.

miol_
Reader
miol_

Even ArenaNet I think said they weren’t an MMO right from the start so of course raiding wouldn’t apply.

Anet said that only about GW1 (CORPG), it’s just Bree that kept pushing that label, because it had a persistent economy. ;P

‘non’ MMO / true MMO

lol, I guess, you call MMOs with heavy sandbox-features like EVE Online also ‘non’ MMOs! XD I think what you mean are semi-WoW-clones, as WoW spearheaded raid-centric types of MMOs, and its type of trinity with pure DPS roles instead of CC- or buff-heavy roles,…

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Roger Christie

Ok, THAT was pretty obnoxious.

miol_
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miol_

How should I’ve known, that MOP are now implementing whole article intros + picture, instead of the intended nice compact list of links?! o.O

The commenting FAQ hasn’t been updated for a month!

Bree Royce
Staff
Bree Royce

Oooh yeah this is one of those cases where the expander works not in our favor! No harm no foul. Gonna try some stuff to fix it. :D

Edit: Hid it inside spoiler code. Cool trick! <3

miol_
Reader
miol_

Thank you very much!
I promise, I’m gonna remember this neat trick for the next time! :)

miol_
Reader
miol_

Yay, another circular raidboss arena platform! How engaging!

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Paragon Lost

Sheesh, they really, truly can not make up their mind what they want SWTOR to be.

edit: Truly don’t care for the newer comment system. Would be nice to just have a universal setting to always get replies etc to my posts.

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A Dad Supreme

Yeah I’m not enamored with it either. The need to intentionally ‘double space’ just to post things properly instead of having it appear as a word salad is a bit annoying.
Haven’t tried to post any pics yet but Schlag seems to have no problems, lol.

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Schlag Sweetleaf

I found acceptable workarounds for both still and moving images.Both required signing up to imgur and giphy respectively.I do miss the old systems feedback and I hope we will see progress here on the site towards that.

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TheDonDude

Is this faction switching thing actually a full on switch? i.e. you’re actually a part of the other faction for PvP and grouping?

Or is it a story-based “for this world you’re fighting for the Pubbies” type thing?

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Ravanel Griffon

Something in between. On Iokath open world PvP is encouraged, with players dropping a certain currency when killed. There you’re fighting for the faction of your choice. Outside of Iokath it’s still the same.

Polyanna
Reader
Polyanna

2 Years, 1 Boss.

Reader
rafael12104

YES! Finally! Whew… that was a long wait. Ok. So I’m interested and I’m pretty sure I’ll be ducking in to SWTOR to get my companions and and get a look look at the new area and Ops boss.

wpDiscuz