Black Desert opens up a waterpark for summer, reduces level XP requirements

Just in time for those dog days of summer is Black Desert, which is making a splash with its new Terrmian Waterpark. Today is the park’s grand opening, and you are invited to put on your skimpiest speedo and head over to the fun.

The waterpark is part of the Terrmian Festival, which runs from today through August 9th. Players will need special coins to partake in the various activities, and fortunately the game will dish them out to everyone at the rate of one every 20 minutes (for a maximum of five coins a day).

There are about a half-dozen minigames to enjoy, ranging from the socially acceptable to the scandalously strange. These include a giant clam pop, a coconut cannon shoot, a diving contest, a spooky ship, a shooting gallery, and (why not) hurling fruit at possessed spirits.

It should be noted that alongside the waterpark, today’s patch also includes a reduction of the XP needed to level from one to 61.

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19 Comments on "Black Desert opens up a waterpark for summer, reduces level XP requirements"

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Toy Clown

A great big awesome water park to enjoy! And still no bathing suits. It blows my mind development doesn’t think swimsuits are good for the playerbase. I scratch my head watching outfits released that reveal more skin than suits do, and in more provocative ways.

The experience thing is good news. I hit 57 and gave up on “grinding”. I don’t like wasting my time on mindless stuff like that.

Reader
wratts

Been expecting an xp adjustment for a while. I don’t know how you release Kamasilve 1 geared towards level 60 players, when maybe 2-5% of the player population has put in the hundreds to thousands of hours grind that takes

Reader
Arktouros

Really not thousands of hours, it’s more around a couple hundred previously with probably around the 1000 hour mark with 61 previously. The key really is to manage realistic expectations of yourself. You don’t have to push to 60 in a few weeks. A few people I’ve seen take the grind from 60-61 like “Lets just get 1% XP a day” because then after 100 days you’re 61.

It’s good that there’s content to aspire to. I’ve been playing since launch and I’m still not 60 or 61 and never been in Aakman or Hystria. I still like that content is there even if I can’t reach it yet.

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wratts

I could see the value of aspirational content, if it wasn’t gated behind pure drudgery. Even the people who do grinding, I haven’t met anyone who likes it. Throw in that effective PVP is also, not quite gated behind doing that grinding but seriously impacted by it, I just think it’s flawed game design

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Arktouros

Honestly if I think back I can’t think of many if any MMOs I didn’t do some boring shit to get to the parts I liked.

In UO I used to sit and watch Blade Spirits kill things while I sat around a corner safely and bored. In EQ I used to stare at my spellbook for hours. In AC the PvE was so dull I used to have macros to bot for me. In DAoC I remember having to reroll to another class so I could get a group to grind content just so I could level for PvP. In UO I grinded boring ass dungeons and mechanics to get geared enough for PvP because they lacked a PvP system entirely at launch. Even in PvP centric games like Albion Online I’ll have to grind a billion resources just to keep a constant supply of gear rolling in for the losses going out.

Doing boring shit is honestly just part of the genre, because like we discussed in another article recently, progression is the core game play of a MMO. The longer that progression is, the more tedious, drawn out, and boring it’ll likely end up being. The few exceptions I’ve had to this were games like the Planetsides which were 100% PvP focused.

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wratts

Interesting, yeah my MMO background includes EQ and I remember some painful spawn camps for rare drops, but that’s about the closest I come. Most of my heavy play has been EQ2, AOC, TSW, and FFXIV. All of those have some degree of grind, particularly a token grind for the last three, but I don’t think I’ve played an MMO that expected me to run circles killing the exact same mobs for hours, with nothing more challenging than managing inventory weight.

In any case, I’m still enjoying the BDO life skilling so that’s what keeps me there. I do wish there were another path to being useful in PVP because I can’t honestly wrap my head around the mindless zerg killing that the meta expects. My wizard heals and shields and occasionally can drop an ult that surprises people, but mostly I just get off a spell or two and respawn

wandris
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wandris

Why not? There is no need for everyone to always be at the end. Valencia has value even to those who are not able to grind half the spots. We should be so lucky to have places in game to work towards, instead of getting there within a week. Every other MMO works like that and it sucks. Wait two years for an expansion, get to the end in a week, wait another 2 years. BDO play for a year doing random shit and still have several high level areas you haven’t got around to getting to yet, either due to gear constraints or level. It is also looking probable we will get i kama 1 and 2 at the same time, which will come with areas for lv 56-60.

