Rockstar has taken out three more Grand Theft Auto cheat mods

Last week, the Grand Theft Auto V/Online community was rocked by the shutdown of OpenIV, a modding tool that’s served the series’ community for almost 10 years, following a cease-and-desist letter Rockstar and Take-Two sent its operators. Rockstar said it wasn’t targeting single-player mods but dealing with what it says was OpenIV’s enabling of “malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody,” in spite of player arguments that single-player mods are theoretically not available to play in GTAO.

Turns out Rockstar and Take Two weren’t done. As the purveyors of the Force Hax mod menu announced, they’ve been driven offline too and were actually tasked with donating their profits to charity, since confirmed by Rockstar.

“After discussions with Take-Two Interactive, effective immediately we are ceasing all maintenance, development and distribution of the Force Hax cheat menu services. We will be donating our proceeds to charity and we apologize for any and all problems Force Hax services have caused to the Grand Theft Auto Online community.”

Kotaku reports that two other such potential cheat mods have vanished over the weekend following presumed C&D letters: Lexicon and Menyoo.

GTAV’s Steam reviews have taken a massive nosedive thanks to a concerted campaign by angry gamers to tank its ratings — in fact, it’s now worse than it was last week, down in the “overwhelmingly negative” zone, in spite of the fact that legit players are happy that actual cheats are being taken out.

Source: Kotaku
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21 Comments on "Rockstar has taken out three more Grand Theft Auto cheat mods"

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starbuck1771

It’s not as if anyone listens to steam reviews anyways.

wandris
Reader
wandris

42,000 illegitimate players have given protest to the removal of the mod tool on steam.

Zander
Reader
Zander

42,000 illegitimate players

being that you have to purchase a game to give a critique of it, they might be legit?

Reader
starbuck1771

42,000 legit cheaters raging because they can’t ruin real players fun now.

Reader
Michael

It is legit. The Open 4 tool is not something that had any cheating components. TakeTwo is just trying to nuke the GTA 5 modding community to make room for the incoming inevitable Red Dead Redemption 2 online modding community. They will likely be more open in that game since they want people to buy their new game. Pretty scummy if you ask me.

wandris
Reader
wandris

That is what makes it so interesting.

Reader
Alex Willis

I find T2/R’s reaction quite shocking. Modding is such a vital force for many game communities, and in a case like this where a small minority is abusing the system, to rob the singleplayer community of a critical piece of their experience…it would completely alienate me, if I was into that game. I rarely play a singleplayer game I cannot mod (my favourite game of all time *is* a mod FFS — Civ4’s Fall From Heaven 2), and had actually considered GTA5 simply because it had such a good reputation for modding. Very much on the gamer’s side on this one — a complete “baby out with the bathwater” move, and deserving of all the hate they’re getting on Steam.

Nathaniel Downes
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Nathaniel Downes

Maybe using the same engine for the single player and online version of the game was a bad idea after all….

Reader
Yoshi Senpai

Are you saying they should have made a whole different engine for the two?

That would be beyond stupid. I hope maybe you meant something else and just used the wrong word.

Nathaniel Downes
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Nathaniel Downes

No, many titles do just that, for good reason. Online brings different demands. What Take2 and Rockstar in effect did was release 2 games simultaneously.

Reader
Necromonger

Its realy sad how they killed modding in a single blow.

Gues next GTA will be a Skidrow version as without mods a fcton of games arent even worth paying for.

Like taking down OpenIV will stop hackers and cheaters lol……

Reader
starbuck1771

It will clear out a bunch of them as OpenIV was being abused by players to cheat in online play hence the C&D letter.

Reader
mcsleaz

Starbuck, I got a bridge to sell you……….

arandomusertoo
Reader
arandomusertoo

Putting OpenIV and Force Hax in the same catagory is a joke.

Also, taking T2’s word for why they sent a C&D to OpenIV without doing any verification of their claims is also a joke. You can’t even use online while using an OpenIV mod.

Lastly, if they’re banning OpenIV because looking at how it works MAYBE can slightly easier teach hackers how to hack the online version… that’s the worst joke of all.

Killing massive swaths of single player mods to MAYBE inconvenience actual hack/cheat mod creators TEMPORARILY should be an obvious mistake to anyone, fans of T2/R* or not.

This site’s tone towards mods by including them with online hacks is disappointing, but not really surprising… as the inevitable circlejerk in the comments will demonstrate, critical thinking seems to be lacking from both many of the readers and many of the authors on this site lately.

