Star Citizen’s latest concept ship sale has already raised almost half a million bucks

Currently on sale in Star Citizen right now is a new concept ship, the Aegis Eclipse, on sale now for $250 for VIP backers and soon to be on sale for everyone else too. CIG has not given out ship stats, so you’re buying it blind if you’re buying it early, or you can wait for the full reveal today. You’re also buying it with cash (not credit) if you’re buying it early — part of CIG’s ongoing attempts to curb melt-down credit hoarding and exploits. The ship has thus far raised $400,000.

The sale is further teased in this week’s Around the Verse episode, in which the team checks in with the LA studio for a recap of its work on the new item system, plus there’s a behind-the-scenes update from multiple members of the team spread out over the world working on lighting and fog.

In sadder news, Rogue-Jaсk, a prominent Russian Star Citizen and dedicated translator of Star Citizen news, has passed away. Friends and gamers are currently posting in an effort to see him memorialized in the game come launch.

Source: Official site, Relay. Thanks, Steve!
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229 Comments on "Star Citizen’s latest concept ship sale has already raised almost half a million bucks"

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Vellik

All these posts and I don’t see one talking about the fact that a fan passed away. No condolences, nothing. I get that the funding of the game is controversial and all since it’s been in open development, but can we at least acknowledge, that no matter where you stand, a dedicated fan and contributor to a community passing is a sad thing worthy of at least some mention in the comments? I find it doubly sad that this is a person who will never get to see the end product of a game they supported.

Rest in Peace Rogue-Jack.

Reader
Joe Blobers

Good point Vellik. There is a thread on SC reddit about him. I personnaly suggested, among many others proposal from others, that is name Rogue-Jack be used in SC universe either as a location or a specific NPC. AT least he was a guy enjoying to be part of a great project, with a positive attitude.
To be noted he was Russian, which highlight as well the fact such project, but not exclusive, do gather many guys from many countries and help build a better international community at large. RIP Rogue-Jack.

Loyheta
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Kickstarter Donor
Loyheta

I don’t think I’ve watched a single around the verse. Nor have I been on the forums in a long time.

Reader
Joe Blobers

The past 4 o 5 ATV’s have been extremely dense in terms of insight and new contents. Clearly CIG is releasing more undisclosed piece of contents while trying not to spoil to much.

Also the schedule report on big patch, updated weekly till release (next SC 3.0 is planned today around end of Junbe to Evocati), do provide a very good transparency on what to expect. This is coming, no doubt.

Loyheta
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Kickstarter Donor
Loyheta

Yeah I mean I’m not saying that I’m not interested in playing the game. I’ve already invested hundreds between pledges, subs, and decor. I just have been out of the loop because it feels so far away and nothing I do, see, or learn will impact me. I’m interested in it, it just feels very distant.

Valen Sinclair
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Valen Sinclair

LOL, this is why I’ve given up on this game even though I KS the original vision/version of the game. The game, and community surrounding it, has kind of lost its mind.

Reader
Roger Melly

Looking at the comments below I can’t help but think that this kind of practice by the developers is pretty much casting a pretty dark shadow of the public’s perception of Star Citizen .

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Kickstarter Donor
Tazuras

Or they could be the vocal minority and fewer people are interested in stating counter arguments. Personally I don’t see the practice as a negative, just seams like they are selling something people want. You can buy virtual planets for huge sums of cash in …. Planet calypso? Something like that…

Reader
Roger Melly

I really only see the practice of pay to win as negative when there is a player vs player element involved .

If Star Citizen is simply a pve mission game then as far as I am concerned selling ships like this is perfectly fine .

If however while on those missions another player can attack you and have advantage by buying these ships or other things in the game then this is pay to win however you try and spin it .

Reader
Joe Blobers

The P2W point is making his come back from time to time. In all MMO, the player who started 12 months ago before new comer always have an advantage, even if he gring his ship/whatever without spending a $. Is it fair that a 12 months old players can scrap in second/minute new comers? No

Is it fair that a guy with a family and job can grind only 1 hour per week and will never get “big” ship? Not either.

Ship you buy do not have any advantage beside time to grind them… and this is the single way to fund the game. So alternative is no game…. I peek CIG marketing choice if you do not mind rather than Publishers… Also PVP have a slider as low as 10% which mean all others are NPC’s.

The P2W is a joke.

Reader
Roger Melly

Yes it is fair that 12 month customers can do that if they have spent time in the game getting geared up but it is not fair if one of those new customers comes into the game buys a massive ship and can trash a customer who has spent time and effort in the game .

So say that is not an advantage Joe is absolute rubbish .

Reader
Joe Blobers

Well I got very well your point. What about people with no time (for instance not having 10 hours per week)?

Should they stay away of what they like or can they contribute to keeping the game alive (replace game by whatever MMO please you) by buying equipments that have zero advantage toward those you get with time.
I think about those guys. It is not fair either to keep them away. Otherwise MMO are for guys with plenty of time… others… move away, not for you. Both situation are either unfair or fair but not switching based only on money or only on time.

Reader
primal

how are those new customers going to buy new ships when they will be removed from sale on game launch?

deekay_plus
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deekay_plus

that doesn’t really address the fact whales will have a mssive ecnomic advantage over everyone else from day 1.

and the fact is many of these whales want it that way. and are planning on using that advantage not only other players but to fuck with their so called friends as well.

there’s something to be said about when you can pay to cheat in an mmo that is already launched, but spending thousands of dollars to do it in a game that is in early access pre wipe and most of the MTs aren’t even usable yet is quite another.

my most expensive ships blow the cheaper ships i own out of the water in every metric. it’s not even funny the power gap in my hangar right now. and from statements made by CIG that’s intended.

(Comment edited by mod.)

Reader
Joe Blobers

Quote: “whales will have a massive ecnomic advantage over everyone else from day 1.”
So yes in theory if those “whales” do have a dark side and want to shoot new comers… just for fun (which is on the opposite of fun).

Take any game,as soon you have more than 3 guys in an area you take the risk to cross the path of idiots.

In SC, big ship will require large team and in fact… Org. That will come in a matter of just few quarter if not months. Again what to do against many org working together to create havoc in a game? It is not a question of level (characters or ships) it is a matter of game features.
Using instance + PVP sliders + region with different security level + Vandull (than can be used by CIG as a type of Ace card to”punish” bad org or people… if they want.

Plenty of option and what you say, which is a valid as well as mine, apply to every MMO.

An option would be cto create isntance where only such type of ships can get in… or even full “universe”. Player (not NPC’s) with something bigger than “such” ship won’t be able to log in but another type of “bigger ships instance”.

Estranged
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Estranged

Not to mention that Chris admitted he would have angry customers if grinding for expensive ships was easy. He debunked his own myth.

deekay_plus
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deekay_plus

ye that’s a relatively recent backtrack to appease whales that still post on the official forums.

basically they extended intended time to grind from previous statements by about 3x.

interestingly enough they have yet to say at what point we’ll actualy be able to obtain ships or ship gear through actual gameplay. apparently farming takes precedence over that.

Reader
primal

so they extended the time from getting a constellation from 6 weeks to 18 weeks based on whatever hours per week they said someone could put in? i highly doubt it

deekay_plus
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deekay_plus

this is like really old news. and why would you doubt it? given the context of other shit they’;ve backtracked on over the years?