Reader
Meanie

Not every game equates “grind” to work though. That’s basically how much time you have to sink into repeating the same lines of mobs for x amount of days.

I already work fulltime, that’s not what I consider progressing.

Reader
wratts

Agree, this is one of my two or three big issues with BDO. The endgame is really the guild PVP, which you can only meaningfully participate in with high level (my 57s get slaughtered, with ~450 gearscore) and that high level is gated behind hundreds of hours of mind-numbing mob grinding.
Throw in then that the most efficient mob grinding spots at 56 are also the most efficient at 59, and are hotly contested, and it’s not fun so much as headache inducing

wandris
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wandris

If you look at it like that why play these games at all? When it comes right down to it every MMO is a grind, and finishing one just means you are ready to start the next. If you play MMO games for 10 years you are literally grinding for 10 years no matter how it is dressed up. When I make a grind in a game like BDO it isn’t going to be grinding 10 hours a day for a month. It will be grinding maybe an hour a day over the course of 3+ months taking advantage of XP buffs with perhaps a few longer sessions when I feel like it and will actually enjoy it.

A game like BDO is designed around multi-year progression. Not a sprint where you grind 15 hours a day for months on end like it’s a full time job. Grinding mobs is at most 25% of what the game is about. You would be doing yourself a disfavour by putting complete focus on any one part.

Considering how young BDO is, as well as its popularity and its ability to make money, it is almost a guaranteed this game will go strong for at least 10 years and probably longer. That is why you do not want to get to the end in a week. It is a matter of a 6 month progression spread over 10 years over a 10 year progression spread over 10 years. WoW has been going for 10 years but after BC launched my average time spent in that game was about 1-2 months per expansion.

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Melissa McDonald

Looks like some good fun. if BDO isn’t MMO of the year 2017 also, who is? Honestly? Their rate of content, expansions, effectiveness in dealing with issues, generosity to their player base, is pretty state-of-the-art.
I understand the game might not be for everyone, but they’ve managed to avoid most of the slings and arrows thrown at other companies for just plain mismanagement, hamfistedness, and shysterism.

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Arktouros

Yea 2017 is a pretty big lull for MMO releases. It’s really been more of a year for expansions and ongoing MMOs so far. BDO has been the clear leader of the pack just smashing it with their steam release and new global releases like in South America. A lot of the nay-sayers who said the Steamies would get bored and move on have been completely wrong and BDO remains in the top most sold games since it’s introduction.

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Koshelkin

Is there any competition besides a bunch of WoW clones(SWTOR, ESO, FFXIV)? The genre stagnated so much that BDO is a big breath of fresh air even despite it’s harsh, grindy korean influences. I don’t think any game(again) should win the award this year.

I’d like to say SWL but it would be hard to take myself serious then. It’s a great MMO, the greatest I’ve played, probably, but not enough happened in comparison to TSW to give it this honor.

Zander
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Zander

Everyone should get an entire set of PRI boss gear when they hit 55. *Covers head from throwing debris*

Reader
Arktouros

Hahahaha oh man this would be hilarious. Here’s your armor that you can’t possibly financially support to upgrade! Have fun!

Upgraded my Kutum to TET from TRI recently and I failed TET 6 times, burned through over 1500 blackstones. 500 mem frags and 60 sharps. I tried to take my TRI Kzarka to TET and I burned through over 50 sharps and was left at PRI because of the colossal amount of DUO/TRI failures. Simple reality is if you can’t afford to acquire boss gear in the first place, you probably can’t afford to enhance it.

Reader
Koshelkin

Well it was fun for me to work towards it. To each his own, I guess.

Reader
Arktouros

Not a huge fan of them water park activites or rewards, but man those XP changes are sure as hell very sweet. Seems to be roughly 25% multiplicative XP increase over all for anyone under 61. That’s a huge multiplier that’s going to add up nicely with all the additive boosts such as 200% grinding hour and 100% bonus weekends :)

Reader
Armsbend

The hardest part is deciding which one is considered ‘scandalously strange’. My vote is “giant clam pop”.

Tamanous
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Tamanous

Not so much an issue if it weren’t for the Tamer class. It’s too anime influenced and taken to Ecchi levels by many players … especially by Western gamers who seem to feel porn references are public domain these days.

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