Secret World Legends may be punishing groups for farming XP

Here’s your public service announcement for Secret World Legends: You may want to avoid grouping up to farm mobs and XP on the map, as some players have reported being suspended and even banned from the game for doing so.

“Last night I ran out of Transylvania quests while being in queue for three or four hours,” one player posted. “PVP is disabled, so I ended up joining a group that was just running around killing everything in sight for about five hours. Its good XP but boring as dirt. Today I get on and find I am suspended. Check my email and it says I was suspended for using an exploit to gain XP, AP, and SP? Grouping up and killing mobs mindlessly for hours is an exploit? Trust me if I had anything else to do I would have done it. How is that an exploit? If grouping up and killing mobs is an exploit you might want to warn people.”

While Funcom has yet to publicly address the issue, players are hypothesizing that there’s a bug that allows for unintended extra XP to pour in while completing bounties. If the studio’s GMs consider this an exploit, then perhaps this is why action is being taken.

We’ve reached out to Funcom for clarification and will report back when we have it!

Source: Reddit, #2. Thanks DugFromTheEarth!
Update: In a statement to Massively OP this afternoon, Funcom Community Manager Andy Benditt wrote that the exploit allowing groups to rake in absurd amounts of XP has been fixed, reiterating comments made on Discord earlier today.

“No one need worry about jumping in with some friends and simply farming XP – you’re totally fine,” he told us. “Based on the data we accumulated, we suspended a small number of players that were grossly abusing this issue before a fix could be deployed.”

If you believe you’ve been unfairly sanctioned, reach out to Funcom support; Benditt says that the studio is “happy to follow up on and investigate specific cases as they’re brought to [its] attention.”

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122 Comments on "Secret World Legends may be punishing groups for farming XP"

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Mewmew
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Mewmew

“While Funcom has yet to publicly address the issue, players are hypothesizing that there’s a bug that allows for unintended extra XP to pour in while completing bounties. If the studio’s GMs consider this an exploit, then perhaps this is why action is being taken.”

Um, you got to be kidding right? No, the GMs don’t consider running around playing the game normally for long periods of time to be an exploit, grouped or not. *If* they indeed aren’t doing anything wrong and only ran around grouped and playing then obviously this is some exploit catcher program falsely flagging people.

We don’t really know if there’s something more that they’re not saying that they’re trying to get away with that they were doing (doing something like purposely de-grouping and re-grouping to stack up the same quest and xp multiple times or something sort of like that). But if they’re just playing it’s extremely obviously not something Funcom considers an exploit, just playing in a group for long periods, and this is just them being flagged incorrectly.

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Suikoden

ironically, that is how we used to level; just run around in a group and kill stuff for hours on end. And it blows my mind that Funcom of all companies is trying to blow the whistle at anyone, when people hacked Age of Conan for years, and they had proof, and still never did anything.

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Brown Jenkin

I definitely appreciate your posting the update, it was a good one to make after the initial headline.

xpsync
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xpsync

OK so can we all return to gaming?

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Rottenrotny

PSA!

I saw that if you got banned for this to direct message the devs on Reddit.

Bree Royce
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Bree Royce

Funcom has formally responded to our query; we’ve updated the post above with the studio’s statement.

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Utakata

Thank you, Ms. Bree…that response from Funcom sounds considerably more satisfying. My pigtails will now remain rested, until they hear otherwise on this. /bows <3

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life_isnt_just_dank_memes

If this was indeed an exploit I think the account suspension time should be however long it would take an average casual player to earn however much XP the guilty parties farmed.

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Raul Gonzalez

Wow now you can’t even play it like any other normal rpg. REST IN PEACE TSW because Funcom with SWL has officially killed you. They could of just took down tsw and patch some of the changes they wanted to make but no fuck it. Relaunch it and then put the free to play nightmare borderline pay to win and features up it’s ass. Like they learn nothing from backlash seen in Perfect World mmos, and the other 100 Korea free to play mmos with loot box’s and keys. Also to put out there Star Wars the Old Republic when it went free to play how much we all dreaded and avoid that game at first.

