Carbine Studios is hiring for an unspecified new project

The general consensus for WildStar has been that the game is running on borrowed time for several reasons. That’s a sad conclusion, but an understandable one. And so that probably also means curtains for Carbine Studios, and… wait, the studio is hiring people? For a new team to work on a new project of some sort? They’re not just sitting around and waiting for things to come crashing down?

All right, if one of you wished for this on a monkey’s paw, you need to tell someone now before the consequences shock and horrify everyone.

The listed positions are for Concept Art, Graphics Engineering, Tools Engineering, and Combat Design, which… could mean lots of things. If not for the fact that the listings state this is part of a new team for a new project, it’d be easy to assume this was an attempt to shore up WildStar, but the fact that it is for a new project is enough to light one’s imagination on fire. What happens next? We don’t know, but we sure are excited to find out.

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56 Comments on "Carbine Studios is hiring for an unspecified new project"

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Mr_Planthead

I think its a survival sandbox game where the player is a horse who gets endlessly beaten with a stick

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Jack Pipsam

New card game.

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Sally Bowls

What an unexpected, in a good way, day. I got two Eliot-isms (Charleston & Monkey’s Paw) today, which I always like.

And this surprising and puzzling news. Not patch#17 in game#12 but unexpected news indeed.

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jay

NCSoft could be doing what EA did with Bioware. Gutting the team, and having them work on new projects under the moniker Carbine. Even if it’s not actually carbine anymore.

Just look at the last Mass Effect, there’s no way the old Bioware team would have released that in the state it was in, but the old oligarchic (Guard) is gone. The parent company has free reign to do what they want with the studio’s now.

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Greaterdivinity

Erm, EA just branded other studios with the BW brand (“BioWare Victory, BioWare Mythic), they didn’t take existing BioWare studios and try to spin them off.

As for ME:A, BioWare Montreal was a support studio for a while, with ME:A being their first proper title. BioWare Edmonton is their “main” studio and the team behind most of their other games including DA:I.

As for ME:A’s quality issues, that’s an issue with BW leadership more than EA or anything else. They had more than enough time and funding to make the game, if they were unable to hit quality standards to make EA’s Q4 earnings to close out fiscal year 2017 (which ended in March), that’s on them, not EA.

Very different situations.

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Sally Bowls

In addition, there was recently an article “EA to Invest $500 Million CAD In Quebec” [$500M CAD is still hundreds of US$ :-) ] EA may move pieces on the chess board, and 2012 was not a good year for BW/Austin, but “gutting” may be a bit excessive.

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Hydlide S

I’m surprised nobody has said expansion yet. That’s my guess. It could be a last ditch effort to change many of the systems in the game and give people the ability to play new content that is more tuned for a bigger crowd. Would make sense that they figured out how to do insta-level 50s before that.

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Greaterdivinity

See references to Unreal Engine – Wildstar is built on an in-house engine so UE experience would be unnecessary.

Jives a bit more with the concept artist hiring, but these hirings overall don’t really jive for an expansion being in the works. The senior graphics/tools engineer listings definitely point towards something new.

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johnwillo

An expansion seems too much like building a new story on a collapsing building. Maybe you’re right, and they can somehow recapture all of the people who have become disillusioned with the game and bring them back. But for me, at least, it would have to be a truly amazing change in the game.

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Sally Bowls

I am not sure if “returning” is enough. You can make a big business of returning GW2 players and a huge business of returning WoW players, but idk about returning WS players, numbers wise.

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James Crow

alot of people played wildstar from launch and really like the story.

if they released an expansion it mean the game is not dead because alot of players that realy love the game quite after all the cancellation rumors over the last 2 years.

i played WS from day one and then quite because i didnt have time to play and pay for sub.

i return after the f2p launch and really enjoy but than i quite again cuz i didnt want to see another game i played goes away like:

1. CoH
2. Tabula Rasa
3. GuildWars 1 (GW2 maybe great but its not the same, i bough the expansion for the story and than quite)
4. Hellgate: London
5. DarkSpore
6. The Secret World (maybe not cancelled but its hard to say goodbye to all my stuff, even so Legends beta have some good ideas…still more work to do here)

so if WS say something about expansion ill be the first in the line to bought it again.

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Greaterdivinity

Confusing as hell.

Who is funding this? Carbine is a wholly owned subsidiary of NCsoft, no? That would mean that NCsoft is funding…after WildStar?

Or are they getting funding elsewhere and NCsoft is alright with that?

Everything about this is confusing to me.

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RJB

Carbine prob made a power point play and showed it to NCsoft and they pleaded with them for one more chance

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Greaterdivinity

I mean, that’d have to be one of the hottest power point presentations ever. I’d love to see it, if it managed to convince NCSoft to give them funding to at least start work on another title.