Reader
primal

that is the last thing they said taking 6 weeks to get a constellation. but thats only if you focus down and not galavanting around. plus itll depends how many times you lose your other ships in the process of getting a connie by sucking at being a pilot.

it will take longer in game currency terms than straight out purchasing one now. But do you really expect it to be easy? i remember going for a battleship in eve online in first year its out, that took a LONG time to get the money to get one. work your way up from frigate, to cruiser which was alright but the battleship was like massive endeavour compared.

its not supposed to be easy. if people want an advantage now, who cares. only people who care are people who want an easy simple get it now life, or people hating on the game. If your that bothered dont play it that simple. its not the only game out there.

deekay_plus
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deekay_plus

like i said yesterday they originally said the reason the crowdfunding wasn’t pay 2 win was because the ships wouldn’t take long to obtain through gameplay.

that’s the point of this argument. that they reneged on the whole argument as to why their monetization isn’t pay2win to appease whales who didn’t want to feel their dollars spent are trivialized.

(Comment edited by mod.)

Reader
Joe Blobers

Yea and that really make any sense right? It is well known that people buying an MMO 50$ want to finish it as fast as possible, say in 2 or 4 months max because “it must be easy to please whales”…

Do you believe a guy joining an MMO is looking to not grind anything and get everything in few weeks/months…. ? Very credible. But Chris say the obvious,in his mouth it must be evil…

Do you even realise the meaning of such sentence… how trollish it is? … :)

And by 3x time the intented grind, how much time for a Gladius, Hornet, Starfarer, Reclaimer, Javelin? Is “farming” a bad word now for an MMO… or do you prefer to have people pay real cash for them?

Farming is part of all MMO. What is interesting it is diversity of quests/grinding/exploring, difficulty and social communication between players. A bit of each for everyone.

Seriously do make a thesis on MMO if you have great idea/concept to share with backers…
This is a very comfortable situation to be on the “just do it” side…

deekay_plus
Reader
deekay_plus

originally the game’s monetzation wasn’t pay2win because it wouldn’t take long to grind out the ships.

then whales with 10s of thousands of bcuks in ships campaigned for it to be extended so they could get an advantage over others.

it has nothing to do with what you say in your post.

(Comment edited by mod.)

Reader
Darkwalker75 .

Perhaps you could clarify then, what this advantage these whales as you call then are getting?

You can only fly 1 ship at a time, and last I heard you can have at most 2-3 NPC flying the other ships and only alongside you, not independent of you.

It requires skill to use a ship effectively, so having a ship with lots of big guns will not help if a person don’t know how to use the ship.
And the bigger ships will require a crew to be used effectively which will cost money in addition to other expenses for said ships.

The economic advantage someone mentioned earlier would be no different then for a person who has been playing for months or years would have over a newcomer.

So I fail to see what this alleged advantage people supposedly get with having multiple ships on launch.

deekay_plus
Reader
deekay_plus

what advantage does someone with dozens of the best dog fighters have over someone with a basic starter ship that in curretn version of the game can’t even kill npc pirates in less than 10 minutes? someone with a multicrew ship that is maneuvable enough to be solo piloted against dogfighters in pvp and powerful enough guns to one shot the best dogfighters. and have several of them on tap.

to defeat at least a solid chunk of the current and planned death penalties instantly without pause.

(Comment edited by mod.)

Reader
Darkwalker75 .

If people cant defeat NPC pirates in less than 10 minutes, then its possible things have been adjusted to far to one side and need to be adjusted more in the other direction, and that is exactly what the current state of the game is intended for.
But I think its more likely due to the player skill than the game if it takes them that long.
However you are not supposed to be able to defeat either NPC or PC quickly in any case, its supposed to take some time.

And there are plenty of videos on youtube showing players with just the basic Aurora being able to defeat dedicated fighter ships

(Comment edited by mod.)

deekay_plus
Reader
deekay_plus

if you think that whales don’t now have an advantage and won’t have one at launch then you’re willfully ignorant of both the current ongoing state of the game and what CIG/CR has said will happen at launch.

(Comment edited by mod.)

Reader
Darkwalker75 .

How much either of us play is completely irrelevant to the case.
I’m well aware of the current state of the game as well as what is planned.

You also seem to overlook the fact that he game will not have a hard/fixed launch date like most other MMOs, instead it will be a soft launch where things will grow gradually, so anyone playing now will have some kind of advantage over those that start playing 1 year or 2 years from now.

However so far all you have done is claim that whales will get an advantage and that people with starter ships somehow cannot beat those with dedicated fighters(have been proven false on numerous occasions), but you have still not answered my question, what is this advantage that these whales as you call them are getting?

deekay_plus
Reader
deekay_plus

look it’s right on the ship specs pages for every ship and the specs matrix.

the more a ship costs the mort guns it has, the more free gun slots it has, the better the non gun components are. the bigger the guns get. the faster teh ttk of the guns.

my basic starter ship is a pissant compared to my stand alone double that price standalone without a package ship, compared to my double that price freelancer.

just on paper as intended to be relatively speaking at launch. just in number of preloaded guns, in terms of slots for new guns. in terms of power plants and engines. in terms of shielding and hit points. in terms crew seats to delegate micromanaging ship systems in real time during combat.

let alone right now, and for the past 3 years of early access.

where that basic ship with package is a push over in every iteration and balance patch against npc’s and other players wityh better ships alike. where as the double the price dogfighter reks npc’s and the basic ships in pvp. where as the freelancer three shots in pvp and makes has less than a third the ttk in pve. where as larger ships than the freelancer oneshot dogfighters even before considering multicrew capabilties.

then there’s the death penalty. whre in replacing blown up ships is based on time and “npc economy availability/supply”, in which having multiples of the same ship will completely bypass that penalty to a large extent in protracted conflicts and engagements.

this all is abundantly obvious and clear in very public ways from various parts of the website, ship store, ship sales, repeated developer statements, statements from chris roberts.

(Comment edited by mod.)

deekay_plus
Reader
deekay_plus

yes we’ve already assumed they will never stop selling these ships post wipe.

proven false how? how is it proven false that having better ships than the basic starter ships is an advantage? every thing about how better dogfighters and multicrew combat ships is advertised to be is better than the basic starter ships, let alone how many years of early access gameplay meta showing that to be the case as a rule.

CIG has literally said in advertising more expensive ships that the price when not determined by intended rarity is based on intended place in the power curve progression. they’ve said this numerous times now.

(Comment edited by mod.)

Reader
Darkwalker75 .

You said some time ago that you got a refund(in your own words), so how can you be playing the game now then?

If that’s the case, that would mean that you got a new account, and if you got a new account, would that not make your overly negative criticism hypocritical?
Because if you don’t like what they do, why would you give them money?

That suggests to me that you care more about the game and its success than you are letting on here if you first get a refund and then later on go back and then get the game again.

(Comment edited by mod.)

deekay_plus
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deekay_plus
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Joe Blobers

Quote deekay_plus: “you are full of shit… then whales with 10s of thousands of bcuks in ships campaigned for it to be extended so they could get an advantage over others.” Unquote

Well. I do not known of what I am full of but certainly not of reading between lines to find words nobody ever said. This is Your reading.

The so called whales did not ask anything to have superior something. And if you do not want to have answer to your post… may be you should stop adding comments which have no sense and that ask for a reply… :)
Readers can see that you have little patience, either on crowfunding game or having a polit exchange :)

deekay_plus
Reader
deekay_plus

they did. i read thread where the change was made. the whales were openly discussing this.

(Comment edited by mod.)

Reader
Joe Blobers

Answering comment with educated arguments or position is not trolling. You read something, somewhere that would have been writen by “whales”… fine. Look I do not even ask for source, I trust you!
Now what percentage do those guys (how many 3, 5 guys in discussion) represent versus others “whales”? zero point something?

