The Division pushes loadouts to the test server in hefty bug-fixing update

There’s a new patch on The Division’s public test server today, the star of which is surely the loadouts system first teased last month.

“Loadouts offer players the chance to save their equipped Weapons, Gear, Skills and Talents to Loadout slots, allowing for quick swapping of builds to be used for different activities,” the patch notes say. “Players will be able to create and save up to 6 Loadouts per character. Each Loadout can be directly equipped when out of combat.”

It’s mostly bug and balance and quality of life patch beyond that; expect tweaks for the PvP-centric Dark Zone, a few weapon nerfs, and minor talent and skill adjustments. When does it migrate to the real servers? That’s anybody’s guess.

Source: Reddit via VG247
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2 Comments on "The Division pushes loadouts to the test server in hefty bug-fixing update"

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possum440 .
possum440 .

Seriously, how are people still supporting these garbage developers and this trash game? Massive was given the Avatar Ip for some beyond insane reason.

Well I see the reason, the initial hyped money grab is what the fool James Cameron is looking at. I really hope gamer’s are not so foolish as to buy into Ubishaft or Massive and portray more gamer’s as fools if they do not learn their lesson.

I will try all i can, word of mouth and letters to trash the Avatar Ip being produced by Massive using past examples of how they destroyed the division by being moron developers. The games current state as pure fact and proof.

What a damn joke Massive developers are, and what a fool James Cameron is for hiring them.


Im really surprised at developers now a days.

This is a Day 1 feature most games should have , especially in a game where there are different “build paths” which is almost every MMO that comes out.