Osiris: New Dawn’s April patch boasts level design, melee, and dungeon improvements

    
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Survival sandbox Osiris: New Dawn has a new dev post and video out this week discussing just what is coming in its “massive” next update, “from entirely new level designs to a reworked melee system to highly enhanced graphics.” It also includes a new ship, passenger turret control, fall damage, inventory QOL improvements, proper dungeon AI and party system, vehicle damage, the Ranger class, and water (!). The level designs mention refer to Proteus II, which is getting “a wider variety of biomes and locations to discover.”

“We are targeting April 27th for this release, and we hope to have a beta branch live for testing on April 20th,” writes studio Fenix Fire.

The game originally hit Steam’s early access program back in September of last year. You can check out the upcoming feature video below.

Source: Steam
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