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Buchi Buci

Reasonable thing would be to do the rollback, not ban people. -_-

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Tanek

I am starting to suspect that most cases of the word “ban” these days actually mean “suspension”. I am generally more for suspensions of varying lengths being used as punishment for exploits. An actual permanent ban from a game should be reserved for very specific violations.

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Tobasco da Gama

This is the standard horseshit. In all my time, I’ve seen maybe two or three “BANNED UNFAIRLY!!!!!” posts turn out to be legitimate. This isn’t one of them.

Edited to add this Discord screencap:comment image

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kgptzac

I believe this Eleziell person is permabanned… and for a good reason: intentionally disrupting the service of a game.

Eleziel
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Eleziel

No, unless i get unbanned i won’t come back. even then i might not. People love witch hunting people and will grab things without context. suddenly “it” “we” means “exploit” “i”.

I joined the group late, i did it for a couple of hours and got perma’d while people that did it for literally days got a 3 day ban. that’s what i think the issue is. they are incredibly inconsistent (i’m not the only one perma’d, at least one person who did it for 15-20 min was also perma’d) and i imagine a group of friends that played through the entire game in a group were affected as well.

Funcom’s lack of communication is what caused this mess. in literally every f2p and some b2p/p2p mmorpg i’ve played groups get substantial exp bonuses and you’re meant to farm monsters, just like it was in TSW. it makes no sense to ban people for their failure to communicate. rollback the exp and be done.

Quite a lot of people have been banned for no bannable offense, some in this, some from straight up buying a membership (fraudulent payment service, permaban till support gets back to them which is 2+ weeks) legitimately buying cash shop currency with normal currency earned through daily challenges and as bad as posting negative feedback (constructive even)

Also, i’m not the one who streamed it and made the servers get taken down, that was sir Farasalty

Overall i think Funcom is a bigger joke than Nexon nowadays.

Not to mention how insanely p2w the game is currently.

I don’t think this is a game worth playing beyond the main story in its current state – i’ll have to see how it is after steam release.

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Tobasco da Gama

Good riddance.

Though I’m sure he’ll be back. F2P and all. :/

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Tanek

Three or four years ago I was playing a game where something like this happened. Players were banned for an exploit that, to some degree, involved regular game mechanics like looting items, selling to or buying from a vendor, etc.

There were posts about how, “I only did such-and-such ONE time and was banned”. Until the developer stepped in and showed the scale of the exploit compared to what a normal player would experience. It was something like where a normal player would gain x amount that was unintended, the banned players had received 10 million times that amount. It was insane. And they did research claims where players said they had been banned without cause.

It is not impossible for players who were not exploiting the exploit to be caught in a ban/suspension. That’s why it is good when the developer looks into the complaints rather than issuing a blanket dismissal like I have seen some companies do.

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Tanek

Some comments from the SWL Discord. If this is what happened, then the people doing it likely knew it was an issue. I do agree with something I think BBB said below, though. There probably should have been clearer communication on this from the start.

He also said they were looking into some specific cases. Maybe to see if people were caught up who should not have been. I am guessing we will hear more soonish.

swl1.jpg
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Utakata

Concur! Note to Ms. Bree: We need an update, pleeze! :)

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CthulhuDawg

They might want to get out ahead of this fast. Grinding is my preferred method of leveling alts and I flat out cannot support a game that bans people for grinding in groups. It just sounds like a shitty patent troll case.

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wratts

Guess I don’t get why a ban was necessary. So far I’m only in the low 40’s, but XP for AP and SP doesn’t actually seem to be a huge driving factor. You hit level cap, you get a few more passive bonuses and a few more options for what weapons to use, and that’s it. Isn’t end game progression still mostly around gear advancement?

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Tobasco da Gama

Some of the exploiters had managed to earn something like 15 million XP in a single session. That’s why the bans are necessary.

