Crowfall is shifting away from race-bound class archetypes

Crowfall’s teaser week is over, so what was the tease? “Massively expanded character customization options,” ArtCraft says, confirming some of the earliest hunches that the game will break up the race/class paradigm. It’s also getting a hefty graphics upgrade.

“ArtCraft Entertainment is pleased to announce that it will be adding one of the most requested additional features for their sandbox ‘Throne War’ MMO Crowfall: massively expanded character customization options. The developer has also overhauled the graphics in partnership with the Unity Spotlight team. […] With the new character customization players will now have the freedom to choose their character’s race and class combination from a wealth of options, rather than the original system of specific ‘archetypes.'”

OK, that was actually worthy of a week of teases. Check out the videos! (Also — sandbox, eh?)

Source: Press release
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46 Comments on "Crowfall is shifting away from race-bound class archetypes"

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Grishnakk

I never had any issue over the race-locked classes or genders – while I love making my MMO character my own – I much prefer class variation, deeper mechanics and interesting races.

This, however is a great step forward as I know the race lock turned a lot of people off initially. I’m excited for all the crazy combinations the race/class/runes will allow for and while it’s inevitable for there to be OP combo’s at times – the account training mechanic and vessel switching should allow for counter-play on the fly.

Have always been glad I backed this for as much money as I did – It’s shaping up even better than I initially expected.

Already loved the art style but these engine updates just make it look that much better.

Reader

I never had a big issue over race locked classes. It has never made sense to me that a Gnome would be as proficient with a great sword as an Orc. Things like D&D and Pathfinder have always and probably will always reflect this. For me it is logical and its own brand of flavor. Having said that, it isn’t a deal breaker either and this will likely be the only time I comment on it for Crowfall.

Dunk Bird
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Dunk Bird

Well, I regretted backing it before because I hated locked classes and the graphics.

Have to say now I’m actually excited.

Celestia
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Celestia

Just went from glad I back it to GLAAAAAAD I backed it.

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Ryan Allgood

All of this looks great.

I’m just glad I can be one of the Guinea Pig race and not be forced to be a rogue. xD

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Kickstarter Donor

Great update. Glad I backed this, even if I’m not a PVPer. :D

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George Dane

Crowfall is slowly starting to form into one of the FIRST true successes of Kickstarter MMO project visions becoming a reality.. Shroud of the Avatar is OK. Others are still yet to come out. I’ll happily sit back and watch the devs chisel away at the game to turn it into their true vision.

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Warking

Oh I am so drooling right now….

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Terren Bruce

Both of these changes makes me a LOT more interested in Crowfall than I was previously. I’m off to find out how else they’ve been progressing! I might be putting this game back on my “watch” list.

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Brown Jenkin

Well schiz… gotta say I’m surprised at this reveal. It seemed like they had great reasons for the initial race/class pairing, hopefully this doesn’t create tons of new problems/challenges. Awesome news though!!

[edit] And sweet lord those new graphics look great!

Solaris
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Solaris

Holy crap. They weren’t kidding about a graphics overhaul. Looks fantastic!

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Shiro Madoushi

Maybe they could do something about their drab looking character art.

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Warking

Not everything has to be anime.

Solaris
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Solaris

Character art drab? I think you’re going to be in the minority with that opinion.

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Melissa McDonald

Great job, guys! That is definitely what people want. Glad to see it.

Minimalistway
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Minimalistway

Suddenly the game is 100 times more interesting, before that i thought “PVP, not my thing” now i think “why not?” … so, good work :-)

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jay

Was just thinking the same thing. Before I was like, nah… can’t stand having classes locked to race/gender. Now I’m taking a 2nd look. Sadly I’m already pledged to Ashes, Pantheon, Star Citizen, and Pantheon. Dunno if i want to drop another wad of cash on another pledge.

Anyone want to buy a star citizen pledge? rofl

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Tinnis

well there will be a free open beta on crowfall at some point (via signing up for a free account on their site) :)

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H. D. Harris🏳️‍🌈

The Master of Pistols Discipline references the Gunslinger, so I am pretty much 1000% even more excited because reasons

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Tinnis

“The man in black fled across the desert, and the Guincean-slinger followed.”

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Vunak

Really happy about this change. One thing I need to have is an aesthetically pleasing character. It’s one of the deal breakers in a game for me.

I wasn’t to worried about CF for me because all the archetypes I was planning to play was already aesthetically pleasing to me. Murderherd represent.

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Archebius

I haven’t been playtesting much, but every time I hear new things about this game, it makes me more and more excited for launch. The devs are excited for it, the ideas for it are awesome – I can’t wait to get into it.

Steely Bob
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Steely Bob

not gonna lie, the race-locked classes really was a big turn off to me.

glad to see this decision, i’m much more likely to dive in when it goes beta.

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H. D. Harris🏳️‍🌈

it was a hard sell for a lot of people I would bring the game up to, this is a much welcome change

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silverlock

So another game where race choice is just cosmetic and has no real impact on the game?

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Brown Jenkin

Quite the contrary, though this does raise all sorts of new fears/questions about balance.

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Tamás Illés

Nope. Read the article.

Steely Bob
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Steely Bob

each race does have racial abilities, they even showed that in the video…

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McGuffn

This better mean hamsters for all classes.

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thickenergy

gphamster.jpg
Steely Bob
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Steely Bob

I’m already trying to figure out character names for my hamsters…

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Tobasco da Gama

(Which makes it harder to add new races or class archetypes in the future, potentially indicating that they don’t actually intend to do so? Not on any kind of regular cadence, at least…)

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Archebius

They already have a pretty substantial variety of races, given the size of the project. I’d personally rather have the freedom to mix and match and have future race development be more expensive, than have them add a new class-locked race more frequently.

But character creation is also my favorite part of the game, so I’m biased.

Steely Bob
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Steely Bob

agreed, i was really offput by the race-locked class system, but by unlocking it they have created a class/race matrix as large as many other MMOs.

miol
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miol

But why stop only halfway, and still keep race-locked abilities?! o.O

Either full visual customization options free of any FOTM balance bias or full visual distiction for easier non-chaotic tactical decisions!

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Warking

So far the only one who has an issue with it is you. Personally I like them. I hate “skin only” races

miol
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miol

Maybe you weren’t around, when this was a constant complain in MMOs!
When your favourite char’s race was an actual argument to be left out from a group!

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H. D. Harris🏳️‍🌈

Hell and Yes, so stoked!

miol
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miol

No! Not race/species-bound abilities again!
Didn’t we learn nothing from history? o.O

.

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Schlag Sweetleaf

+1 for Miss Shirley:)

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Tamás Illés

Strange, I never had any issues with race-specific abilities. If there is one thing I don’t like it’s when races are nothing more than skins. I want a non-human race to feel and play different, not just a human with long ears, or stubby human, or human with horns.

miol
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miol

I want a non-human race to feel and play different, not just a human with long ears, or stubby human, or human with horns

There’s a difference between reusing the same human animation skeleton for all races and then just adding some horns or long ears to them, or having a FOTM race, just because of a single race-bound ability! ;P

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Alex Malone

I always get worried when MMOs start talking about their amazing graphics. This is a PvP focused MMO, primarily open world, so it needs to be able to handle 200+ player fights. The higher the graphics, the less people it will support.

Here’s hoping they find a way to pull it off!

Steely Bob
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Steely Bob

I agree with your concern, but the video didn’t appear to be anything too heavy for modern machines, it reminded me a lot of the look and feel of Overwatch level graphics.

finyar
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finyar

Impressive! I love the new lighting and weather effects.

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