(Comment edited by mod.)

Reader
Roger Melly

” as long it give a negative angle against either CIG or CR”

Does that mean you don’t think this game should have any kind of scrutiny applied to Star Citizen or Chris Roberts .

What you call negative I would call reasonable cause of concern .

Reader
Joe Blobers

Concern is fine. As long a company or individual, any company or individual, do not provide full transparency from A to Z, about all cie activities (and none are doing so), there is in theory, reasons to have concern.

Now there is a difference between raisonnable concern and spreading section with the same ranting again and again…
That attitude is the good way to make me answer :)

I try to do it with many arguments and resonnable opinion than I can but will never give up because of the reasons given by a few or because some don’t like my point of view. Ever… unless I changed of opinion.

Call me over optimistic if you want.

But I am not optimistic about this project because I want to rule the PU with big ship, but because I know based on my own background and experience on big international project involving a lot of cash, when I see a boat sinking vs one seriously heading to the right direction.
And CIG do fall in the later.

Cyclone Jack
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Kickstarter Donor
Cyclone Jack

Wow. Almost 100 posts and not a single one about the lighting and fog updates, of which the majority of the video is on? Anyone who has ever done level editing/modding should definitely take a look.

Of course, that would require people to actually watch instead of relentlessly bitching about how other people spend their money. Oh noes, another ship being sold. That tune was old a year ago, yet they keep gnashing and wailing. If you’re going to troll, try to come up with something original, or at least humorous, like Schlag. Some of you are just phoning it in now; take some time off and get new material. ;)

tonnni
Reader
tonnni

AtV this week was yet another impressive episode recently. If Alpha 3.0 is going to be anything what they have shown so far it will be easily most impressive game I have seen or played so far.
It is sad that game media is still talking about amount of money people has supported CIG instead of the game itself. Well, maybe after Alpha 3.0 …

Just for interest – what is your ship of choice?

Cyclone Jack
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Cyclone Jack

I picked up the Cutlass back during the KS, because I’m not a fan of the Freelancer’s design and because I like the maneuverability. However, the idea of the 850 Jump intrigues me; not that I’d ever pay cash for one. It’s something that I haven’t seen done before, and the idea of taking some rich clientele to a handful of vistas while they perform some business deal (legal or otherwise) sounds different enough to catch my attention.

As for the media, they’re going for the clicks, so you can’t really blame them. MOP does a fairly decent job of covering both updates and click generation.

tonnni
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tonnni

Have you been happy about redesign of Cutlass Black?
Do you know already how you are going to play the game; pirate, mining, RPG-style, etc.?

MOP has done good job with the Star Citizen. It is great to have a gaming site that actually keeps readers up-to-date how to game is progressing.

Cyclone Jack
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Cyclone Jack

From what I’ve seen of the new Black, I’d say I’m happy with the updates. Not that I disliked the original design, but the update does fix the small issues here and there (the new cockpit looks great, and the cargo bay should hold a Dragonfly). No idea how I’m going to play yet. Probably trade and exploration, with some racing on the side. LOL

Reader
Joe Blobers

Thanks Cyclone Jack for being so open and keep focusing on what make this project so special. Experts of legal stuff are legion on internet :)

They did rework the Cutlass. Hope for you the Black is included in this rework and next patch. At worst you can have the default reworked Cutlass until it is done. I do have a Red.

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Armsbend

I’d never waste any time watching a SC video anymore where I could spend those few seconds typing out a comment. There videos show nothing, everything has been said so of course we can phone it in – everything I have said over the past three years has come to pass.

I was right from day one and will continue to be right until end times. About absolutely everything. Everyone knows this now – even the Massively writing staff. As much as I love schlag he and I both know the 2017 end of the year awards are mine.

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Joe Blobers

Nice… why spend time looking a video when you can copy/paste comments made in advance :)

deekay_plus
Reader
deekay_plus

oh wat how they’re previewing wip for npc’s for sq42 they should;ve done years ago if they were gone do sq42 in 2016 which they denied was delayed 2 weeks after reported as such?

when this monster gets done and it has a game to show we’ll judge it as a game. in the meantime it’sa grosss money making monster.

Reader
Joe Blobers

Because they enver add 428 guys to work on game day one? For those able to understand why numbers matter:

Some key dates and numbers:

– Employees count:
Nov. 2012 end of Kickstarter: Chris Roberts and around 10 people   🙂
2013:  48       (Austin: 34 –  LA: 14)
2014: 161      (Austin: 55 –  LA: 38 –  Manchester: 68)
2015: 258      (Austin: 57 –  LA: 41 –  Manchester: 132 – Frankfurt: 28)
2016: 363      (Austin: 54 –  LA: 64 –  Manchester: 191 – Frankfurt: 54)
2017: 428 (April)  

– Pledges chart:
Nov. 2012 end of Kickstarter:  goal was 2M$.  They got 6M$…
2012: 7M$
2013: 35M$
2014: 68M$
2015: 104M$
2016: 140M$
2017: 150M$  (May)

deekay_plus
Reader
deekay_plus

what does any of that have to do with them denying sq42 was delayed 2 weeks before they admitted it was delayed and telling us it wasn’t even remotely ready to ship last winter?

they continue to straight up bullshit us about the state of the game to sell us more ships and sell unsuspecting consumers copies of the game and here you are with some bullshit about their human resources as if it’s some special and unusual case.

Reader
Joe Blobers

That is exactly the opposite. Human ressources and budget are NOT a special an unusual case. Indeed this the point from each everything can be driven fo future developement of any project.
Those numbers are the key to understand why we do not have a AAA game in hands today. Not hard to understand.

Do they need to sell ships to keep paying the current size team for 2017 and 2018? yes absolutely.
Delayed? We can say so from January 2013… Why is this game delayed? Well in developement and released when ready.

Current CIG page show 2017 on the same page than SQ42. Than does not mean it will be released in 2017….
Backers paid and continue to throw money for quality, not because a date is visible on web page like all publishers do.
ME-A was released at a precise date… because the date given months ago… it should have been better for ME-A reputation (still a fun game) to wait a quarter or two..

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Roger Melly

I don’t really care how someone spend their money myself but if I were thinking of playing Star Citizen and people spend this kind of money on a ship I would be asking myself what chance would I have in the game against that sort of pay to win .

It’s not trolling if it is a totally valid concern .

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Reselect Name

Chance of what?

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Roger Melly

I will be clearer given you seem to be completely unable to comprehend that I was referring to a pvp situation .

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primal

yes because the 0.5% of people buying this stuff is really going to ruin your day!! put things into perspective dude seriously.

Estranged
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Estranged

The .5 – 1 percent can certainly ruin our days. Just like real life.

Reader
Roger Melly

If this were any other game Primal if you are being honest you yourself would probably be concerned about pay to win but as someone who has probably invested in this game you are willing not to give it the same kind of scrutiny .

Reader
primal

no im not concerned about pay 2 win at all tbh and i dont really care about other games with pay 2 win features like i used to play WoW years ago and rift even when they brought in cash shops so you could just buy some stuff and i looked at it and thought dont care. Even in Eve online back in the day you could make tons of money just by buying game time codes and selling them for in game cash. Then websites came up to buy ships/weapons/equipment for money even things as big as a titan after a while. Still didnt care

I prefer to earn my stuff really. If other people want to do that then thats upto them. Im not bothered. I have bought a F7C super hornet (cus its cool and if i get my mate in SC at some point when its in a more complete state we can fly around together), got a 300i with original package purchase and bought a Mustang Omega code from ebay (because it looks cool, insane to fly though its extremely manouverable). havnt bought any ships and that since 2014 so im not one of these “whales”.