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wratts

Even so. If some of these guys were longtime grandmasters, they just saw 6 years of character progress get wiped out; a suspension and a rollback would be appropriate, an outright ban is overkill

xpsync
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xpsync

First the revamp is exactly what Secret World needed, the game is so unique. You can create a character which resembles no one else, and the combat even though vastly improved still allows much experimentation, the story is second to none. But what cinched me is the people, or more specific the people in my guild.
I’m playing with people whom have been dedicated to SW since launch, they don’t play a billion different mmo’s, this is their world and they have welcomed me into the fold.
Playing the TSW i would encounter so many A-Holes but was never in a guild, i was grouped up launch day in SWL with this guy, whom later invited me into the guild and it’s a fairly big one, it’s always active at all hours.
I’ve now realized why i was so into EQ2 back in the day, it’s the guild you’re in, it’s the people within it, it’s what makes a mmo a home.

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Brown Jenkin

Yeah I’m just going to throw out there that this is coming off a little FoxNewsie as headlines go. Indeed SWL “may be” punishing groups for farming XP…. or they “may be” punishing exploiters for exploiting. Kind of not great to see folks being riled up on MassivelyOP without the whole story :/

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Tobasco da Gama

Yeah, this is WAY below the standard I’ve come to expect from Massively.

Are we going to get a post every time some LoL player claims they were banned for saying GG?

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Paragon Lost

lol, WTF Funcom, stay classy.

cmdr_cotic
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cmdr_cotic

What I’m seeing in this thread https://www.reddit.com/r/SecretWorldLegends/comments/6mpa5y/psa_avoid_farming_too_much_in_groups/ is that the OP was fully aware the XP they were receiving was far more than it should have been and despite being warned in cabal chat not to exploit the bug they persisted in doing so for a number of hours.

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Greaterdivinity

Yowza. I was taking the reports on good faith initially, it totally seemed plausible, but that’s pretty clear. Fuck those cats, hope Funcom permabans any one of them that they can link to one of the temp banned accounts. That shit isn’t acceptable.

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Paragon Lost

Not the players problem if Funcom once again screwed up the coding and players were getting more experience than they should. If you can group, you should. If the game mechanics aren’t working as intended, someone over at Funcom should tweak it. Not ban players.

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Greaterdivinity

Knowingly abusing an exploit is a player problem. It’s one thing if it’s unclear if something is an exploit, or if there’s even anything out of the ordinary at all, I’m totally behind placing the blame on the developer and letting the player off the hook in those cases.

But when it’s _obvious_ that there’s an exploit and that behavior isn’t intended and players abuse it? Yeah, they can get enjoy their ban. That’s not playing in good faith at all. It’s on the devs to address the issue as quickly as possible, for sure, but that’s not an excuse to abuse it.

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Geoffrey Smith

So wait… players aren’t responsible for exploiting know bugs?

Yeah, ok.

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BalsBigBrother

“Know bugs” I only knew this was an exploit this morning when I read through the reddit as that explained the mechanics of what the issue was or what folks believe it to be in anycase.

Had I answered one of the farming groups ads that were in chat over the past couple of days I may have been unknowingly swept up in this, as I suspect a good number of folks were.

It is all very well Funcom knowing the issue but if they don’t clearly communicate that to the players then how can you claim “known bugs”.

I am not excusing folks who knowingly exploit they deserve all they get but this is not a cut and dry issue by any means.

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Geoffrey Smith

Oh, it was very clear if you were in a raid group and you were getting a ton more experience than normal. Especially if it was double or triple the size. And it seems to be related specifically to the bounty quests.

Sorry, but the naive waif excuse here seems kinda weird. If you were enough into the game to go into those farming groups, you would have noticed it fairly quickly. And a few reddit posts by people swearing they did nothing wrong (then the OP getting caught in that lie) isn’t convincing much.

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BalsBigBrother

However the bug still was active in normal size groups that wasn’t communicated and people are apparently be punished for that.

Just to be clear if I was in a group I probably would have questioned this but then I have several years of TSW experience to fall back on, not every one has that though.

Again all speculation at this point due to radio silence from Funcom and it all could have been avoided with clearer communication. That is my main complaint about this not that folks exploited or were banned but all this could have been mitigated if Funcom had communicated the full issue in a clear manner. which for me they failed at.

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Geoffrey Smith

I am almost certain it wasn’t in normal group sizes. I mean, I virtually always play in a normal group and didn’t notice the XP boost from the bounties. Nor have I got a stealth ban or anything.

