So why is Destiny 2’s PC version being held back?

PC players looking forward to Destiny 2’s fall release are probably going through a torrent of emotions this week. While it’s great that Bungie revealed solid dates for the sequel, it’s not hard to miss that the launch of the PC edition is being held back nearly two months after the console version. So what gives? Why the seven-week delay?

In talking with Polygon, Bungie said that it is being extra cautious in bringing the franchise to the PC for the first time and wanted to give that version some additional testing and polish. “We want to it to land super-solid,” said the team.

PC Lead Developer David Shaw went into more detail: “It really is as simple as ‘we want to get it right.’ That’s the reason there was no PC version of Destiny 1 is because we didn’t feel we could do it in a way that could honor the PC gamer [and] would really nail it. With Destiny 2, we had the team, we had the talent, we found great partners. One more extension of being able to do it right is that we needed that extra bit of time.”

The PC port of Destiny 2 is being handled by Albany-based Vicarious Visions, which Bungie sees an an “extended part of the dev team.” Beta testing for the PC is scheduled for August with the release on October 24th.

Source: Polygon
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47 Comments on "So why is Destiny 2’s PC version being held back?"

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John Mynard

So we finally get to see if Destiny can compete with Warframe?

I think probably not, but we’ll see.

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BDJ

You can’t be serious right? It will blow Warframe out of the war just off of popularity alone.

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zoward

Remember the days when games were written for PC and ported to consoles?

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StonerMk2

Meh i really dont care about the reason why its coming later, as long as it lands solid is all i care about, and they are ready for the swarms of cheaters and hackers that will be coming. Really want to preorder on the PC, but think im going to wait a few weeks to a month after it drops on PC to see how the security side of it is handled…if it goes poorly ill just buy on my PS4.

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bluntoze

Selling more consoles probably

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mcsleaz

Yep, cause most likely the PC version will pirated the instant it drops, @ most it will take less than a week for a crack, then the pirated servers will start to spring up.

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Giannis Papadopoulos

Nothing lands “super solid”… everything lands with a “working version” and when it gets delayed it means there is no “working version” yet.

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neil shelton

Its a sales decision, disguised as polish time once again.

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Reht

It doesn’t matter to me if it’s pushed back as long as they get it right at launch.

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rafael12104

One additional consideration that I think would make it take longer, exploits and hacks. I’m pretty sure Bungee paid close attention to The Division and it’s troubles. And, the logistics of having an open system client side makes for more security issues of various types.

So, along with the problems of a PC port come the problems of security. Yes, even in peer to peer setups. Let it be. And I here is hoping they get it right.

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Anthony Clark

I guess some excuse is better than none.

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Vagabond Sam

Hoping the PC version is decent enough to balance the PvP Overwatch with some PvE

stege99
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stege99

“Bungie said that it is being extra cautious in bringing the franchise to the PC for the first time and wanted to give that version some additional testing and polish2
Which is corporate bullshit and translates into: “we want to have the bulk of our console sales goals cleared before we release it onto the pirate infested PC market”.

I just wish publishers and developers could be frank for once and don’t insult their customers for having the brain capacity of infants.

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Sray

Many teams start the process of porting a console game relatively late in the process, which has advantages and disadvantages. The pros are that the game itself is pretty much set and the conversion crew is less likely to find the main crew has made changes that invalidate their work. The downside is that the conversion team is then rushed for time to make sure that they’ve got everything ready for the PC, which has thousands of hardware variations versus two or three on a console; and the PC also supports technologies that consoles don’t.

Rushed conversion teams are the reason that PC gamers continuously get games that don’t support things like 2k and 4k resolutions, 21:9 aspect ratios, various hair and clothing physics, and mutli-GPU configurations. At this point, people who play on the PC do it because of those types of additional options, and if you don’t do them right you’re going to damage your sales (take a look at Arkham Knight as an obvious example). If it means taking an extra few weeks so the game is capable of supporting the types of features that are reason why people choose to game on PCs, then I say do it.

Estranged
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Estranged

Rockstar needed another year to launch GTA V on PC, for instance.

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squidgod2000

It’s going to be a bug- and exploit-filled shitstorm. They want to get through the console launch period and rack up the sales before all the problems with the PC version start dragging them down.

Line
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Line

I don’t necessarily believe them on quality but… that’s easy enough to prove, if the game runs well and come with all the needed options, there will be little to hold against them.
If they really wanted to, they could invest some more (or should have invested a little bit earlier to avoid the pressure now) to guarantee a day and date release.

However, those very temporary delays are not a good thing for them.
Only the company has something to lose by doing that, the average PC player will just wait a few weeks, console owners will already be playing if they prefer their consoles… however they miss the massive hype and their own marketing push by delaying the release on PC.
Worse, if the game has issues it will massively amplify the negative word of mouth.

It’s such a bad idea to have late releases like this.

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Erik Heinze-Milne

Taking extra time to make sure it is done right is great, but only if it actually ends up done right. If it ends up being garbage after specifically pushing back the release to prevent that, they will get absolutely crucified by the PC community.

Personally I’m hoping it’s good.

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Tiresias

As far as I’m concerned, they can take as much extra time as they need within reason. A PC port isn’t something you get a chance to try a second time if the first time doesn’t work out, and I want this game to be successful.

I enjoyed Destiny, but I know for a fact that I would have enjoyed it more on my PC running at 60FPS with a mouse and keyboard input system.

