The Daily Grind: What’s the most boring MMORPG around?

I’ve mentioned in a previous Daily Grind that I once fell asleep in the middle of an incredibly boring raid in EverQuest. It wasn’t even that late and I wasn’t overly tired; I was just super bored of the whole pull-fight-inch-forward ordeal. My friends had to call me to wake me up so we could continue on. Embarrassing? At the time, yep. Now I realize it was just one more reason to hunt for more interesting types of gameplay — for me.

I wouldn’t say, however, that EverQuest was the most boring MMORPG I’ve ever played. In fact, as I contemplated how to phrase this question, I remembered that there are plenty of MMORPGs — EVE Online, for instance — that seem extremely exciting while you’re reading about their highlights, though the day-to-day is fairly mundane. And I’ve got to take into account different tastes; I guarantee most of you would find my resource spreadsheet obsession in Star Wars Galaxies dreadfully dull, yet even just typing about it gives me a pang of regret that it’s gone.

What do you think is the most boring MMORPG around, and why?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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114 Comments on "The Daily Grind: What’s the most boring MMORPG around?"

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Neurotic

That dragons thing that SOE published for a while. I tried that for five minutes and it was just a terrible, low-quality, sub-par experience. I probably didn’t even have time to be bored by it tbh, as the whole thing was so crappy I just gave up.

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Grim🎃 Darhk

Rift. Bloody hell Rift. I really liked it back when it came out, stopped playing, figured I’d buy the new xpac because free almost max level character, rolled a Harbinger/necromancer build I found online….and proceeded to fall asleep before I gained a single level. things took way too bloody long to kill, and the water world nonsense was awful.

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Suikoden

Skyforge would always put me to sleep. I tried to go back to that game 3 times, and each time I’d fall asleep ~20 min in.

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adri

Something that is super boring for person A can be super exciting for person B. And Bree I also love spreadsheets and I don’t think they are boring.

I never felt bored by a game so much that I felt asleep. It’s more likely that I stop playing a game than being bored by it. It’s more annoyance than boredom that lures me away from games.

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socontrariwise

I must say … FFXIV for me. Somehow I can’t get into it. Tried it last week again, after all it is supposed so good! Already bored to death after a day playing, I really pushed to at least play a day lol, never had this issue. So insanely repetitive, the quest lore is so shallow, it is all fetch and kill x of y quest and the combat is SO boring – especially after BDO and ESO. Went back to ESO. I thought I’m burning out on ESO but honestly, I still play for hours until I nearly fall asleep after month and my slight boredom is nothing to what I felt in FFXIV.

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Space Captain Zor

lol I think you’d get a valid answer for this question by loading the names of all the games ever on the Wheel of Fortune and giving it a spin.

mosselyn
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mosselyn

I think they all have boring aspects, optional or otherwise.

Chopping down thousands of trees in GW2 to make a legendary weapon. Slayer deeds in Lotro. Running the same dungeon for the 100th time for an RNG drop in WoW. Every “collect N whatsits” quests with a drop rate of 10%. Anything really repetitive squeezes the fun right the heck out of a game.

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Anthony Clark

EvE Online hands down. The mmorpg for those that love spreadsheets.

In space, no one can hear you snore.

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Neurotic

Definitely, EVE is for me one of the most boring experiences I can have with a computer. Just tragic. I used to be able to cope with it for a few hours, getting back into it, tidying up and making a new plan, but at the point of actually getting going again… zzz…

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Spam Can

OH LOL EVE IS SPREADSHEETS SO ORIGINAL MAN! I AM TOTALLY LAUGHING OUT LOUD RIGHT NOW!

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GiantsBane

Amen to that, i’ve never played another game that more actively encourages its players to spend most of their time offline with how character advancement is setup than eve online.

Estranged
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Estranged

I’m grateful for having games and really don’t want to call the hard work of a creative team boring. Choices.

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Bannex

Of the ones that I have played a significant amount of time or actively play I’d say ESO, FFXIV and Black Desert.

ESO suffers from lame feeling combat and quest formulas that are identical with every city you encounter. Stealing is fun but it feels like a system in alpha testing with many parts missing.