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BalsBigBrother

The specifics as I understand it are that it only happened with the bounty missions but yes it was possible to gain extra xp in a normal group.

As my dinner is nearly ready I am just going to agree to disagree with you, no hard feeling on my part we just have different views / understanding on this story :-)

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Geoffrey Smith

Oh I get what you are saying. I just never noticed it in normal groups.

The amount of XP was clearly way higher for this forming raid groups for it, and they knew that. Hence why it was an exploit. It’s super weird, I think, to blame Funcom for people taking advantage of an obviously unintended bug. The lengths some MMO players go to excuse their actions is very…odd shall we say.

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Paragon Lost

Disagree. They’ are being banned for using a mechanic built into the game. Grouping to raid size. Funcom instead of doing a mea culpa for screwing the hooch is passing the buck to the players.

I’m all for coming down on exploits but this isn’t an exploit. This “is” playing the fucking game as intended.

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Brown Jenkin

Knowingly abusing a bug for gain is an exploit… yes you should undoubtedly be punished for exploits. All exploits are “mechanics built into the game”.

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Geoffrey Smith

No, it is an exploit of an experience bug, which was why they shut down raid grouping and Shambala earlier in the week.

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BalsBigBrother

Yes but Funcom didn’t explain that, they just said they were disabling raids (and pvp was caught up in that), no reason no explanation. In fact at this point Funcom still haven’t said that and we are all posting on the assumption that is the case.

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Geoffrey Smith

Oh it was clearly causing higher experience gains. I saw a few people in Agartha talking about it around the time they shut down raid grouping.

And it was clearly related to raid grouping, as I always play in small group (with the Mrs.) and didn’t notice the XP multiplier.

Reader

You do have something else to do. Play any of the countless superior MMOs.

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RJB

there are way too many issues with this game man every other quest i get is glitched mobs not dying cus they randomly reset or heal mobs not trriggering when they are spose to or trigger laste. The whole game is a flaming mess right now. Also to discourage grouoing will kill the game for allot of ppl. The game isn’t a SP RPG i won’t treat it like one

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agemyth 😩

I love when players are punished for cooperating in a MMO.

If this just generated an unforeseen amount of XP Funcom overlooked in their rush to this public beta test while rushing to a Steam release, I guess I can understand it to an extent. Most post-WoW MMOs don’t like it when people can get decent experience from just grinding mobs. This is probably especially true when they need you to pay the subscription to lower the cooldowns on repeatable quests.

If you are invested enough in the game that the 72hr cooldown on quests is a barrier, give them your money already.

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Hirku

I’m not inclined to believe these innocent little Reddit lambs, but Funcom isn’t helping matters with their poor technical & communication performance. This whole Reddit/Twitter/Discord trinity is a mess. They need to get an official moderated forum and they need to do it yesterday.

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kidwithknife

God, yes. The move a lot of MMORPG teams are making from official forums to social media is absolutely not a good one IMO, in this or any other case.

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Hirku

Yeah, just trying to find basic news & information is a freakin’ nightmare.

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TheDonDude

Damn, is this Crazy Unexpected Exploit Week and nobody told me?

Nathaniel Downes
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Nathaniel Downes

They really have recreated The Secret World experience haven’t they?

pepperzine
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pepperzine

Isn’t grouping mechanics one of the fundamental functions that should have been tested in beta? If there is an xp issue with grouping that hasn’t been identified and addressed during beta that’s on funcom for not doing due diligence prior to launching. I think it’s unreasonable to ask, and expect, players not to group and grind together in an MMO.

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Melissa McDonald

They seem to have a variety of serious bugs that “should” have been vetted/revealed/fixed in alpha or beta test phase.

xpsync
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xpsync

I’ve encountered a couple bugs, nothing a re log didn’t correct.
Overall, I’m hooked bad.

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Melissa McDonald

love the Xena pic ;)

xpsync
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xpsync

Thanks!

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Paragon Lost

Exactly, sadly QC isn’t a strong suit of Funcom. Nor is solid, clear and consistent communications for that matter. Taking the ban hammer to players for grouping is rather over reactionary.

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Castagere Shaikura

Wait so are they doing this to people going back to earlier zones to get xp? If so maybe they should rethink that 3 day mission cooldown.

