E3 2017: Elder Scrolls Online announces Horns of the Reach and Clockwork City DLC

The Elder Scrolls Online already spent its big ammo last week when Morrowind actually launched, but it’s part of Bethsoft’s E3 production all the same. In fact, the studio brought a new trailer for the expansion to the show. The earliest bits are admittedly cheesy since it features gamers reacting to the game, but I dare you not to crack a smile on the way to the latter half, which is loaded with gorgeous visuals of the game.

The best part? After touting its 10M players number, Bethsoft drops a fast coming-soon tease for two new DLC: Horns of the Reach and Clockwork City. The Horns of the Reach DLC, due out in August, launches two new dungeons — Bloodroot Forge and Falkreath Hold — and herald a free update that includes new battleground bits, homes, cosmetics and other buyables. The Clockwork City DLC, on the other hand, takes players deep into Sotha Sil’s lair with “10 hours of fresh content.” That one’s out later this year; the studio says even folks who haven’t bought Morrowind can still pick this one up.

Source: YouTube, press release, official site
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35 Comments on "E3 2017: Elder Scrolls Online announces Horns of the Reach and Clockwork City DLC"

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Weilan
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Weilan

I got ESO in 2015 before the DLCs and I thought I will be able to access all the content from now on for free, but a month after buying it the first DLC is announced… at this point I realized this game is just a pathetic scam, the DLCs keep coming and the world isn’t even open, maybe if they do when they fully populate Tamriel I will take my words back but this news right here – right after a new expansion more scam DLCs coming… this is such a garbage of a game.

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Jokerchyld

Well lets straighten out what you just said, because a lot of it was made up.

If you subscribed to ESO you do get all the DLC for free. Thieves guild. Free. Dark Brotherhood. Free. Hist Dungeons. Free. List goes on. Then you say a month after buying the first DLC is announced and you realize the game is a scam? That doesnt even make sense, so I will leave that one alone…. Matter of fact, reading the rest of your response its nonsense so I will leave it at you obviously dont know what you are talking about or obviously trolling.

Weilan
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Weilan

Or better yet – you don’t know what you’re talking about, because you’re a fanboy, repeating foreign words like a lemming?

When you get a subscription you get all the DLCs (but not expansions) and YOU ONLY KEEP THEM FOR AS LONG AS YOU’RE SUBSCRIBED, after that you once again lose access to them. The only benefit is tho experience them during the time you’re subscribed.

And yes, the game IS A SCAM. Path of Exile only survives on microtransactions for cosmetics and still manages to pour out more and more content, why can’t Zenimax do the same? Because they’re a bunch of greedy scammers.

But you’re too much of a fanboy to be able to see outside the rose-tinted glasses so I wouldn’t expect you to understand. Just a disclaimer – I DID HAVE FUN WITH ESO, but only on my first playthrough before there were any DLCs, as soon as they showed up, as soon as that happened, any sort of excitement or enjoyment I felt dissipated.

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Jokerchyld

Sigh. Well for one I know exactly what I’m talking about. Two, keep your childish high school name calling to yourself. I play the game. Period.

Anybody who can read knows that you lose the DLC if you unsubscribe. So what exactly are you saying there? Stop expecting free shit. Your argument for calling them scammers is baseless. You just don’t like their model and your not the authority to tell anyone if it’s good or bad for them. People can make their own choice.

There is nothing to understand about your post other than it makes you come across like a spoiled child who gets upset when they don’t get your way.

Grow up. If you don’t like the game, fine. Don’t play it. But YOU not liking it does not automatically infer it’s a scam. Understand that.

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Ariel Domen

Hope we meet Sotha!!!! :D

wandris
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wandris

Yep seen this coming. When you spend $40-$60 on an expansion it is common for at least a year of post launch updates and content. With morrowind not even a single patch. Hardly more content than any other zone.

Seems everything they have done is an aggressive move to squeeze players. They want you to buy DLC, subscribe, buy expansions, by crates, buy everything they can possibly put a price tag on.

I have no problem with a game being expensive, but they should at least deliver something more significant. If they are going to charge expansion prices at least give us a damn expansion and not a dressed up DLC which is a fraction of what all their main competitors would deliver.

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Michael

The only thing you don’t get if you own the expansion from the DLC is the battleground map. Everything else you can get with the sub or crowns. Read the post.