FFXIV has a cadence problem, the game is dripping with features but it punishes you with grind quests and mailman laden story lines. I’m not sure if it gets better but everytime I try it I cry bloody tears of boredom.

Black desert sucks everything that’s fun out of mmos. Should be called IRS online.

Karma_Mule
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Karma_Mule

Revelation Online managed to bore me to tears when I tried it. Lots of overly-loud characters screeching about obscure events that meant nothing to me as a new player, and the combat was beyond tedious.

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Toy Clown

Like others, I don’t find an entire MMO boring, but find aspects of all MMOs … mind-numbing, which is a better term.

BDO is my main MMO, but I don’t partake in “grinding” to level, and don’t care about PvP. I use it more as a platform for roleplay, and really enjoy the gameplay behind life skills, creating a worker empire and getting wealthy, and housing and ocean content.

What I find mind-numbing is when MMOs partake in “railroading” the player through forced content to get to the more fun aspects of a game. I like exploration story, and enjoy both at my own pace. Forcing me to do it with other people who want to rush through everything aggravates me to no end, so I avoid MMOs that don’t have gameplay choices past the forced aspect of “socialization” combined with mind-numbing monotony.

kjempff
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kjempff

What some people find awesome other can find boring. ESO tops the bore meter for me, and it is hard to say exactly what it is but probably a combination of many things, on rails story driven, dull graphics, never like Bethesda controls, world feels dead (themepark), and lately the content level adjustment which I find to the worst mmo breaking feature since f2p.
The only other game that bored me to death faster was Archeage.. but hey there are some mmos I haven’t even touched so there might be worse.
WoW is also pretty boring by now as well though it was ok in the past, but I am done with that game – Fool me once, twice, thrice, never again.

But hey I am wierd, I can grind mobs for days for gear and rare drops, but when it comes to task running chores (themepark) and designed stories I can’t take much.

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McGuffn

Champions Online probably. There are a lot of games I hate a lot more or played far less, but they’re awful for other reasons. Then there are games like BDO that offer the promise of excitement but are bogged down in grind or are letdowns for technical gameplay reasons.

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Robert Mann
budtoker420
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budtoker420

WoW. Best engine, most polish, total snooze to play.

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rafael12104

Well, I’ve been told that I can have fun at an insurance convention. I’m that guy. And, believe it or not, if I’m playing a game, it is not boring. Boring are all the other things I have to do, day to day, to live; work, clean, take out the trash, do my taxes…. LOL! Shit, I better do that.

But that doesn’t mean MMOs don’t get stale. I can get burned out on a game but I wouldn’t call that boredom because at that point no in-game activity is really appealing.

One caveat though. I’m spoiled now. I won’t read conversations or explanations in an MMO anymore. So if a game gives me a wall of text, yawn.

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Dug From The Earth

For me, its EvE online. Hands down.

So much time is spent simply watching, and not playing, due to the horrendous long travel times between locations. Example:

This was an early on mission (within the first 15 hours of playing)

1. Get Mission
2. Travel time to mission location: 13 minutes
3. Time to complete combat at mission location: 3 minutes
4. Time to travel back to mission turn in location: 13 minutes

That was 29 minutes of my life where I only actually got to PLAY the game for 3 minutes.

A close second for me would be FF14… the sheer amount of busy work and time wasters they intentionally put in the game is mind blowing.

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Melissa McDonald

To be fair, more real-time travel (still obviously compressed) is generally something that make space games feel more immersive. Planets are millions of miles away. Unless you want to warp/wormhole/teleport, the feeling of distance and time really makes the game feel more legit, and the universe larger.
I used to travel to my destinations in real time whenever possible in Wing Commander, because it made the space and universe I was in feel more real.

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Dug From The Earth

eh…

the same could be said for any open world game. Aside from those games that have the world created by some random math equation, most open world games focus on giving players something to DO in that world rather than simply having to watch for 15 minutes as they move from point A to point B.

Plus, in EvE’s case, its the freaking future, with super high technology at their disposal. The concept of quicker warping, and more direct jump gates could easily be immersive and believable.