Unlike most other games the bigger the ship you buy the more associated costs there is to run it. so its not like a buy once and its free, got hangar fees, fuel, weapons (missiles are going to be quite expensive i think) paying an npc crew if you cant man it with friends/corp mates. So when I look at it that way the biggest ship i would probably want to own is a probably a retaliator, eclipse, saber etc. those type of things, a capital will be to expensive for most people to own on there own (even the people that oewn them right now). they will have to be paid to be fueled and equipped and stuff by corporate funds. where lots of people pitch in money to run the corp fleet.

bit long but thats my thoughts on it.

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Space Captain Zor

Ask not what “chance” you would have against these players, but rather, ask why you think you’re against them in the first place?

The misconception is that this game is like WoW or GW2 or ________ themepark gear-treadmill RPG where people buying ships = people buying raid gear = people buying an advantage. It’s not the same thing since this is a game in which your piloting skill with a joystick or your aim with a mouse and dexterity with a keyboard matter most. The ships we all start with, large and small, will be equipped at the most basic levels for their class. And, proportionately, larger ships will require larger upkeep and have crew requirements to be fully effective at whatever gameplay system they’re built for.
Plus, Chris Roberts’ history of games are PVE experiences and not the sort of PVP concerns you’re evoking. While they may talk the talk in their marketing vids that the big bad pirate players are going to ransack your shit from you the reality is more likely to be the original vision he lays out in the earliest documentation and videos: that this is a game first and foremost for friends to play cooperatively together in their own “Firefly” or Wing Commander style fantasy.

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Roger Melly

So are you saying there is no open space pvp in this game ?

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Space Captain Zor

I’m saying the PVP aspect of the game is likely to turn out to be not as large as most people seem to worry about, or some people hope it will be, and that a lot of people assume it will be. They’ve described a “slider” mechanic, which I don’t think will ever make it past iteration. They’ve talked about player pirates and player bounty hunters, which could be a cool and balanced system and SHOULD be one people must consent to. I believe they say a lot to pander to a certain archetype of players but at the end of iteration and upon actual release, the PVP elements of this game will likely and hopefully not end up being like the gank box you can potentially encounter in the current alpha. And I base this on my experience in past games this developer has produced, as well as their documented goals to produce a strong PVE experience in the PU.

deekay_plus
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deekay_plus

idk me and my bud i play with often gank players out at the icc probe mission encounters.

w/e bullshit anyone else says is moot until they actually implement anything.

fwiw there’s pretty much zero consequences for dying atm as well so there’s that i guess.

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Joe Blobers

He said something you should read and talk about answering about your only topic : pvp… everybody know there is PVP

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Roger Melly

Of course they do and given there is pvp and it is not at all the PVE experience that Space Captain Zor seems to be implying in this post if someone buys a ship then they get an advantage over other players then you are paying to win against them .

Pretty obvious when you think about it .What players will have to do is work out for themselves how acceptable that pay to win component is and how much it will impact their enjoyment of the game .

Denying it is pay to win though is trying to whitewash over the facts .

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primal

there is apparently going to be a slider for pvp to pve to fly through were it will try and avoid other player interaction and put you in instances with little to no players but its not going to be 100% avoidance probably like 90% avoidance cus they always want that risk element.

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Melissa McDonald

I can’t help myself, I wanna know what Derek has to say. Call it the same urge that makes you slow down when you pass a horrible auto accident. You Gots To Know.

deekay_plus
Reader
deekay_plus

who cares what erek smart has to say about anything. he;s a hack about the level of devloper of any massively comenter that has dabllled in it.

Cyclone Jack
Reader
Kickstarter Donor
Cyclone Jack

So it’s YOU that keeps slowing down and screwing up traffic!

Reader
Patreon Donor
Schlag Sweetleaf

*

Reader
Patreon Donor
Schlag Sweetleaf

.

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Zander
Reader
Zander
Reader
Patreon Donor
Schlag Sweetleaf

:)

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Zander
Reader
Zander

$150,000,000 Plateau has been reached! See you all in game!

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Reader
Martinez

SC selling another ship and making a ton of money?? Wait…getting Popcorn……..OK GO!

Zander
Reader
Zander

Make its just buttery topping. This comment section is salty enough. :D

Reader
Patreon Donor
Schlag Sweetleaf

Wanted to apologize for the poor behavior yesterday.The post was unwarranted and I am sorry for it.

Tamanous
Reader
Tamanous

They certainly know how to raise cash. If it gets the job done and they release this game some day, I’m not sure how people can fault them on how they did it. It’s not like they beat the cash out of people.

I’ve stopped caring how others spend their money. Supposedly these are people choosing out of their own free will. Tempted by gimmicks? Well, look only to yourself if you can’t put down your smart phone for than an hour without giving into the urge to pick it up. You are no better. Big data already has you assimilated.

They do have great art designers. I wonder if it follows the concept of “Looks like a fish, moves like a fish, steers like a cow.”

Reader
Joe Blobers

Correct… but you always have a few who try to be (or to look) smarter by talking something they do not want to understand, otherwise no drama :)

Can you imagine that the same guys providing comments since years did not understand (yet) that this game is developed only on crowfunding, hence ALL cash coming from backers and this company had only 12 guys in Nov. 2012 and 6 M$?

It is so fun to shoot every quarter…. delay, while in fact, by Nov 2017 it will be 5 years of slow team growing…. based on pledges received. Haters love to hate, this is their daily food, they can’t sleep without some hate around :)

Reader
Koshelkin

Hmm, looks like a B-2 to me, alright. Very original.

Gives us the game already or get lost, CIG?

Ken Smith
Reader
Ken Smith

B-2? Are you blind?

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Reader
primal

its definitely inspired from the B-2 as its the first thing i thought of when i saw it. triangle shaped stealth bomber, how many of them are in the world?

Reader
Kickstarter Donor
Nordavind

Two? B2 and F117?

Reader
primal

yeah. in bensday with Batgirl Ben said the F117 B2 and the flying wing aeroplanes were the inspiration for the Eclipse.

deekay_plus
Reader
deekay_plus

3,0 is a big chunk of the game.

unfortunately at this point it’s miracle patch status and we both know how that goes. >>

Reader
Joe Blobers

Yes we know for sure… right to this link that provide details about how CIG is providing pro schedule, refreshed every week… this is clearly the end :)
Beside a couple of much smaller company, no one is doing that… and we are talking about June/July 2017, not 2050 :)

Diff for latest 3.0 Production Schedule Report update (credit to Captain_Crowbar on reddit)
https://www.diffchecker.com/DumLsPCF

deekay_plus
Reader
deekay_plus

i like how you seem to intentionally mis the point of my comment to put on your fanboy commission salesmen spin XDDDDDDDDDDDDDDDDDDDDDDDDD

Reader
Joe Blobers

deekay_plus… do not fall (if you can) on such low level shorcut. I do not make money out of SC nor I use any referral code anywhere and will never do.

The link is about to show to Readers, what is 3.0 and how it is handle. This is a big patch, nothing magic, followed by more, CIG sharing internal schedule to backers. I appreciate that and I am not alone as it was a long time request from backers.

Reader
primal

woah its a stealth bomber…. noice

styopa
Reader
styopa

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Reader

Damn. There sure are a lot of people with money to burn.

Cyclone Jack
Reader
Kickstarter Donor
Cyclone Jack

Well yeah, look at the entire mobile industry.

Reader
Annoyed badger
Reader
portnavi

It all makes more sense if you allow Chris to explain how funding works.

