The Daily Grind: What do you want out of a space sim MMO?
Watching the whole development and phenomenon of Star Citizen from a slightly detached perspective, I’ve often wondered (as I’m sure you have) what this game will actually end up being in the end. Certainly, many grand and impressive-sounding statements have been put out there, but we’ve all been hurt by unfulfilled promises before.
What’s really got me thinking is how everyone interested in this project seems to project their own desires into it. Ain’t none of us want the same things for a space sim MMO, unless you’re one of those mad players who wave your hands around and say “EVERYTHING!” like you’re a kid at a toy store who can’t focus on a few important purchases.
So assuming that you’re interested in space sims, what do you want out of MMORPGs in this field? Is it narrative? Trading? Planetary exploration? Combat? FPS boarding action? Weird aliens? Your own starbase? Janitorial simulation? Hardcore survival mechanics? Softcore space visuals?