This DLC just shows that the only reason the “chapter/expansion” is even not called a DLC is to make it so they don’t have to offer it for crowns or as part of ESO+.

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Dug From The Earth

Morrowind takes about 2 weeks of casual play to complete 100%.

Add another couple of days to do the Trial if you are in a guild.

So… thats 8+ weeks of stagnant content until a small DLC is released (for money), that contains 2 new dungeons. GG zenimax.

That brings up another issue. 2 new dungeons. Other than the “Adventure through new content” aspect of the dungeons, ESO suffers from a huge practice in pointlessness when it comes to new dungeons content. What do I mean by this? Unlike other mmorpgs, where new dungeons bring new progression in the form of higher tiered items to grind for, ESO simply doesnt. Items in ESO cap out at a set “Gear level”, and you can never progress higher than that.

If you are happy with your current item sets already, there is ZERO reason to play through these dungeons more than once (for the initial story/lore/adventure experience). This basically means that for a lot of players, these new dungeons will give MAYBE 4-5 hours of gameplay. (and remember, this costs money too! Its not free content!) Ultimately, this is all the cause of some core design issues that game has. Issues that the devs dont seem to care if they ever change or not.

Its extremely frustrating when an mmorpg has enough good things to make you care that the devs arent doing enough to remove the bad things. And that pretty much sums up ESO.

dixa
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dixa

If you are a sub 300cp player without maxed out crafting and a few hundred thousand gold when morrowind landed and you made a warden – you aren’t done with jack after two weeks.

If you are a cp630 obsessive compulsive with maxed out crafting, half a million or more in gold, farm vma in your sleep and make people cry in cyrodil – no dev house can ever cater to your demo.

A smart, healthy mmorpg gamer plays more than one at a time.

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Dug From The Earth

I did Morrowind in about 14 hours. 2 hours a night, for 7 days, give or take 30 min.

– I was CP 276
– I started a new warden
– I transfered 15k gold to him, which i bought 3 bag upgrades with
– I had zero crafting on him, and had a guild member craft me some white training gear (no set) that was level 8. (near the end, i was quit a bit higher level than my gear. Finished MW at around level 25)
– I had no mount speed (until the end where i was at 7%)

Your perceptions are way off

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Castagere Shaikura

Thank you for posting this. This is the real deal and not the crap you have to have everything maxed out.

dixa
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dixa

Your thread comprehension is way off.

The person I replied to insinuated that once you finish morrowind you were done with the game.

This is true to an extent – if you are cp630 maxed crafting all skyshards all dlc done all dungeons sets you after. Sure, at that point you are done.

You get a small increase in all three attribute pools with every cp. it doesn’t stop at 630. You don’t hit 51k magicka pools at cp200. You have more to do beyond just morrowind.

Do I think morrowind was overpriced? Yeah, by about 10 bucks or so. But to expect an mmorpg to spit out new crap to cater those that live on this one game and consume it all before their servers are finished compiling the code just spews inexperience with the genre and an unhealthy obsession.

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Dug From The Earth

My bad? I was just looking at how your message appeared as a direct response to my original post, in the thread hierarchy. Typically, when you click reply to someones post, it puts your post after theirs.

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NeoWolf

Hmm I think your 2 weeks estimation kind of depends on what you see as casual play? For example I play casually maybe four or five hours in a night for a couple of days a week in ESO. I put a little more effort in for the Morrowind release but I have completed everything except the trial and it took on four days of four or five hour play to do that.

Its a good story and has some worthwhile unlcock rewards which definitely incentivise going through it but it isn’t so expansive that it would take two weeks or anything near I would say, not unless your only playing an hour or half hour a night at any rate.

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Dug From The Earth

I played 2 hours a night, for 1 week, and finished 100% of morrowinds content. In total, it was about 15 hours of play. I didnt have a fast mount, and I didnt skip conversations. I did teleport to way shrines when it helped speed things up, even if it cost 40 gold.

2 hours a night is a bit more than some would call casual (but many hardcore gamers would say 2 hours a night is laughable). I know many with families and work, are lucky to get in an hour a night, if that, having to play catch up on the weekends.

Either way, it felt like an average single zone worth of content, minus dungeons (why didnt they include at least one???.) So however long it takes you to complete one zone 100%, is about what it will take to beat all of morrowind.

