MMOs you’ve never heard of: Terra Mango, Royal Blood, and The Tomorrow Children

Welcome back to another edition of MMOs You’ve Never Heard Of, where we pull together a few interesting little games we don’t want to fall through the cracks, and you pipe up in the comments that you have in fact heard of one of these, because someone is totally keeping score!

Terra Mango

Terra Mango dropped into our inbox this week — its devs call it “MMOLBTDRTS (Massively Multiplayer Online Location-Based Tower Defense Real Time Strategy game), but the guys in marketing said we had to shorten it a bit.” It’s a free-to-play mobile MMO with multiple races, combat, research, and troop deployment, all with a focus on collaboration with teammates in a three-way war set kinda sorta in an ARG-like real world setting. Reminding you of a cuter Ingress?

A Kickstarter for Terra Mango has a few weeks left to raise a total of $30,000; it’s almost a sixth of its way there as I type this.

Royal Blood

Royal Blood is a Gamevil-branded mobile MMORPG that was recently shown at a Unity developer conference in the Netherlands. Like a lot of MMO developers of late, Gamevil’s goal is to produce a high-quality, graphics-intensive MMORPG for mobile devices, in this case one with a “dynamic open world” and live events. While it’ll launch this fall in Korea, expect a global launch to follow. [Source: Press release]

The Tomorrow Children

Our last game isn’t a full-fledged MMO, and it’s almost too late for you to check it out: It’s called The Tomorrow Children, and you might do as Eurogamer does and call it a “quasi MMO town-building tower-defense sandbox game.” It launched exclusively on the PS4 last year but never broke out, and now the Japanese PlayStation blog has announced a sunset on November 1st, though founder packs and “share play” will end in September.

“There is only a short amount of time remaining, however The Tomorrow Children development and operations team hope that you can all continue to enjoy our title until the end of service. And we would like to extend our thanks and best wishes to you all who continue to enjoy and play our game,” writes studio Q-Games. [via Eurogamer]

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16 Comments on "MMOs you’ve never heard of: Terra Mango, Royal Blood, and The Tomorrow Children"

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David Murdoch

Lead dev of Terra Mango here. If you wanna chat/argue about why it may be interesting, impossible, stupid, or awful I’d love to hear from you! On here or our subreddit, discord, email, or wherever.

Reader

Am I the only one that throws up in my mouth a little when I read the words “mobile MMO”.

Reader
David Murdoch

I’m the lead dev on Terra Mango, which is technically an “MMO”, but definitely not an MMORPG.

I’m genuinely curious if the idea of a mobile MMO (simply defined as a “massively multiplayer online game”) or if the idea of a mobile MMORPG (à la WoW) is what you don’t like.

Do you think there is a better term/acronym for mobile games that operate online on a “massive” multiplayer scale?

Mewmew
Reader
Mewmew

Actually I’ve played a number of different ARGs that use real buildings as the hooks for places, including some of the first ones to be made. So that’s not really different (as the other guy in the video said it was), no offense or anything.

I can tell you that on the games that use real buildings *only* there can be major issue for players who live in more rural areas, unless you let them play in an area outside of where they live and / or move and build independently on the game map without having to actually be there at that spot on the map in person in real life.

Reader

I came to this site/community originally as it tends to have news more oriented towards full blown MMORPGs. Though they stray from that quite heavily sometimes and this looks like one of those times.

I have zero interest in playing an “MMORPG” on a mobile platform and very little interest in playing any sort of “MMO” there. The definition of these acronyms can be quite muddy and different depending on who you speak with. Something that happened to the industry slowly over time. My original idea of an MMORPG has been almost completely eroded as I watched the industry evolve over the years.

When I see these acronyms I have expectations for something I can sit down and play at length. I also expect elements that foster community building. Along with worlds that support a large number of simultaneous players (not connected to it mind you, in a shared world together) None of which lends itself to mobile gaming.

These expectations extend beyond mobile game though. I had the same complaints when the lackluster “Warhammer 40,000 : Eternal Crusade” was released. It was still labeled as an MMO (and was marketed as an MMORPG for years). What we actually got was a lobby shooter. After several months those particular tags were removed from Steam.

After reading your Kickstarter page in more detail I have flashes of Pokemon Go. I played that for a week or two. I never spent any money on it and while tons of people were playing it and battling over real life locations. I certainly wasn’t interacting with them. It was a novelty for me. That isn’t to say it wasn’t a huge money making success. I just wouldn’t call either game an MMO and most certainly not an MMORPG.

The LBS term you are using. Seems fitting.

Mewmew
Reader
Mewmew

I’m incredibly interested in both MMOs and MMORPGs on Mobile. Nowhere does the description for an MMORPG say they are something you have to be chained down for hours a day like a work schedule to play.

I do understand being frustrated by all the lobby and level based games that use the same definitions we were already using for MMORPGs, but there are a number of real MMORPGs on mobile that have been really cool so far. Full open world games with everybody around each other all the time just like what you’d normally think an MMORPG would be.

There are a lot of people trying to get in on the branding yes, but that doesn’t mean that real MMORPGs can’t and don’t exist on mobile and aren’t and wouldn’t be fun on mobile.

There are numerous real MMORPGs out on mobile now and more all the time. That isn’t to say the majority of them are done well, obviously that isn’t the case. But they do exist and there are some true MMORPG gems out there to find and play on mobile.

Reader

Name a successful MMORPG that is on mobile. That actually has meaningful interaction with other players. Community building, social systems, etc. I honestly do not know of any. You keeping saying “there are a lot of cool MMORPGs on mobile.” However, you leave out any examples.

Reader
Jennifer Yaner

Dunno about throwing up, but I definitely roll my eyes. I was expecting some large PC MMOs, and here it was some unreleased (and dying) mobile games.

Reader
Malcolm Swoboda

I roll my eyes too. I have great dreams of mobile MMOs, to be clear, but the whole thing isn’t at a phase at the moment that I want to dive in. (And it certainly sucked years ago.)

Mewmew
Reader
Mewmew

“Years ago” could mean any number of years, but there have been a lot of pretty cool MMORPGs out on mobile for the past 5 years or so. You’ve just needed to know where to look for them, and they have been quite different than most PC MMORPGs.

I’m talking real MMORPGs, not these pay to win games that you blast through the PvE content in a week (even playing casually) like Snail keeps releasing. Different looking and feeling but a lot of cool stuff here and there.

Reader
Malcolm Swoboda

I mean early 2010s. And I disliked every one I’ve seen.

Reader
Denice J. Cook

Royal Blood looks like it could be cool! Er, for a game on a phone anyway.

miol
Reader
miol

We’ve got tons of ideas! Like, incorporating the weather!

Imagine a hurricane coming through, and it’s in the game and it destroys a bunch of stuff!

Not that hurricanes are cool, but you know what I mean!

Not to mention, driving around the neighborhood and “attacking buildings” placed on your neighbor’s lot!

How detached can you be?! o.O
I will go out on a limp here and predict, that Terra Mango and its devs will be shitstorm magnets!

They should watch Raph Koster’s GDC talk about RL impact by AR games ASAP!

Reader
David Murdoch

Watching now.

p.s., thanks for the kind comments. (¬‿¬)

p.p.s. but seriously, thanks for the link to the video

Somewhat Eclectic
Reader
Somewhat Eclectic

For some reason, my first thought on reading there was a game called ‘The Tomorrow Children” was that it would be somehow related to that old British sci-fi show The Tomorrow People. I would totally have checked out that game.

miol
Reader
miol

I really like its “retro toy” design!

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