The Repopulation updates graphic shaders, QA pipeline ahead of May update

    
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How’s The Repopulation coming along? Well, it’s coming. Last week, the newly installed Idea Fabrik developers discussed how the planned May update is progressing with bug fixes and a smoother pipeline for actually identifying, reporting, and correcting issues. The big news, however, is the new shaders that provide a big visual upgrade to the game world (though the team notes flora isn’t in — you can check out the before and after shots below).

“The lore team is looking at shoring up a few things, getting a consistency and looking at future ideas,” Hobble writes. “A new launcher is being built, this may or may not make 15.10.1, but there are a few inconsistencies to do with Steam/Stand Alone that we wish to sort out.”

And Hero Engine also brought back online the EU server, which was taken down for database issues yesterday.

The Hero Engine team from Idea Fabrik took over development of the game following a lengthy dispute with its original dev team that took it offline for more than a year. It returned online and relaunched on Steam last month, promising an update in May following major issues discovered in the code.

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