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RJB

The only thing that would save Ws is a huge investment so they can do an expansion as let’s be honest that’s only thing that would bring ppl back by now with all the comp comingout

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Bruce Morrison

Of course it’s on borrowed time, NcSoft is involved.

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Sixcess

Didn’t NCSoft pull the trigger on City of Heroes in part because of the costs being incurred by Paragon developing a second, unannounced, project?
Good luck, Carbine. You still need it.

Nathaniel Downes
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Nathaniel Downes

Two, after shutting down a third.

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Oyjord Hansen

Dear Carbine,

Lessons you should learn from the near-miss which was Wildstar:

1. Don’t make a game for “brahs.”
2. Don’t make a game for the “hard core.”
3. UI matters.
4. End game matters.

Thanks for listening,
Oy.

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MesaSage

Looking at the job descriptions, they are talking about an MMO, so it must be Wildstar II.

camren_rooke
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camren_rooke

Electric Booga…. oh, excuse me.

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Crowe

/salute
Wildstar 2: Electric Boogaloo
That would definitely have me trying to do a headspin with my Mechari or Granok.

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Jay Madison

Wildstar Console Port.

Book it.

Thats technically considered a “New Project.”

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johnwillo

Lends new meaning to, “Any port in a storm.”

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Crowe

OUCH! (and LOL, for sure)

Nathaniel Downes
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Nathaniel Downes

This would be nice.

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Greaterdivinity

They’re listing Unreal Engine experience as a “plus”, and WS is built on an in-house engine. Also, you don’t hire concept artists for a port.

It’s something new, not a WS console port.

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Paraxes

Yup, makes the sense in my opinion as well. Thing is, competition is now also tough on consoles. Games like FF 14, DCUO and even ESO came into a fresh market, now we have those and then will also have BDO, Tera, Skyforge, very likely TSW and now even Wildstar? Not to mention all those lobby things like Warframe and what not. I don’t see it making much of a splash like it could’ve done in 2014 directly at release for example

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Koshelkin

Maybe Wildstar is doing better then we think….

who am i kidding? /facepalm

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Sally Bowls

Props to NCsoft that we and investors know its revenue to the won.

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Bryan Correll

Maybe NCSoft’s executives had a drug fueled party that ended in the death of a prostitute, and Carbine has evidence of it.

Or maybe Kim Jong-un is secretly a Wildstar player and has threatened to nuke Seoul if the game shuts down.

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Schmidt.Capela

Kinda offtopic, but Kim Jong-un doesn’t have to resort to missiles in order to level Seoul. He has a line of artillery emplacements dozens of miles long in a granite mountain range just beyond the demilitarized zone at the border, and Seoul is well within striking range of it; while North Korea would be unlikely to survive retaliation, it could level Seoul before South Korea, or even the US, could even start dismantling those artillery positions, and since artillery shells can’t be intercepted like missiles can there is no defense against it.

And it gets even worse. North Korea is suspected of having ample stockpiles of chemical weapons and being capable of producing biological weapons, and that artillery can deliver both.

That is part of the reason why the US never did more against North Korea. They have no means to neutralize that artillery before Seoul is wiped out, likely with the death of most of its inhabitants.

Nathaniel Downes
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Nathaniel Downes

Also, North Korea sports one of the most advanced air defense systems in the world, and has gotten target locks on stealth aircraft. They also sport the worlds largest submarine fleet, making landing operations problematic. They even have a laser defense system able to blind computer sensors from a dozen miles away. Honestly, anyone picking a fight with them is a moron.

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johnwillo

Agreed. They’ve been pouring concrete since the end of the Korean War. The whole country is a bunker.

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Schmidt.Capela

Technically, the war never ended. There is, or was*, an armistice in place, not a peace treaty, so North and South are still technically at war.

*I’m not completely sure, but Wikipedia says the armistice ended in 2013, when North Korea argued that a new wave of UN sanctions broke the terms of the armistice.

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johnwillo

I am aware of this, but the significance of “1953” might be lost on some. “The end of the Korean War” (which Wikipedia places at the signing of the armistice) is more likely to hold significance for readers.

Nathaniel Downes
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Nathaniel Downes

*imagine the conversation*
Enver Hoxha – We’ve got bunkers everywhere!
Kim Il Sung – Hold My Beer….

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rafael12104

IMO, Carbine is being carried by NCsoft at this point. And of course, it isn’t out of the goodness of their heart. Lol. Nah, they have had something up their sleeve and thus the survival of Wildstar. And, btw, that is not a bad thing.

The question is what is it? My guess, some mobile game. There is no question that that segment while certainly moving toward a saturation point is very profitable right now. Aside from the Pokeman Go stuff, mobile gaming has made gaming companies millions. Good old Superdata confirms this.