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traja

I’m leaning towards believing them on this one. It is much easier to botch a PC launch than a console launch because of all the different PC configurations. That initial wave of feedback matters for sales as you only get to launch your game once, and you don’t want it to look like the Arkham Knight launch.
I just wish they didn’t use phrases like “we didn’t feel we could do it in a way that could honor the PC gamer”. That just makes it sound like PR bullshit for no reason.

luxundae
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luxundae

This is something that sounds good to me and that I thought this community was normally behind. We’d prefer a delayed, good launch to a rushed, bad launch. Wouldn’t we?

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Arktouros

Yes and no. It’s not really as black and white as all that. Such is the peril when discussing the fuckery that goes on with exclusives and such.

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McGuffn

Spite, and because they’re doing the console versions themselves and letting others do the pc version.

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Jeremy Barnes

I doubt it is spite. It’s money.

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starbuck1771

They may be giving it the Halo treatment. For those of you who remember Halo: Combat Evolved. They launched the PC version later then the console version but added extra vehicles to the PC version. You can do more with the PC then with console. :P

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Anthony Dixon

Except the PS4 has the exclusive content for a year before XBox and PC get it, but keep your PCMR dreams alive, yah?

Estranged
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Estranged

horribly cynical

damned if you, damned if you don’t

“I would play Destiny if Bungie launched on PC”

fast forward…

“They are just trying to double dip by launching on PC a few weeks later”

/facepalm

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Hirku

Here cometh the Iceman!

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miol
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miol

That’s the reason there was no PC version of Destiny 1 is because we didn’t feel we could do it in a way that could honor the PC gamer [and] would really nail it. With Destiny 2, we had the team, we had the talent, we found great partners.

;P

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Arktouros

Honestly I just assumed it’s part of the ever continuing cycle of Console paid exclusive deals. Whether it’s exclusive content, timed exclusives, exclusive DLCs, or whatever brand new thing companies decide to pay to keep content on their system only. This is one of the biggest things that have kept me from even looking at consoles because I have no desire to buy an XBox and then find out Sony paid money to a game company who in turn decided to lock off half their game because I bought the “wrong” console.

They’re already doing that with the Playstation exclusive strike mission, pvp map, and exotic weapon that XBox and PC players have to wait to get despite (presumably) paying the exact same price for the exact same product upfront. Why not make us wait a bit longer to get access so the truly impatient will end up buying it on the PlayStation first? Oh but sure, “quality” reasons…lol

Heavily considering call this one a wash and just not even bothering. They got Sony’s money, don’t need mine.

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BalsBigBrother

That was my first thought too they are at this point in time primarily a console developer so it makes sense to me that is what is launched first. They want to get that done right first and foremost then once all that is done they can concentrate on the PC version / launch.

I don’t begrudge them doing this either and hope they can achieve the quality of game and launch they are apparently striving for all versions. Also there are a few other games I am personally interested in that launch around the same time so its not like I am short of things to play. Non issue for me :-)

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Alberto

Don’t really mind this just means we don’t get the overloaded servers day 1 and any glitches or hacks have time to be worked on.

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Crowe

I thought the servers for the consoles would be different than the PCs. So why wouldn’t all the PC servers be overloaded on day 1?

edit: nvm. just realized this is going to be a peer to peer game. No real servers. Maybe Anthem will be better after all… (can’t believe I just thought that)

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Kane Hart

How they going to fix hacks? It’s P2P model it’s almost impossible hacking will happen period.

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fanggwj

We know exactly why. They want to get some sales in and a community started before the PC hackers create cheat bots, private servers, datamine unreleased content and pirated copies :)
I don’t think it needs to be a 1.5 – 2 month delay though. Heck even 2 weeks would suffice…

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Kane Hart

I agree with this to a degree I think it’s also budget reasons. They don’t have the man power to manage such a big launch on 3 platforms at once so their doing on the consoles first and getting things working then moving to PC. That and double dipping they hope they can sell multiple copies on both console and PC.

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Fenna

Only reason is they want to sucker people wanted to play so bad to buy console version and then buy pc version when it comes out. only real reason. PC Version is the same code as xbox one version so there no reason why they can’t come out at same time.

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Dystopiq

PCs don’t have standardized hardware like the consoles. So that involves an insane amount of testing compared to the console version.
How many hardware configurations are there? Now throw in different driver versions and OS and you get something much more complex.

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Blaaznar

And 2 months will help how exactly?

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Xijit

And yet every major game publisher, including the one publishing this game (and now owns Bungie, just to head off the “but Activision isn’t the developer” argument), manages to get PC and Console versions out on the same day.

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Sally Bowls

First off, ATVI does not own Bungie.

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Xijit

Sadly, I have got some news for you …………

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Erik Heinze-Milne

You really don’t lol. They are still an independent company, just with a business agreement with Activision to help do multi-platform releases.

Business agreement != Ownership

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Xijit

And a pretty massive stock swap that was the root cause of Bungie’s composer / one of the founding members of the company getting forced out of the company in an attempt to strip him of his stock options just before the big Activision stick swap pay day … Which he then sued the shit out of them for and won.

Bungie is no longer independent.

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Erik Heinze-Milne

None of which has resulted in Activision owning Bungie. They have a lot of stock, yes, but Bungie still owns themselves.

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Xijit

Activision owns the controlling stake in the company … They will never make another game for another publisher & every decision they make will be cleared through Activision first.

Stick a fork in it & crack open the steak sauce: Bungie is done!

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Erik Heinze-Milne

You are clearly too wrapped up in your conspiracy theory to listen to reason. Enjoy yourself… I guess…

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