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Cyclone Jack
Reader
Kickstarter Donor
Cyclone Jack

This is how I explain my projects to my boss. I write code that integrates with Amazon.

Reader
Reader
MesaSage

Reader
Kickstarter Donor
Xijit

Yeah, horse shit they are not using this shit show to launder money for someone.

Reader
Reselect Name

probably aliens

Reader
mcsleaz

lol, that’s a great idea.

Zander
Reader
Zander

This will be one of the last combat ships until well after launch, so we’re told. The rest of the concept ships will be occupation and industry focused. I’m just passed $1350.00 in ship pledges ( 8 ships) and I won’t even be able to use the bigger, more profitable ships at launch. Not because they’re not ready in game bit because I won’t have the in game currency to operate them. Would I spend $250 on a ‘Stealth Bomber’ ship? I’m a moderate carebear so no. When the other occupational ships start getting sold, I’m going to have a difficult time not buying.

Reader
Joe Blobers

What 1350$… do you mean youa re spending the money you own at your leisure, just to allow a project that nobody want to do and release beside Chris Roberts and 428 others guys?

Congrats man. backers (at large) are the new internet force for tomorrow game that nobody want to do.

Reader
Martinez

Not the last combat ships till launch, just for this year. Next years wave of ships may have combat or not has yet to been decided yet. ( for example there more racers as well as combat ship by other manf that don’t have ships in those roles.)

Reader
Armsbend

lmfao last ships

edangerous
Reader
edangerous

Wow… $1350 on a $60 computer game.. can’t get my head around that at all.

I spent $45 and feel like maybe I would have been better waiting.

Reader
primal

my mate told me of 1 person that has spent over $100,000 on a mobile phone game…. that was free to download. your point is??

Zander
Reader
Zander

Oh, well… you should see the PC I’m building. Roughly $3500.00 for a $60 game. But hey, if I’m spending this much time gaming, at least it’s going to good use.

Reader
Armsbend

Your $3500 Star Citizen machine can still run spreadsheets and talk to us on massively though. Point: it has other uses.

Estranged
Reader
Kickstarter Donor
Estranged

Why are you telling us your financial commitment to CSI?

Zander
Reader
Zander

What’s CSI?

Estranged
Reader
Kickstarter Donor
Estranged

My auto changes RSI to CSI.

Zander
Reader
Zander

RIS is Roberts Space Industry, fictional brand in the game. CIG is Cloud Imperium Games, the game developer. But get what you mean.

Estranged
Reader
Kickstarter Donor
Estranged

Yeah. I like to transpose.

Reader
MesaSage

So what exactly is the motivation to finish this game?

Reader
Joe Blobers

In short, make MUCH more M$ :) Not 10’s but hundred’s like 50 to 100M$ a year.

Beside the Squadon 42 chapters on which you can add more DLC’s (allowing players for instance to play others race), you have Star Citizen MMO that will switch to a more long term model with cosmetic, micro-transactions and monthly capped Cash/in game credits. If you know Guild Wars 2 economic model you see what it means.

MMO are a jackpot. This is a printing cash machine with the right model.

The smart move after a PC release would be to make SQ42 available on consoles. The Next Gen of course able to keep the same PC assets and allow minimal change in game code. Chris Roberts never said he won’t move to console but was saying he may do it if he keep enough freedom vs behemoth like Microsoft or Sony.

So the sooner they release, the sooner they can enter this path of even more $. That is a good incentive for a CEO , crowfunded or not :)

As soon you reach a million or 2 of players and provide quality contents and game play people enjoyed, they will buy more every year. Numbers matter. Say you have a PC base of 2 Millions players. Half of them buy each year some stuff or DLC’s up to 30$. This is 60M$ per year with a company that do have all uptodate tech pipelines running at full speed and stable game engine.

Now add consoles in the equation. Say Sony or Microsoft keep 50% of revenue, CIG receive 40% (net without taxes).
10 millions consoles (and this is a compatible number with current good selling games) bring every year 40% of say 40$ = 16$ to CIG x 10 M = 160M$… ! on top of PC sales!

Of course some will say that beside the +600.000 backers, nobody else will buy SQ42 or SC :)

Between the nay-sayers and over optimistic, for sure the truth is in between.

As you can see, this is mandatory for CR to release a “perfect” product, starting with SQ42 Chapter 1.
If well done, he could manage in a few years to buy an island in Pacific… and this time for true :)

Estranged
Reader
Kickstarter Donor
Estranged

My auto-correct loves to change RSI to CSI.

deekay_plus
Reader
deekay_plus

BEST DAMN SPACE SIM EVER! MOST AMBITIOUS AND GROUND BREAKING GAME EVER! WILL CURE CANCER AND END WORLD HUNGER AND BRING WORLD PEACE! WILL SCRATCH YOU BACK AND YOU WILL FIND TRUE LOVE IN IT”S LOVING EMBRACE!

like many early access games, your question is often the most relevant.

styopa
Reader
styopa

“BEST DAMN SPACE SIM EVER! MOST AMBITIOUS AND GROUND BREAKING GAME EVER! WILL CURE CANCER AND END WORLD HUNGER AND BRING WORLD PEACE! WILL SCRATCH YOU BACK AND YOU WILL FIND TRUE LOVE IN IT”S LOVING EMBRACE!”

-Derek Smart
– Chris Roberts

Reader
Joe Blobers

Both signature does not match at all. One mean nothing or a nighmare of experience, the other… the very opposite.

Reader
MesaSage

I have to hand it to Chris for knowing how far to push this envelope.

deekay_plus
Reader
deekay_plus

he can certainly hype up a crowd for sure. :P

Reader
Reht

Did someone say Derek Smart?

deekay_plus
Reader
deekay_plus

><

Reader
Melissa McDonald

Greed is Good.

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Reader
Patreon Donor
Kickstarter Donor
agemyth 😩

I always knew that phrase as a cheat code in WarCraft 3. Of course it was a reference to a movie though, Blizzard.

Reader
Armsbend

As long as it stays confined to the **** who seem comfortable with the pyramid scheme – I’m fine with it. It doesn’t seem to be infecting the industry as much as it used to. The opposite developers are now openly foregoing KS (like the Wild West one) because it is more of embarrassment to be part of it now. It is better to keep those people sealed away from the better side of development.

Ken Smith
Reader
Ken Smith

You don’t know what a pyramid scheme is, do you?

Reader
Martinez

Your example of the Wild West is a Bad one as they were fully intending to do a Kickstarter but their investors (AKA their publisher) decided that they would pay for the entire thing meaning you can get the same wonderful quality and BS just kick it out the door no matter what, we get from EA, UBISOFT and Cryptic/perfectworld…..Not an improvement IMO. Both sides have their share of crap w the traditional Pub/Dev model having a lot more horror stories then the handful of Crowdfunded titles.

deekay_plus
Reader
deekay_plus

so far kickstarter projects are doing alot worse than 40 years of publishers in record time.

call me when ea or activision starts selling $250 microtransactions.

Reader
Joe Blobers

If you top DLC’s and micro-transaction, that 250$ figure can be passed easily… and still always the same copy/paste of previous game with new skins… and people are paying billions (not millions) of $ since years to those company so the day CIG reach 1 billion… call me back.

deekay_plus
Reader
deekay_plus

and none of those companies would ever dream of charging $250 for a single item.

and pretending that CIG doesn’t tap into the same whaling tendencies that the worst and most predatory practices of the gaming industry does is pure bullshit.

i mean they literally put up a concept ship for sale without telling anyone what they were actually buying and the whales were eating it up.

that’s some serious fucked up shit right there no two ways to spin it.

