Massively OP Podcast Episode 114: Moving to the big city

What does a week where the news douses us in a shower of smaller stories look like? Bree and Justin wring out of their clothes, shaking loose tales of metropolises in the planning, console features, anniversary parties, and dance studios. Maybe it won’t flood the world of MMOs, but it definitely waters the lawns of our interest!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

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14 Comments on "Massively OP Podcast Episode 114: Moving to the big city"

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TomTurtle

To temper my opinion from last time a bit: Trove is a great casual experience to dip in and out of. I highly recommend giving it a try, especially since it’s F2P. The classes are simplistic (not a bad thing), and the combat is enjoyable. The cosmetic system is easy to use and quick to access. The housing plot is limited in space, but those confines make you think more of how to plan it all out. There are some really inventive plots people have come up with.
That said, the character/account progression starts out smoothly enough and if you play really casual, you’ll enjoy it for quite a while. Unfortunately, the progression slows down a great deal when you hit a certain point involving the gem system. Gems are a huge part of advancing your characters and unfortunately a lot of the system is heavily tied into the cash shop with RNG failure warts and all.
That doesn’t mean there isn’t a great deal of fun to be had. How you approach it matters.

On the MMO pets thing. I would say GW2’s pet combat system for Rangers is about the same level of complexity as WoW’s Hunter pets at this current point in time. They’re a step up from the set-and-forget style of pet gameplay, but they’re not good recommendations for what the reader e-mail yearns for.
I’d like to see more variations on pet systems for sure, if for nothing else but curiosity. My best experiences have been the aforementioned horde type pet classes like Diablo 2 or GW1’s Necromancers. But that comes down to personal preference of course.

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Serrenity

I need to write shorter questions …

Celestia
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Celestia

I heard the words “temp pets” and groaned. Never been a fan of those either.

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NeoWolf

Bree’s Kickstarter Yacht (batteries not included) don’t be jelly everyone lol

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Bree Royce
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Bree Royce

I’m typing from my seat on the yacht right now! My PC is one of those little crystal 2-pip legos, no buttons, but it’s the future, so who needs ’em! :D

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NeoWolf

And people say that its impossible to live the good life on kickstart billions, you show them Bree YOU can live the dream! lol

miol
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miol

If only a “metropolis” was bigger, than its name would actually suggest…
Divinity’s Reach has districts as big as that!

And as mentioned earlier, all that sun flare can’t conceal its average looking architecture!

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Bionicall

In regards to the Marvel Heroes Omega, the local co-op is 2 (or more) people playing on the one console/account. Also the ‘simplification’ patch was heralded as the “Biggest Update Ever”, and was supposed to come with a complete overhaul of everything, from items, to pool powers (Omega/Infinity system). One of the things that annoys most of the PC’s players, is they still haven’t finished this very update. Clearly they shifted all the ‘development resource’ (I dislike that phrase because it dehumanises the people involved) to the console port.

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BalsBigBrother

Trove is a nice quirky game that does some interesting things in the short term but has no real long term appeal at least for me. There is no story, no lore or reason presented in the game as to why you do what you do or why you should care about doing what you do.

I came up with a personal narrative along the lines of the players are characters from Toon Town who fell into a rift to an alternative tooniverse which is not as nice. The toons must then learn to survive while looking for a way home. That got me so far but even then I kind of just ran out of steam with it.

I should probably say its been over a year or so since I played so not sure if any of this was ever addressed by Trion.

Bree Royce
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Bree Royce

Yeah, I can understand why people who crave dev-led story would be turned off by Trove. There isn’t really one at all as far as I’ve ever found. But I get my deep story from other games that don’t have the whimsy Trove does, so I’m good! :D

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BalsBigBrother

Doesn’t have to be deep any story would be nice even if all it amounts to is here is a sand pit go play.

Anyway as you kind of reminded me I hadn’t played Trove for a bit I downloaded it again and will probably play some at the weekend :-)

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Melissa McDonald

what game is that screenshot from?

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BalsBigBrother

Ashes of Creation would be my guess

Bree Royce
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Bree Royce

Yup!

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