Gloria Victis adds new things to fight over in its new map spaces

There are a lot of new lands in Gloria Victis, but what use are new lands if there’s nothing to fight over? You’d have to wind up just hacking other people to pieces for nothing more than the fact that you’re unconscionably violent; that’d make you some kind of monster. Fortunately, the most recent update has added new resource flags so that you have plenty of things to fight your fellow players over. Now you’ve got a proper motivation, so everything is fine.

The update also adds the ability to add a custom marker to your map, so you can more easily navigate the landscape by reminding yourself where that great hiding spot was located. This coincides with smoother map zooming and more quality-of-life features for map functionality. So go forth and fight people over things that actually matter, and then have an easier time remembering where the heck you are! It’s all good.

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4 Comments on "Gloria Victis adds new things to fight over in its new map spaces"

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silverlock

Only problem is that theirs no way to tell who is on your side till you actually hit them, and yes their are penalties for hitting your own faction.

Alfredo Garcia
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Alfredo Garcia

I don’t recall ever having that problem but I haven’t played in a long time. Do the names of hostiles still show up in red or has something changed?

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silverlock

Back when I played a white name meant uninjured and a pink name meant injured and that was it and they said they liked it like that and where never going to change it. Well looks like they changed it, they even seem to have a no friendly fire toggle now. Maybe I’ll go and give it another look.

Alfredo Garcia
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Alfredo Garcia

I could totally be misremembering how it works, but I don’t recall ever not knowing when I encountered the other faction.

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