Betawatch: Albion Online gets ramped up for launch (July 7, 2017)

It’s really just about time for Albion Online to launch, isn’t it? Less than two weeks to go, now, so the title is winding down its beta on July 9th in anticipation. That also means certain founder packs will no longer be sold after Sunday. There’s a big beta finale planned, though, so don’t worry that it’ll pass without incident.

Of course, betas on a whole aren’t hitting any sort of finale. Look, we’ve got more news about them just below.

And yes, Virginia, there is a list of games in testing just below. Did something slip into a new test phase or tacitly launch without telling us? Then please, let us know in the comments. Or talk about betas you’re involved with, that’s also cool.

As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed; we also do not list expansions, with occasional exceptions.

AdventureQuest 3D: Open beta
Albion Online: Closed beta, launching July 17th
Boundless: Donor alpha
Camelot Unchained: Backer alpha
Children of Ur: Open alpha
Cloud Pirates: Early access
Crowfall: Backer pre-alpha
Cube World: Closed alpha
Dark and Light: Closed beta
DayZ: Early access
Divergence Online: Alpha
Edengrad: Early access
Eleven: Closed alpha
Ever, Jane: Open beta
Fragmented: Early access
Gigantic: Open beta, launching on July 20th
Gloria Victis: Early Access on Steam
H1Z1: Paid early access, split into two games
HEX: Unofficial open beta
Kritika Online: Open beta
LawBreakers: Launching on August 8th
Legends of Aria: Alpha, formerly known as Shards Online
Life is Feudal: Closed beta
Line of Defense: Early access, removed from Steam
Mu Legend: Closed beta, open beta in September
MyDream: Closed testing open to donors
Origins of Malu: Development moving forward on battleground experience, MMO suspended
Osiris: New Dawn: Early access
Paladins: Closed beta
Paragon: Open beta
Pathfinder Online: Subscription “early enrollment”
Project Genom: Closed alpha
Project Gorgon: Free, open testing
SamuTale: Closed alpha
Sea of Thieves: Technical alpha
SkySaga: Open beta soft launch approaching, date not yet announced
Star Citizen: Backer alpha
Stash: Backer alpha
The Black Death: Early access alpha
The Culling: Early access testing
The Exiled: Early access; formerly Das Tal
The Repopulation: Closed alpha
Tree of Life: Open beta
Tribal Wars 2: Open testing
TUG: Steam early access alpha
Valiance Online: Alpha testing
Wild Terra: Steam early access
Worlds Adrift: Closed beta

Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to reality.
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4 Comments on "Betawatch: Albion Online gets ramped up for launch (July 7, 2017)"

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Kevin McCaughey

So what is this game? Any good?

Reader
Charles Dodge

Fun, fun, fun.

Reader
Thomas Zervogiannis

Short version: Fantasy Eve Online Lite

Longer version: top-down moba style tactical combat, full loot (at least in zones that have the high tier materials), player driven economy, single server, “open world” (not seamless but still open to everyone, no per-player instances), focus on PvP (solo and GvG/territory control) and economy (crafting, gathering), players can own=rent plots in cities to set up shops, classless system (you are what you wear, weapons and armor give you the skills, and you skill up depending on what you use/do, both in combat and in gathering/crafting), player and guild housing (personal/guild island) with utility value.

Depending on whether you like the niche you might love it or hate it. It has a good base framework. Some find the combat too barebones. There are also some concerns about its economy (focus crafting, potential for exploits through alt farms, gold speculation making many in-game activities close to irrelevant).

It’s a very fun game, with a (currently) solid and loyal playerbase. Time will tell, but personally I like it a lot (played a bit on last beta).

Solaris
Reader
Solaris

Looking forward to actual launch. Been a long road!

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