Global Chat: Which MMO developer do you most appreciate?
Recently, Ravalation carried on an annual blogger tradition called Developer Appreciation Week. During this week, gamers would put aside their usual vitriol and criticism for devs to pen posts about the appreciated side of studios. It was certainly nice to see a bloom of positivity and praise, that’s for sure.
“If there’s something I’ve learned from my fellow participants during this year’s DAW it’s that 1) game developers work extremely hard purely because they love their games, 2) bugs frequently appear in complicated coding, and 3) devs are usually aware that bugs exist when content goes live and feel terrible about it,” she wrote.
“I also started being crazy and began leveling my crafting and gathering jobs on Tai as well. I’ve considered doing this for a while to have an alt that specializes in jobs that my main doesn’t. I’m not sure how far I really want to go down that rabbit hole, though.”
“There is a tree near the beach behind the Deliverance Point on the Broken Shore. If you look closely near the trunk of the tree you can see a sign that says ‘Nothing Secret Here!’ and a rope. So, is there really nothing secret there or? You know me, I always get so curious and have to look around but I didn’t find anything, which might be the point because there really isn’t anything secret.”
“I know we kill them as well, but we do a lot of capturing, riding and helping of dragons as well. Being as obsessed as I am, I love them. I love being able to have different types of dragons to ride. I like the colour variants. I like the stories behind each colour and the aspects. I love they have history and purpose and they are actually a huge part of the world historically.”
“I’m more interested in the extent to which this rework emphasizes the narrative, a shining gem in a sea of numbers ground into sawdust. Many players are already understandably upset about having their Numbers and Stuff trivialized; I sympathize with them as I wear my cheekiest innocence-is-bliss grin and sip my coffee in anticipation of journaling my dormant character’s dreary, fog-shrouded meanderings.”
“I remember the increasingly onerous, exhausting commitment to questing in Middle-earth and I don’t remember it fondly. All that swimming and riding. All that stiff text. All those unpronounceable names. There were several reasons I stopped playing LotRo and quest overload was among them. This time I don’t have that and I don’t need to worry about acquiring it.”