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Kickstarter Donor
NeoWolf

There are two dungeons if memory serves Forgotten Wastes and Nchuleftingth and then the Trail The Halls of Fabrication.

I agree it definitely just felt like a zones worth of content rather than a whole continent. I didn’t have a fast mount, skip conversations either but I didn’t use way shrines for fast travel. I think character builds and crowds etc..will definitely affect play time for it too.

hurbster
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hurbster

That’s quite a bit more than casual in my book.

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Dug From The Earth

Right, which is why I took my 1 week of 2 hours a night, and doubled it.

1 hour a night, for 2 weeks, is less time than most people spend casually watching TV.

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Wanda Clamshuckr

Items in ESO cap out at a set “Gear level”, and you can never progress higher than that

Yeah, thank god ESO doesn’t have a Gear Score. Other games do.
ESO is more horizontally aligned for progression. That is one of the things they were trying to stress by changing “expansion” to “chapter” to try to highlight that non-vertical progression.

Gear is all about sets, and builds. You can cookie-cutter your way to rich and fame by chasing Leaderboards and the hardest content that ~5% of the population is interested in, or..you can do other things that the rest of the 95% do to enjoy their game time. Like exploration, questing, gathering non-meta gear sets, etc.

I’m glad they are designing the game for the larger majority of players, rather than the content locusts and 5%ers. That way, the game as a whole gets more longevity by catering to the population that pays the bills, and keeps the game alive.

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Arktouros

Oh boy I dunno about any of that. I’m a pretty hardcore player and that dungeon grind for loot was too intense for me.

Most dungeons have 1-2 bosses that drop boots/belt/gloves/shoulders and another boss that drops helm/chest/legs. Of 3 different armor types. Usually there’s only around 8 average traits. So that’s a 1:4 chance you’ll see the armor slot you wanna wear and a 1:3 chance it’ll be of the armor type you want and then a 1:8 chance that it’ll have the trait you want. So that’s roughly a 1% chance that the item you actually want to drop will actually drop. And it gets so much worse when you look at weapons because the final boss can not only drop all the weapon types (39 items over 3 sets) and jewelry pieces (9 items over 3 sets) so you’re looking at a whopping 0.25% chance of getting the right weapon/trait combo to drop (and only available from chest/end boss).

Even if you manage to find a group who will give you the items you want, multiplying the loot sources by 4 effectively, a 4% and 1% chance of getting an item you want each run is pretty unbelievably bad in terms of vertical progression since proper sets can have massive increase in performance (to the point that most builds are built around sets rather than sets simply enhancing builds).

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Dug From The Earth

There are only so many times you can read the same book in the same month.

Which is my point. With no vertical progression, and such limited story/lore/adventure content added, you quickly find yourself in the “im reading this same book 10 times this month” situation in ESO.

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Wanda Clamshuckr

I think that’s more a symptom of non-sandbox PvE than ESO. There is only so much content you can pump out. Given that, ESO’s cadence of delivery, as well as quality, is pretty top tier. Better than most AAA MMO’s out there.

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Dug From The Earth

Zenimax focusing on the tedium, rather than the fun, when trying to extend the longevity of it too.

Example: The trait system. In order to more or less “encourage” people to run a dungeon 100 times, they make it very low chances of getting the exact armor piece with the exact trait you want.

Example 2: No jewel crafting. Since you cant make your own rings, or upgrade green/blue ones to purple or yellow quality, your only option is to run Vet Trials, or Vet dungeons (if you want purple rings)

Bad reasons to do content over and over again. You arent doing it because its fun, you are doing it because its the only option. This is especially bad in a game that your motivations to keep playing are supposed to be based around story, lore, and adventure.

Zenimax is basically being contradicting here. Its got very strong vertical loot grinds, but its not actually vertical loot progression.

Fouille
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Kickstarter Donor
Fouille

I dont expect Bethesda too make a kickass conference every year i like ESO and Fallout so any news is fine with me, loved the vidoes

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Jeff

As I have said before really fun game with probably the single most toxic in game and forum community since League of Legends. And this has hurt ESO as entire guilds have left and went to games like FFXIV.

I don’t see that aspect of the game getting any better, and I fully expect to see some major newsworthy drama this year due to it.