The reality is… its a time sink for a reason.

PurpleCopper
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PurpleCopper

Definitely EVE Online. Imagine what EVE would be like without the boring parts.

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Crowe

SWTOR. It’s just a semi-MMO. Heck, I had more fun with Riders of Icarus…
ESO was a close second — the combat is so disconnected that it just doesn’t engage me.

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Panzerbjorne

EVE literally puts me to sleep. That music has a lullaby effect.

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Denice J. Cook

Star Wars: The Old Republic puts me into a coma in 5 minutes flat. It’s all the forced soloing while being stuck playing the brainless, cookie-cutter, WoW-like classes, plus the endless zoom-ins to character faces that do me in every time. Even for free, I just can’t take it.

I can’t believe SWG got shut down over that thing.

Valen Sinclair
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Valen Sinclair

Oh man, SO many to choose from…honestly, I’d have to say all of them, because I haven’t played one for months now. Unless something mindblowing comes along I may very well be done with MMOs.

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Schmidt.Capela

I usually don’t find MMOs as a whole boring. I find specific content in MMOs boring, particularly if there is too much waiting or too much travel involved, but there is usually something else I enjoy in the game.

Post-Cataclysm WoW, though, quickly became that for me. Questing became linear and dull, travel time was increased a lot due to the removal of the gates from Shattrath and Dalaran, and pugging Heroics in LFD ceased being fun. What’s more, most of my old, hundreds-strong guild left the game after Cataclysm, as well as every single real life friend I had in there, so even the social aspect wasn’t there anymore. End result, when I left WoW back then there was no non-boring, non-frustrating content left for me to do.

(And, just to reinforce, I still consider using WoW taxis the most boring experience I’ve ever had while gaming. The main reason I’m simply unwilling to return to WoW until there is no hoop to jump through in unlocking flight is because I don’t want to ever again have to use those. Though I would settle for making taxis instant and adding a good network of long distance portals instead.)

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Giannis Papadopoulos

Currently I am in a phase that I find all MMOs boring. For some reason, suddenly I find all of them boring and don’t want to play any of them..

And it’s not burn out either, cause I didn’t play intensive lately…

Now I am too bored to think which mmo is the most boring :)

Ps. Finally i have time to play some great single players that i skipped in favor of MMOs..

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Melissa McDonald

Overwatch? LOL.

I dunno. The only MMOs that I ever tried and quit pretty quick were Warhammer and ESO. They just didn’t click with me.

Line
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Line

I think all MMOs have serious issues with being boring in some form or another, and more importantly, to reach that point much faster than other genres.

The big one for me is the quest design.
Frankly, only TSW managed to keep my interest up by having real diversity in questing (even if some was just annoying googling rather than boring).
Otherwise… there’s only so much that I can take before I doze off in the middle of the 17th bandit clean up, demon killing and shit.
TESO is up there in boring games… it has a shit ton of quests, but they’re all really, really dull. FFXIV was just painful with the added backtracking and mandatory dungeons on top of mandatory quests to get basic functionality (or just accessing the content).

Good gameplay certainly alleviates that in part, but as fun as TERA is for a while… five years with not the spark of the hint of the dream of the hope to ever get something more meaningful than “kill ten copy/pasted monsters that you’ve seen since level 7” quests?
Yeesh.

More social aspects is good, public play with personal loot and all is nice. But after a while, GW2 also becomes formulaic, though it helps to be a bit less funneled into content. Still gets repetitive.

The lack of non-questing elements in modern MMOs is a real killer. Sandbox elements being a footnote at best, and large groups existing only to selfishly get loot or slap your guild’s name on a premade castle/premade space zone… that’s not good.
More fun stuff to do, both solo and in groups please.

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squidgod2000

BDO is pretty boring. I mean, I’m playing the absolute shit out of it and have been for the past year, but it’s really dull. Just process, process, process to get the money to piss away on RNG upgrades that you don’t even need because all you do is process.

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Arktouros

Do you actually sit there and watch it process?

You poor thing!