Reader
Joe Blobers

But I think that all backers, with a credit card, do have the age of consent and understand when they pay 1$ or 100, why they push the button and what they get for it? If they want to pay for a picture to support a project… do you think there is a voice coming out of the screen that force them?
When you buy a pencil that cost 10 cents, 10 dollars at a charity auction, do you pay the right price or is it crazy?

Where is the evil or predatory practice there. Are those thousands of backers under tutorship and have to call you before pledging to what ever project they want with whatever amount of money they want to pledge?

deekay_plus
Reader
deekay_plus

when there are whales so addicted to buying ships that they hide the spending from their spouses and CIG remorselessly preys upon that behaviour and encourages it it’s fucking predatory. end of conversation.

it’s the kindof business behaviour that is the reason consumer protection laws exist. full stop.

Reader
Joe Blobers

… Are you married?… because if you think spouse tell everything and especially expenses on shoes and clothes to their husband, you are a bit off… full stop.

I wait the next Twitt about: “Chris have increased divorce and suicide by x%” or “Star Citizen Lumberyard engine made a hole in the ozone layer due to DataCenter usage”…. :)

And reason consumer protection laws exist is to protect consumer. In case you do not know, crowfunding and pledge, including CIG marketing, is not outlawed in any country… in fact it is not tolerated but encouraged by thosecountry as there are more Kickstarter like every year… the fault to Chris of course.
And you know why? because Publishers fu… up since too long players and bank prefer to seize property and make subprime rather than do their normal every day economy support job.

deekay_plus
Reader
deekay_plus

no people are literally outrighthiding their spending to the tunes of tens of thousands from their spouses.

it’s not even remotely anything like not disclosing some minor spending.

kickstarter is quasi legal at best in most western countries under existing consumer protection laws. it’s one lawsuit away from FTC investigation really.

Reader
Joe Blobers

Do you have statistic of the “ten thousands from their spouses”?

Again why CIG or Chris do have to do with how people want to spend their money. A car, a bike, a ticket for the superball… Spending cash on a crowfunding is not evil and you take an exception (a few guys spending 10K) to make of this exception a standard on which you compare all backers….

Also kickstarter is not quasi legal. It is legal or it is not. The one used by CIG is 100% legal… and this fairy tail of FTC going to sue anytime soon, tomorrow, well, next week or…. well never is another trick to obfuscate CIG backers and Readers at large.

Same position than: CIG is going to collapse in 2015, 2016, 2017…

And you know what it won’t happen? Not because I want my Precious… but because FTC guys are of the right level, are educated and are able to read numbers. If they ask book account to a company, they can see if an evil CEO bought an island, a boat, a resort, or how much cost a project from day one. So beside a famous clown I do not name who spread lies several times a day, there is nothing not legal to interest FTC, zero, nada.

The very true and single con of this crowfunding project is this pathetic practise to read all CIG actions as being negative or possibly negative or released may be after the next Big Bang…. :)

deekay_plus
Reader
deekay_plus

if you haven’t seen these people talking about doing this themselves idk what to tell you.

and most states and countries have laws that put a time limit on delivering goods after they’ve been ordered. it’s not really legal at all to take money years in advance of delivering a product, just about anywhere in the western world.

deekay_plus
Reader
deekay_plus

it’s actually good to see some industry types realize that. i have some funny anecdotes of my buddy asking about crowfall at gdc a couple years ago and having them shut him down with his fun questions about it (as both a dev project and as a business).

Estranged
Reader
Kickstarter Donor
Estranged

They need more money to build the most ambitious game ever, damnit!

deekay_plus
Reader
deekay_plus

i sometimes start questioning what about the game is even ambitious other than the amount of content they have sold backers as the game having.

maybe if we start seeing some legitimate design on shit like farming and mining that is somewhat novel or w/e.

this being that i’ve now thrown out all the 2013 design documents as being no longer on the table or not doable. especially the 90% npc populated world and economy stuff. death of a space man doc is still mostly doable tho imo.

Reader
Lethality

50% of this project is R&D for new tech. “Farming design” is not. You claim to have some development knowledge, but I just don’t see it.

deekay_plus
Reader
deekay_plus

ok mr game dev. i’m sure you know better than someone who actually dicks around with game dev.

but then again i’m talking to lethality. for all that’s worth. you’d drink any game company’s bath water you’re currently in love with.

Reader
Lethality

I guess you don’t know what my experience is. Funny, that.

deekay_plus
Reader
deekay_plus

your experience? you regularly dabble in wishful thinking and reality distortion fields for every game for the past several years on this site.

we all know how that goes.

Reader
Lethality

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Reader
primal

why isnt the 90% npc populated world doable? its not like for every 1 person youll see 10 npc’s its all simulated. its a simulated population to control the economy. you wont see millions of npcs around as your pc would die a horrible death.

deekay_plus
Reader
deekay_plus

because it requires a level of ai not ever seen in gaming and ummm, CIG don’t have that kind of talent?

and ummm because npc background simulations as seen by ED are shit?

Reader
Joe Blobers

Quote Deekay_Plus: “CIG does not have that kind of talent?”

Thanks for the question mark… that leta small chance to backers that this 428 team full of seniors talent can achieve something :) Of course ATV’s do not count, what they are showing is just a scam over the vaporware project? and what they do not show do not exist? note the question mark :)

deekay_plus
Reader
deekay_plus

after bullshit like this:

and “gameplay” demos since you can’t reasonably trust any footage they show as being legitimate.

they’ve literally been bullshitting us with “gameplay” footage that doesn’t remotely resemble the end product for five years now.

when they start giving us product that resmble their demos it will be surprising.

because what i’m playing on a regular basis on my desktop has yet to look like what they’ve shown in videos or at cons. quite frankly

Reader
primal

you wont see that now because of the procedural planet tech. they have to have a massive city on a planet now where you can approach from any direction and not just some auto lander.

deekay_plus
Reader
deekay_plus

the video was a complete bullshot. we know because the files for it are in teh client and it’s completely obvious from data mining that nothing about it would be gameplay applicable.

if it wasn’t bullshot we would’ve been able to play this content in 2.0. but there’s nothing remotely like it in 2.x whatsoever.

Reader
Joe Blobers

Well… it is easy to say ‘I can’t play it” when everybody know it is not released. And it is not released because 3.0 did not reach yet the time to release…. Go check the schedule report. it is coming. the shy is not falling…. Again go to see numbers and you will understand that what you see 6 months ago is coming in 2 months… and everything is fine based on time, versus, pledges, versus team size. Of course you can and do disagree. Your call.

I f you want to play a finish game…. Do NOT pledge to any crowfunding. Ever. Go to Steam or where ever you want and buy a game released since 6 months or a year ago, that should be bug free and may be with some free new contents.

EA and Ubisoft have plenty for you.

deekay_plus
Reader
deekay_plus

according to CIG 3.0 was coming in a month 6 months ago, and sq42 wasn’t delayed at all six months ago.

so i take w/e CIG has to say as probabbly bullshit at this point.

otherwise you really don’t need to reply to every post i make in this thread. i got it, CIG can do no wrong by you. bullshotting, bullshitting and straight up lies and other shady sales tactics are perfectly fine when it comes to star citizen.

we got it.

Reader
Joe Blobers

This is a public comment section man. You want to post 30 times and others should gently swallow your vision of CIG story?
We got the fact CIG is evil and doing crap. as per your vision. But because you repeat it none stop, I feel obligated to provide to readers another point of view.

A problem with the concept deekay_Plus?