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Wanda Clamshuckr

Had to log in for this one:

probably the single most toxic in game and forum community since League of Legends

Uhm, what?

The official forums are a great place to flame and be flamed, but there are many better places where the community resides to communicate. Try Reddit. The people that hang out there are very friendly, informative, and make a point of telling others to avoid the official forums.

In-game? I guess it depends on the time of the day, and if you are in a large social hub. Any game with a large population who congregate in one or two areas at peak times is definitely going to have it’s fair share of attention seekers. It’s General chat. Nothing really new there. I’m on in the mornings, and am in and out of the hubs. If you travel elsewhere, it’s night and day.

Toxic? Nah. Not even close. I would hazard to say that it is one of the more friendly and helpful gaming communities that I’ve experienced since EQ2. Chat is always humming, people get questions answered, crafters make new people free gear if they ask nicely, etc.

I mean, comparing it to LoL is just a bit of a stretch. I think you are using a very narrow slice of time and location, and over-generalizing it to the entire community. If you wanted to compare LoL to WoW, then you might have a point I would agree with, but even then I think the WoW community would say LoL is worse.

I don’t think that breaking news is going to happen. Sorry bud. A non-story doesn’t make front page.

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Dug From The Earth

Why do I always get the feeling that when someone complains about not so nice people in mmorpgs, their experience is limited to general/zone chat.

Im in 3 guilds that I joined rather blindly, and every one of them is nice and helpful. They answer my questions about the game, the chat about friendly stuff, and they let me join in on in game activities.

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Wanda Clamshuckr

I’ve had the same guild experience. Mostly, I am in crafting/trading guilds, and people will always go out of their way to help, donate items, craft sets or help you farm them, etc. If you were in a very competitive PvP guild you might get a larger population of dicks, but that comes with the territory in some cases.

All in all, any truly negative experiences were limited to very occasional trolls who pop into General (easily ignorable then poof they are gone forever) and the occasional ninja in a dungeon. Nothing really new, and certainly not representative of the whole.

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Castagere Shaikura

110% Agree with this. They should just make the game co op like what Funcom is doing with SWL.

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Jack Pipsam

The Bethesda conference as a whole was flat to me, ESO seemed almost shoved in out of obligation.
At some point in the future, I would love if they somehow did the Morrowind expansions as DLC for well Morrowind.

I did note however during the Xbox conference when they were talking about games which would get enhanced editions with the Xbox One X, that ESO’s box was shown in the back, so it seems that ESO will be getting a patch for Xbox One X, which is great.

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Dug From The Earth

Regardless of their marketing reasons, they let down a lot of their fans with this press conference.

All they needed to do was even remotely touch on one of the following things:

– A new Fallout Spin off, Like how New Vegas was a spin off of Fallout 3, players want a Fallout 4 spin off in a similar fashion.

– Any news and/or teaser of The Elder Scrolls 6 (remember that one E3 when the skyrim teaser was just a stone carved wall with the dragonborn and a dragon carved into it, with the classic skyrim music playing. It really could have been this vague, and this simple…)

– A teaser of a new Elderscrolls/Fallout style IP. Rumors have been going around about a sci-fi/space game that would fit this concept.

… and they would have had fans love them and spreading nothing but good things after the show ended

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Alex Willis

THEY DIDN’T

I kind of like the recent tongue-in-cheek approach Bethsoft has taken in their promotional materials. The other recent bear video was also great.

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Kickstarter Donor
Jack Pipsam

On Twitter I saw someone take that screen-gab with the description of “Did Bethesda show anything interesting?”

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Kickstarter Donor
BalsBigBrother

Nice for those that are more invested in ESO than myself I mean I still haven’t logged into the Morrowind expansion yet and I suppose I should seen as I spent money on it :-)

As I said elsewhere the Bethesda presentation didn’t really do much for me this year (with maybe the exception of the Wolfenstein game) and left me feeling a little disappointed. Oh well I guess its not easy hitting the right notes to suit everyone preferences and it is not like I am short of games to play in any case /shrugs

semugh
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semugh

truth to be told, they should turn both Wolfenstein and Fallout into an MMO… mabbe wolf into a destiny clone and fallout into a spaceship MMO…
sure they can’t catch up with WOW but they turned around TESO pretty good from the cliff…

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