Almost makes me regret the kickstarter.

As for a response to T2/R*’s claim about OpenIV: https://forums.gta5-mods.com/topic/11981/rockstar-gave-response-and-openiv-team-replied

I wonder how hackfree the game will be after all these C&Ds? I’m gonna guess… not at all.

miol
Reader
miol

This site’s tone towards mods by including them with online hacks is disappointing … critical thinking seems to be lacking…

I guess, you should read both articles again:

in spite of player arguments that single-player mods are theoretically not available to play in GTAO.

Players have questioned this rationale since single-player mods are theoretically not available to play in GTAO. Rockstar has said it will not pursue players who used these tools, >>because duh.<<

Reader
Kickstarter Donor
BalsBigBrother

“OpenIV, Liberty City in GTA V and all other mods/projects from my team and me are only specific for Single player. Rockstar must be well aware about the fact that you cannot access GTA Online while you have installed any OpenIV mod:

The statement “Unfortunately OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody”, is just wrong and they know it. OpenIV does not allows or supports any kind of GTA Online mods. We always supported Rockstar in their right to protect GTA Online from hacks and cheats. But, Take-Two’s C&D was specific for out Singleplayer mods and have no mentions about GTA Online.

Take Two using the nuclear option when they would have been better served using a scalpel. Its all so very sad :-(

Zander
Reader
Zander

GTAV’s Steam reviews have taken a massive nosedive thanks to a concerted campaign by angry gamers to tank its ratings — in fact, it’s now worse than it was last week, down in the “overwhelmingly negative” zone, in spite of the fact that legit players are happy that actual cheats are being taken out.

The terms ‘angry gamers’ and ‘legit gamers’ is being used out of context. The angry gamers mentioned are actually the legit side of the GTA5 community. Being packaged in with cheaters is an insult to the total conversion and ‘mod’ community. Whether it’s single or multiplayer, they don’t write, use or condone using cheats and Take Two Interactive, not Rock Star are to blame. It’s like if Blizzard wiped ALL the mods and add-on’s to WoW because of a few hack scripts. Can you imagine the shit show WoW would be if no modifications were allowed?

Reader
Kickstarter Donor
Greaterdivinity

Rockstar/Take Two has always had a troubled history with modding. Out of the one side of their mouth, Rockstar says how much they love mods, how they want to support them etc.

From the other side, comes patches that routinely break the fuck outta mods in a way that often makes it look like the mods were actively targeted, years of little to no official mod support beyond token comments here and there, and plenty of legal threats to various mod groups.

Why anyone believes that modding is truly supported by Rockstar/Take Two I don’t know. The only reason mods seem to have thrived in GTA IV for a while is because Rockstar stopped supporting the title long ago and hasn’t put any effort into breaking them again.

I mean, you’d figure if Rockstar were such staunch supporters of mods, as they often claim, they’d be doing a lot more to support offline modding to make it easier to mod the game without impacting the online experience, no?

I’m not deep into the mod/GTA scene, but just my observations as an outsider over the years.

Zander
Reader
Zander

I can’t argue with your points. You are probably right.

From the other side, comes patches that routinely break the fuck outta mods in a way that often makes it look like the mods were actively targeted.

To be fair, I can’t think of a game who’s developer or publisher doesn’t update ‘break’ their own API for their own purposes. It’s a favor if modders even get notified. As for GTA, no mod breaking API changes or updates were made. Take Two just decided that the money drops from cheaters were cutting into profits and everyone got packaged together in what was going to happen regardless, they just needed an excuse.

Reader
Kickstarter Donor
Greaterdivinity

In this case, yes. And for the online portion, I can’t blame them in the slightest.

I was referencing GTA IV, which if memory serves had a number of patches that broke the hell outta mods in a way that made it look intentional rather than incidental.

Either way, I’m not sure where this notion that Rockstar/Take Two have been pro-modding and supportive of the modding community have ever come from, because I honestly can’t think of that ever really being the case. Especially not in the past decade or so. So this outrage strikes me as either incredibly disingenuous or based on ignorance. Why would folks suddenly expect Rockstar/Take Two to start supporting and allowing mods? Especially now that they’ve got longterm online monetization and a proper multiplayer component.

Reader
Kickstarter Donor
Greaterdivinity

Ah fandom, it leads to the most rational and reasonable behavior.

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