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Arktouros

Boring in what it is you’re actually doing? ESO. Just boring content. There’s a lot of it, but it’s just “stuff” to do. I mean no MMO really has overly exciting tasks in it in my opinion, but ESO just straight puts me to sleep.

Boring in how you’re actually going about doing it? EVE. No question. I mean the way they handle massive battles is literally slow the game down to a crawl. There’s immense depth to the game in terms of what you’re doing has an impact (or ripple) on the rest of the game but what you actually do with the stuff is just a snooze fest.

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Boom

Yeah I’ll chip in with GW2 as well, one of the few that Ive never got to level cap in as it was just so mind numbingly dull, throw in the voice overs that all sound like a film announcer trying to read a bedtime story an its a winner.

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Kawaii Five-O

GW2, easily.

AtticLion
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AtticLion

All the ones I’m not playing are obviously pretty dull. And since I haven’t really been playing any MMOs period in years then it follows that all of them are aggravatingly dull.

But which one is the dullest? Hard to say. The answer is probably located somewhere in the Bermuda Quadrangle of WoW, SWTOR, ESO, and every Korean game ever made.

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Jeff

It’s a tossup between WoW and DCUO. Raid centric games really aren’t fun for anyone but Raiders.

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Serrenity

I kinda hate myself for this, but maybe most of them? I love the genre but I’ve been in a rut with MMOs for awhile now. I get interested for a few months at best then the monotony sets in and I can’t get motivated to want to play.

Every MMO is varying degrees of “omg you da savior!” Without really any variation. You are always special somehow. In the original starting area for Anarchy Online I wasn’t​ the chosen one, I was literally the colonist that didn’t die in a shuttle crash. There was nothing special about me beyond that. I miss that.

And just combat as play is getting old for me. I loved playing stealthy characters for years, despite the fact they never really delivered on the promise of a stealth character a la the game Thief. I still had to slaughter just as many people/animals as any other class. There wasn’t an option to sneak by without killing, or just knocking someone unconscious. The variation in classes for me has started to boil down to sociopath with glowy bits or sociopath with pointy sticks.

Not that I want combat to go away, I just wish gameplay was deeper and more engaging than kill all the things for the next 80hrs … Different modes of play will he awesome too.

I dunno, maybe I’m a crotchety old man in my early 30s :-)

deekay_plus
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deekay_plus

the whole “One True Hero along with 9-39 strangers to defeat the latest MOST TERRIBLE WORLD THREATENING EVIL” trope of mmo lore/story telling was annoying to me the moment i encountered, coming from games like l2 and swg and utopia where you were anything but.

Tizmah
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Tizmah

At this point FFXIV. Formulaic patches, typical end-game, and basically zero open world content in favor of heavy instancing is really draining on me. I hope Stormblood mixes it up.

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Henrik Boriths

I agree. 2nd expansion coming up and the major feature they are adding is swimming and changing how cross class skills are obtained? Like come on.

It will be the exact same forever. Grind tokens and then go around looking foolish or level other classes and craft and make another billion gil. Then release a couple of EX and 3 more raids before waiting ages for the next expansion where everything repeats.

deekay_plus
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deekay_plus

i like the class story for the class i play in ti alot, but it’s pretty few and far between. the main quest line isn’t bad story wise either. but the amount of uninteresting filler content + gate after gate after gate (forced dungeon grinds, forceed solo insteances tuned to having gear from those dungeons + long ass queues for dps in said dungeons) + having to spend an hour or two running back and forth across the entire world you’ve discovered thus far so often. plus being forced to play a class of no interest to me to progress the class i like for a few days doing fates. and so on and so forth.

i’ve done two seperate months of sub time for the game and never managed to finish either month playing actively.

and the endgame of raid/dungeon or die has no appeal to me as it is, plus being forced to do every last quest addded to teh game before teh expack before being able ot do the expack content, and then having repeating that supposedly for the 2nd expack…

but yeah it’s mostly the filler quests and forced 2nd class leveling and long queues as dps and running back and forth i find boring about it.

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Jack Pipsam

I would have to be EVE for me.

I read about exciting battles, but all I have ever done is move slowly towards a rock.