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Paraxes

I actually think they didn’t shut down Wildstar ages ago because they want to try to get away from their bad rep of shutting games down which they got in the late 2000s by shutting games down like CoH, Tabula Rasa and what not.

If it is working or not is another case but I am almost sure that COH made more money at shut down with its 100k subs or what it was than Wildstar did in recent months and NCSoft probably thinks of it as one of their biggest mistakes ever. (shutting down COH that is)

So they keep Carbine alive even though I think this time it’s actually a mistake. The management of the studio was so piss poor and retarded that NCSoft really has to blame itself to not have put its foot down earlier instead of letting crazy people run wild for 7 years.

But hey, maybe it’s also a case of all the other owned studios being at full capacity. And hiring new people at their own studio is maybe still cheaper than to contract it out.

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rafael12104

Well, the evidence is that NCsoft did learn something from shuttering CoH too early. And I also think they have have learned a great deal on how to do business in the west. But, I don’t think they would carry Wildstar as PR move in the west. What they are interested most of all is their quarterly numbers.

Nevertheless, Carbine lives, despite their own best efforts. Lol. That’s good I think. Now the question is what will they work on next. I really don’t think it will be another MMORPG. Might be is on a mobile game.

Nathaniel Downes
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Nathaniel Downes

Based on last quarter’s numbers, Wildstar today is making 6x what CoH was when it was shut down.

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Paraxes

Oh really, can you maybe link that? I always remembered that COH had like 100k subs when it was shut down and now Wildstar isn’t even its own paragraph in the NCSoft reports anymore. That would mean Wildstar would have to make like at least 18 mio compared to the 3 CoH did with subs in a quarter. And that I find hard to believe;)

Ofc I could also be remembering the sub count wrong, I’d be glad to be corrected here.

But I’d like to see the sources and numbers please.

Nathaniel Downes
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Nathaniel Downes

NCSoft releases it’s financial reports. Last quarter is when Wildstar stopped being it’s own entry, and was added to “Other.” We then witness Other increasing by $15 million for that quarter. So, as it is likely that $15 million came from Wildstar, and NCSoft’s last numbers for CoH was $10 million per year, it becomes trivial to extrapolate the relative value of each:

http://global.ncsoft.com/global/ir/quarterly.aspx

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Bryan Correll

No, no, no.
Through the third quarter of 2016 (when Wildstar’s income was still being listed separately) its ytd sales were 4,582 million won, or about 4 million usd. The “other” sales figures shown on the 4th quarter report include Wildstar’s sales in all quarters, there is no Wildstar “bump” in the fourth quarter. If Wildstar’s fourth quarter sales were roughly the same as the rest of the year (and there’s no reason to think they were any better) it would come in at about 6 billion won for the year (5.25 million usd.)
That means Wildstar is NOT doing six times the sales CoH did. It is in fact only bringing in HALF as much as CoH.

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Paraxes

That is very interesting, thank you for the sources.

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Jeremy Barnes

You should expect that job to be temporary if you accept it, cupcake!

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Truman Barney

Wildstar is a pretty good game, if the grind up to raid tiers was as challenging as the raids themselves i’d probably still play it but that mixed with the telegraphed combat and the goofy nature of the game just is not quite my cup of tea. It’s still a really good and polished experience so I’m not surprised they are making some money on it.

I’m not too educated on the running of an mmo, but it can’t cost too much to keep one with a small population running, mix that with the weird people out there that throw money at a cash shop like there is no tomorrow and you have a recipe for profits. This is (unfortunately for us) the reason F2P is so popular among developers. A handful of hardcore players with deep pockets can go a long way to keeping a server running.

I wish them the best, honestly I think if they find their niche and cater to only that they could ultimately find a decent loyal fanbase. I think that is the major lesson all MMO’s need to adhere to, instead of catering to casuals,pvp,hardcore,RP’s,pve and crafters all in one MMO. Pick one or two and make that your focus and excel at them.

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life_isnt_just_dank_memes

WildStar Chua Survival Horror Battle Arena MOBA Action Combat Twitch Integrated Cross media Synergy: The Awakening 2.

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BalsBigBrother

Doing a Funcom so a Wildstar themed survival gankbox? HARDCORE CUPCAKES!

;-)

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dm_jim80

Endowment slider for your Aurin’s…………..ears!

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RJB

The fact that they have the $ to hire anybody for anything is surprising to me

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Skai R

Single player action RPG?!

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johnwillo

They’re gonna pull a FunCom, and make WildStar into a stand-alone RPG?

balte04
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balte04

I hope it’s an MMO of some kind. A single player game would be a real disappointment, also I don’t think it’d be any good, lol.

camren_rooke
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camren_rooke

Maybe it will be a OWPVP survival MOBA in VR.

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Sally Bowls

+1. But I think it needs “for console or mobile” to truly ride the hype train in style

wpDiscuz