I never said CIG is perfect or Chris is God embodied. I provide numbers + vision. Do not agree? Fine you already said so, no problem.
Readers can make their own opinion…. if they did not already rush out of a 10 pages section to look the latest ATV’s and decide by themself if or when they want to join this project :)

Got it?

deekay_plus
Reader
deekay_plus

you’re literally combing this comment section replying to nearly every single post i’ve made.

i have 30 somethign emails from your replies which are at best nonsensical half the time, and wishful thinking the rest of the time.

Reader
Joe Blobers

All my comment are about the funds raise, crowfunding and related to CIG development steps or game industry, plus recommendation/reading that everybody is free to agree… or not to agree.

You can call them nonsensical or full of shit as you already nicely formulated :)
Again, Readers will make their own opinion. Swallow it man. Because SQ42 is not release before few quarters and I’ll be there for the time being :)

Reader
Lethality

I’m not sure you understand how this all works…

deekay_plus
Reader
deekay_plus

what’s to understand here? they literally release bullshot “gameplay” demos on a regular basis for the past several years.

they’re snakeoil salesmen effectively.

Reader
Lethality

Pick another game on this scale you’ve seen on development from DAY ONE and then show me what they’ve shown.

If this was a traditionally published title, we would have only heard about it maybe a year ago – and seen none of the work up to now.

Big difference.

deekay_plus
Reader
deekay_plus

and nothing you’ve said has anything to do with them bullshotting us on a regular basis. gg no re

Reader
primal

its not going to be super hyper true AI controlled by skynet. It just has to give the illusion of a good AI. Like the personal schedules every crew member has, it can be quite simplistic, this time of day path find to x location and just pretend to do some stuff. The most important of that is to look good while its finding its way there. while the npc is getting out/into a seat etc. it can actually find its way around the ship, go down some stairs properly avoid someone thats coming towards them. It gives the illusion of a ships crew dailies, but of course they also have to actually be able to fix the ship and fly the smaller ships etc when the need arises.

then what npcs do in given situations is behaviour based. like a bar tender will mop up some stuff then go do other stuff but then if theres an emergency certain behaviour gets elevated to need to do now status. thats not a proper AI but gives the illusion of a proper AI.

Yeah they probably do have that kind of talent, not sure if there still using moon collider or not havnt heard anything about them in a while. But its a highly complex system that will take alot of time to do cus theres no middleware that can handle that stuff.

End of the day they will succeed on some level with it but we want a game that can surpass most other games in at least technical ability, whether its fun or not is down to the person playing it. There are massive amounts of processing power in the “cloud” why not use it. It might make other publishers sit up and take note of what could be done. But of course they want to spend the smallest amount of money to get the biggest return so its doubtful they would follow anyway. They generally dont even want to put there games on dedicated servers if they can help it so that right there is a killer for it

deekay_plus
Reader
deekay_plus

right here case example of fanboys running wild beyond what a dev has said about a game.

Reader
primal

you asked a question and i replied. Its not my fault if i just completely destroyed your BS arguement with FACTS. BTW im not a fanboy. i do defend it but not a fanboy

Reader
Loyal Patron
Patreon Donor
Space Captain Zor

Is that kind of talent out there, in your opinion? I think the challenges CIG has decided to take head on has attracted a lot of ambitious devs out there.

deekay_plus
Reader
deekay_plus

and from my industry contacts alot of people won’t touch CIG with a ten foot pole based on the gossip about how this company is run.

Reader
Lethality

Yeah, definitely better to head to a studio known for layoffs and required crunch. For sure.

Your “industry contacts” are invalid.

deekay_plus
Reader
deekay_plus

i’m not sure what you are assuming here. :S

or what you think you know about CIG’s HR situation in general.

Reader
Lethality

I might.

deekay_plus
Reader
deekay_plus

the only one under any illusion that you’re anytyhing but a daydreaming out loud fanboy is you.

on the other hand i was talking about the stuff in teh escapist/kotaky articles years before those stories broke.

so until you suddenly start posting anything in the realm of sanity it is what it is.

Reader
Joe Blobers

We know who is your “industry contacts” and how good he is at predicting things :)

– Water is wet
– Sun is hot… okay now let’s try and even easier one:
– CIG is going to collapse in the next 90 days in… 2015, no. Okay 2016. Well close… but 2017 for sure… :)

deekay_plus
Reader
deekay_plus

wat

i think you have me confused with a derek smart shill.

Reader
Armsbend

I was thinking the same thing. Is the ambition good graphics? A big world? The selling idea that “publishers won’t back my space game”?

Maybe it was ambitious at some point. Now, I won’t even try it as a f2p because I’m not going to start off with a rubber band gun and a Kia while everyone else is flying magic machines they bought with $10,000 real time dollars.

I will still troll it for free though.

Reader
mcsleaz

“I will still troll it for free though.”

Man, you almost always put a smile on my face after work, cheers :)

deekay_plus
Reader
deekay_plus

to be honest what little is there now is actually pretty fun in short ass doses. they need some balance/ttk tuning but i have a lot o fun playing with my buddy now and then. and even if it doesn’t resmble the sales pitch, 3.0 should at least flesh some things out to make playing longer than 30 minutes at a time worth while.

but yeah, what sounded ambitious and cool in 2012, doesn’t quite hit those notes anymore with what we have since, in completed and launched fashion.

Reader
Armsbend

“actually pretty fun” doesn’t mean much when I can get actually guaranteed fun right now this second. Like now, go find me in hots.

Estranged
Reader
Kickstarter Donor
Estranged

Fun equals going 3-0 in HotS with me. lulz

deekay_plus
Reader
deekay_plus

i’ve been tryyna to hot you up in hots.

aside the poiint

Reader
Melissa McDonald

Aw heck just do what I do and find an uber in-game “husband” who will fix you up with good stuff. LOL

Reader
Armsbend

And with that real laugh I’m going to log off and go mess around in the yard. Leave on a good note I say! Thanks Melissa!

deekay_plus
Reader
deekay_plus

savage lmao.

Reader
Buchi Buci

Fool, money, stuff…

Reader
Lethality

Not all of us work at McDonald’s.

Reader
Buchi Buci

Well good for you, here have another ship.

Reader
Totes McGoats

I think there’s a typo – says the ship is $250 – you must mean $25 – still too rich for my blood. I’d hate to see the day DLC cost several hundred dollars.

Estranged
Reader
Kickstarter Donor
Estranged

Totes – your instinct is to be rational. There is nothing rational about this deal, for the consumer.

Reader
Loyal Patron
Patreon Donor
Space Captain Zor

I just put all the Train Simulator DLC in my cart in Steam… subtotal: $6,471.31

Reader
Patreon Donor
Kickstarter Donor
agemyth 😩

At least you know what that game and its DLC are and it is a product that can be fairly considered “released”. People who love to build model trains and people who love classic serious simulation games eat that up.

Also, none of those trains are going to be used to blow up someone who only has a starter train in a MMO-like persistent game world.

deekay_plus
Reader
deekay_plus

nope it’s $250

Reader
Totes McGoats

Seriously?????? That’s the stupidest thing I’ve ever read. Good luck with that – no one is dumb enough to buy it – that’s like 5 complete games.

Reader
Martinez

??? Where have you been? EVE had a cosmetic only Monocle that sold for like what $60 a few years ago..Pantheon has a $1000 a month package and a $10,000 package as well and Star Citizen sold out of a $2,500 allotment of ships ( 500 total?) TWICE. DLC costing thousands of dollars is alive an well…….even F2P games end of costing people hundreds to thousands of dollars a year. (LOL)

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Reht

$400, 000 in sales says there are plenty of people “dumb enough” to buy….