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Loopy

As much as i love the setting, the atmosphere, the graphics and the systems, EVE is that game for me. Hopefully, with the planned changes to PVE and dynamic AI, this will change.

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Wolfyseyes

I have literally headdesked to sleep while running the world map in Guild Wars 2. Something about the soundtrack by Jeremy Soule induces drowsiness, not a sense of wonderment or exploration.

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Conner Plays

I’m probably gonna get flak for this but; Rift.
No matter how hard i try, I can’t get into it for the one reason that’s it’s soulcrushingly boring

styopa
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styopa

I think part of it is time to kill?

I enjoyed a lot of the concepts of rift, for all it being a fairly close wow clone in approach, but there was one expansion that the ttk went through the roof for me, and I just boredom’d out around lvl 76.

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Robert Mann

It wasn’t 76, maybe 56 or 66. The level cap right now is 75.

But yeah, it’s pretty much your standard hotbar tab/click combat game.

deekay_plus
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deekay_plus

it took me a long time to hit cap in rift and had to rely on friends to progress through quests to keep it fresh, as well as welcoming the excitiment of getting and winning ganks against us, in addition to our weekly wpvp focused sessions while we leveled.

but my furstration with teh game was more other things than the boring genric questing really, and in general i really enjoyed the meta until they made my toon permenently worthless in multpiple ways as well as the world pvp with friends and a fresh guild merge later on. as well as the endgame raid rifts which while they didn’t fit into progression well were at least entertaining in our failed quest to become raid ready.

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Bhagpuss Bhagpuss

Your “boring” is my “relaxing”. It’s all a matter of taste. Also, as my grandmother would have said, “if you’re bored go and find something else to do”.

deekay_plus
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deekay_plus

i think people usually do which is why the genre is in decline (partially). usually gets boring if you keep playing the same game more or less over and over again under a new title (see the ubisoft the game meme in reviews and on social media – which honestly i don’t qq about this in the ubisoft games i do play but i can see if someone plays many of them over the years they’d find them stale and boring).

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Maggie May

I used to do laundry while mining and fishing in Runescape back in the day …
Now if anything makes me want to do housework, I run away FAST !

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Truman Barney

I’m not sure if this is nostalgia or just me getting older but I find older MMO’s private servers more fun these days that anything that is officially available. MMO’s just don’t hold much challenge anymore or even live up to their genre title, you might as well take the MMO out of MMORPG. All MMO’s these days are simple and solo-able until the last .00001% of the games content which are usually raids (which I don’t enjoy either)

I miss when you had to group just to grind mobs, and you had to barter and interact with real people. I miss when there was downtime in between fights to chat about life. Now everything is about instant gratification, it’s just not as enjoyable.

So now days I hang out on Uthgard and P99, I don’t have the maxed out elite characters that I had in highschool because of life and family obligations but I still have much more fun than playing current MMO’s.

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J. J. Sándor

Instant gratification may be boring, but doing stuff because you have to doesn’t really fit the general idea of fun either. Making groups necessary doesn’t also make them fun, or even pleasant.

When a MMO makes me go “eww, more people!” instead of “yay, more people!”, is it my fault, or the game’s fault? I honestly don’t know. But it is obvious I’m not alone with this sentiment.

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Robert Mann

Yeah, the same design with forced grouping and higher difficulty isn’t really inspiring socially. People were social, but that’s because they were bored. Instead of, say, making the game systems support social interactions without making them needed for any given particular task.

I still think if, say, people has equal progress from doing things like sitting together in a local spot, talking, planning a dangerous adventure, and then going to do it as they did from rushing off and killing everything they see… that we would see some of each.

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Schlag Sweetleaf

comment image

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Akufen

I’m thinking you’d be spamming ‘bon mot’ there, eh Schlag? :)

Liandreth
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Liandreth

Hmm, I don’t think I’ve found any one MMO I’ve tried boring. Crappy? Sure. Not really boring, though.

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Hirku

Unfortunately LotRO, from lvl 20 onward because that’s when the miserable questing grind really sets in.

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Ashfyn Ninegold

Yeah, LOTRO is my pick also, as much as I love it. At or near level cap your options become very limited. Do dailies, do roving threats, do favored instance. Then? Crafting which used to occupy so much of my time in game has become near useless. Yes, they rolled down essences into crafting, so you have to have it, but it’s not remotely enjoyable or productive to engage in. No new levels to get to, no new recipes to find.

I literally spent a week grinding old deeds because it felt a lot more satisfying then other stuff.

Even while I say this, I have to remind myself that I am very sensitive to environment. The cold, black, clouded regions near Mordor just depress me. And while I enjoy mounted combat, I much preferred it over the rolling green hills of Rohan rather than the burnt out landscape of Gondor.

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Robert Mann

Yeah, the grind to unlock is real if you try to play free (or for other stuff, if you want to max your character.)

A more casual play through works pretty well though.

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Melissa McDonald

you should be doing the Epic chapter/books by then and they’re anything but boring.

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odin valhalla

Well you could go play hobnanigans for the 3874 time, but ya LOTRO’s grind can be pretty bad. No wonder they sold the virtues in the cash shop, going to forochel on your 4th char to grind worms for the deed = uninstall.

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Witches

DCUO, a city without traffic and with very very very low population, most buildings are there just to fill space and you can’t go inside and explore, there isn’t much exploring to do really it’s just a an abandoned ordinary city, no landmarks other than skyscrapers, i may be remembering it wrong but i think the whole city is flat, no hills, no kind of elevation whatsoever, just a superflat abandoned city.

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Robert Mann

Sounds like a movie about existentialism.

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rondstat

LotRO is a game that I so desperately want to like. I’m a big Tolkien fan, I love the design, how vast and open the gameworld is, and it, without a doubt, has the best community of any MMO out there. But I’ve never been able to get into it.

I’ve tried it several times over the years, convinced I just wasn’t coming at it from the right angle. But I always find myself bored so quickly. I think I once got a character to 25, and it felt tortuous. I can’t even put my finger on what it is that makes it so boring – I mean, I love SO MUCH about the game in principle. But I just get bored to tears.

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Melissa McDonald

just need pals to play with

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KumiKaze

I’ve never really played one that is truly boring, at least from the get go. Although with ArcheAge I played for about a week and stopped. It wasn’t necessarily boring, I just didn’t enjoy it.

I suck with mmos though. I have yet to really find one that just sucks me in and doesn’t let me go. I’ll usually play one for a couple of months and then just stop. It isn’t necessarily because it’s boring, but they just tend to stop holding my interest.

I’ve played WoW many different times usually in 3 or so month stints and then quit, then comeback. It’s a vicious cycle. Eve Online I’ve probably played the most, played for a whole 2 years straight at one point. LotRO may be my favorite mmo, but not because of the questing and combat. Love the lore, love the scenery, and I really love the music system. Hitting up a weekend music festival is just pretty awesome. However, like with all the mmos, I just lose interest and move on until I come back after a nice break.

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Veldan

Hmm, a few games that I definitely found boring:

Guild Wars 2: I found the combat very boring and repetitive. Since it’s a combat game, if the combat is boring then… yeah. I tried very hard to like it, but couldn’t.

RuneScape: I’m not sure this belongs on this list. RS is very grindy, but is designed to be that. It’s not a game where you log on for 30 minutes of fast action, it’s rather a game where you log on for 3 hours of chill gameplay that doesn’t require your full attention so you can do stuff on the side. If you do give your full attention to a tree chopping session though, then it is very boring. This was different in the old days, when there were always other people around to chat with and when those random events still happened where an angry tree spirit could come out and try to kill you.

TERA: the only MMO I quit during leveling. Too boring to continue. The action combat system means nothing if everything is easy and super awesome gear is thrown at you from all directions so you can keep killing stuff with 2 hits. Does this change at endgame? I don’t know, and I don’t care. Too boring to even get there.

deekay_plus
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deekay_plus

omg i couldn’t get to level cap in tera because the combat and linear boring questing put me to sleep within an hour of logging in. XD

threeknee
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threeknee

Black Desert easily. When you remove all the fluff and flashy effects, all classes have identical abilities and the entire world looks the same.

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