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Totes McGoats

I question your use of quotation marks there…

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Reht

@totes i certainly am not “dumb enough” lol. I would rather spread my money across multiple kickstarter games that will take years longer than expected that will probably disappoint me.

Zander
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Zander

@Reht If we were on Reddit, I’d give you gold. Good stuff.

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Totes McGoats

Serious question – when is this game releasing?

Zander
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Zander

@totes no one knows but a good guess is beta in 2019 and release in 2020.

deekay_plus
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deekay_plus

i loled

edangerous
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edangerous

So at most that comes to 1600 people or 0.26% of the backers.
In all honesty you’d have to be pretty dumb to buy something like this when there is hardly any information on it, it’s not what you would call an informed decision.

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Joe Blobers

… nobody said it was an informed decision… It was nice looking, people want to support the project, thay have cash, they bought it. Also as you know perfectly, they can melt it and buy someting else later on. In short they do whatever they want with their cash. As long it is not illegal I do not see the point.

deekay_plus
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deekay_plus

where are you getting backer count from?

a year and a half ago backer count was just 500k.

we don’t have more recent numbers.

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agemyth 😩

https://robertsspaceindustries.com/funding-goals

That page has been tracking the numbers of accounts registered as backers and the total money pretty much since the fundraising started.

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deekay_plus
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deekay_plus

star citizens is just number of accounts total. can make accounts for a variety of reasons without spending money.

fleet is just number of purchased ships in peoples accounts.

CIG does not generally disclose number of paid customers, except in one case to qubec huffpo by a webdeveloper (maybe inadvertently).

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agemyth 😩

Oh… Seems like a really low number just for free accounts made, but you would probably know better than I.

Seems a bit odd to me, an outsider, that this specific point of information is some kind of big secret when they let you watch their budget rise in real-time on the site.

deekay_plus
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deekay_plus

watching the funding meter is exciting and drives whales to spend.

knowing there are so few backers is less exciting.

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Joe Blobers

Please be nice and share with all which others crowfunding project with 150M$ and +500.000 backers we have around?

1.811.000 Citizens is not the number of single paying backers but we want to understand at point a crowfunded project pass the line of “few backers”? 500.001? 1.000.000? 2.000.000?

Based on your own scale of crowfunding valuation of course.

We want to get something new for once :)

edangerous
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edangerous

I saw this on the subreddit iirc,
Last July they reported 500,000 backers and that was 45 months since the start of the crowdfunding, an average of 11,000 per month. From then until now would give another 110,000 backers for 610,000 in total.

deekay_plus
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deekay_plus

i like your numbers better than my irc buddies who gave them a generous 700k since then six months ago.

still that assumes pretty solid growth that seems unlikely. but who can say.

all i know is even tho our irc chan is prominently advertised in certain places we haven’t seen anyone ask for help in backing in a long ass time. >>

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Reht

@endangerous to date, they will end up selling many more than that.

deekay_plus
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deekay_plus

with the ongoing sales in general it still ends up being a smal number of whales that drive the sales.

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Totes McGoats

Well kudos to them for properly fleecing their fans – I’m never touching a game like this.

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Reht

Man, they just keep printing money. Good for them i guess, having a system in place that allows them to do it. I am really curious to see how bad the ship i bought years ago will pale in comparison to these newer ships, got to love obsolescence by crowdfunding….

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Space Captain Zor

Obsolete in what way? All of the original ship designs have gone through, are going through, or will go through their modern design pipeline to bring them up to current standards. Old concept ships that haven’t even been developed yet are benefiting from all the iteration that has come before.

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Reht

that’s good to hear, but then what’s the incentive for backers to continually add new ships to their current fleet of ships, if they aren’t going to somehow be bigger and better than the previous ones that are being sold? Not trying to troll, it just makes little sense to me. I know some people will just collect everything they can because that’s how they get enjoyment in their game, which is fine.

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primal

because they have different purposes. they will have different strengths and weaknesses. in this case the retaliator is a heavy bomber capable of taking punishment and dishing it out, whereas this eclipse is a stealth bomber so it will mainly just be a stealthy torpedo ship with little defenses.

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Nordavind

I know I use this rather often, but

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Serrenity

I mean I’m not knock people for spending their money however they want, But this is legitimately confusing to me to continue to pour that much money into a thing you’ve not seen.

Boggles my mind

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Martinez

But they HAVE seen that’s the point you can see almost everything that’s the key to their success…regular updates to the PLAYABLE Alpha..(and other Like Crowfall also a huge success and cont to collect money now into 10 million) show as much as possible( not everything but a lot) put out constant videos and dev shows keep the fans engaged and they will keep paying. Its actually a simple formula that if more crowd sourced games were able to copy they wouldn’t run out of money and close down. Ashes of Creation is also following this model it seems. Will it pay off in the end? We shall have to see…

cmdr_cotic
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cmdr_cotic

So people who have spent over $1000 get first dibs, but only if they pay wholly by cash?… hmmm

I can imagine a lot of the grey market guys trying to use this to take advantage of people with zero patience… and sure enough https://www.reddit.com/r/Starcitizen_trades/search?q=eclipse&restrict_sr=on

deekay_plus
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deekay_plus

kind of silly for a ship that won;’t be flyable for years to come andthe place holder is just a hornet which most people get for free anyway right now.

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Martinez

Ship pipeline is so fast it will be flyable in the next 6 mos or less.

deekay_plus
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deekay_plus

tell that to like… wait is this comment a joke?

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primal

actually the eclipse will be ready really fast. its Aegis so they can reuse a ton of stuff. all the capitals are Aegis, theyve got a fair number of small aegis ships so parts and materials are all set up.

deekay_plus
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deekay_plus

i believe cig themselves have said it won’t be ready for a long time but ok.

ok you go on with your fanboying. you do you bro. no one gonna stop ya.

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Joe Blobers

I agree about the ship pipeline being now very robust…. we do not know what CIG want to prioritize, except they focus on SQ42Chapter 1 assets of course. So they could push the Eclipse to be flyable.. if they need it for SQ42 Chapter 1. Or make it flyable after others ships.

For instance the Misc Prospector which is not a an old ship, is now “Feature Complete. Some code bugs remain.” as per the lastest 3.0 schedule report updated weekly.

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primal

im saying it could be ready really fast when they start to build it because of the aforementioned reasons. seeing as it isnt on the roadmap to 4.0 itll likely be after that. but when they do build it they can do it quickly

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Martinez

Its a bomber with zero special mechanics they CAN whip it out in under 3 to 6 mos..they’ve done it with the Buccaneer with the Prospector with the Dragonfly and the Sabre. He’s absolutely right and not being a “fanboi’ CIG can pump out single seat fighter super fast now. And make a ton of money doing it.

deekay_plus
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deekay_plus

no it’s not a joke sadly. you must be new to star citzen. you sweet summer child you.

deekay_plus
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deekay_plus

cuz what we really needed was yet another space superiority fighter. ><

Cyclone Jack
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Cyclone Jack

Sadly, without any of the other mechanics, that’s all they can really release right now. Fighter, fighter, bomber, fighter, superiority fighter, specialty fighter, meh. I’m hoping that if/when 3.0 hits the introduction of Trade starts to shift the focus of ship design. And that my Cutlass Black is flyable.

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Joe Blobers

According to CIG SC 3.0 schedule report, Misc Prospector is “Feature Complete. Some code bugs remain.” So we may have some trade, transport and mining (on top of others missions like bounty hunting or pirate interdiction)

wpDiscuz