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David Goodman

To echo people farther down, I hope Funcom responds to this one quickly; the implications, true or not, can get out of control and hurt perception of the game. Reboots don’t get a lot of slack to work with, FFIV notwithstanding.

Even if it’s a bug that people should have known about.

If something requires a complex or non-intuitive sequence of actions to perform, then yeah, it’s the fault of the person abusing it.

For something as simple as “i grouped up to farm mobs because I didn’t have any quests in my zone to do”, that’s something that’s pretty harsh to punish people for — that’s incentive to fix the darned bug toot sweet :)

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Jeremy Barnes

So it’s finally happened…an “MMO” that’s banning people for grouping

MJ Guthrie
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MJ Guthrie

Except, that’s not really the story. They are banned for exploiting, and pretty obviously too.

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Jeremy Barnes

I guess I needed a sarcasm emote since I was obviously taking the story out of context

MJ Guthrie
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MJ Guthrie

GASP! A perfect sarcasm emote would be PERFECT! But yah sorry, so many have been arguing that point I totally missed the sarcasm. My bad =D (Can we petition for said emote? =D)

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Jeremy Barnes

There’s someone out there that believes it ;) Consider this my official petition for the sarcasm emote

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BalsBigBrother

This is apparently a bug that gave extra xp for killing mobs depending on the number of people in your group and scaled up to full raid groups. Hence why raid groups were disabled but it was still possible use with a standard group.

This is a rough one because some mmos offer bonuses for grouping. So If your previous mmo experience has that then getting extra xp isn’t going to register as something that you might see as too good to be true.

Funcom should have warned people when they suspended raid groups that you were risking account suspension if you exploited this as a group until it was fixed. Clear communication is always the way to go and then follow through with the bans for those that still went ahead.

As it is due to silence people are confused and with reason too. No one wins here whatever happens next everyone is covered in poop.

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Tridus

If grouping is considered an exploit in a MMO, someone failed massively at their job. I’m not sure if that someone is in the dev department (for the issue) or the PR one (for not calling it a single player only game), but still.

If that’s what is going on, then it’s beyond absurd.

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BalsBigBrother

it is not the grouping it was the xp gain, the scaling xp wasn’t meant to happen in groups but a bug caused it to.

Disclaimer: Please note that I am only going on rumours / reddit posting when I say this because as MoP point out Funcom are radio silent regarding this issue.

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Paragon Lost

The bug “IS” Funcom’s problem though BBB. Banning players for grouping up is over reactionary and stupid. Baaad PR. Disable Raid grouping then with a quick patch and then work on fixing their code.

Seriously, this is on Funcom. Their lack of QC and code expertise on their own engine has become rather legendary. To lash out at players for grouping is blaming someone else for their issues.

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Geoffrey Smith

They’re not banned for grouping, they are banned for exploiting. A thing that every MMO has done ever.

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Paragon Lost

Disagree. They’ are being banned for using a mechanic built into the game. Grouping to raid size. Funcom instead of doing a mea culpa for screwing the hooch is passing the buck to the players.

I’m all for coming down on exploits but this isn’t an exploit. This “is” playing the fucking game as intended.

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Geoffrey Smith

No it IS an exploit, as the use of raid grouping was leading to larger than intended experience boosts. And people were fully aware of that, which was why they shut down raid grouping and Shambala earlier this week.

This isn’t even a debate. It was clearly not intended to be done that way and people noticed pretty quickly. That guy was even warned as such and did it anyway!

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Paragon Lost

Look, it’s Funcom’s fault. End of story. It’s a legitimate and desired game mechanic. Funcom should have simply disabled Raid Group Mechanics and then worked on fixing it.

You and I Geoffrey are “NOT” going to agree on this. End of debate. I don’t give a shit that he was warned, Funcom should have warned them selves instead and dealt with it instead of a PR nightmare.

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BDJ

(Comment removed. Stoppit.)

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Paragon Lost

I didn’t get banned. I’ve never been banned from any online game since I started playing them over a quarter century ago. Matter of fact I am not playing SWL, I can’t you see.

You see bro, they changed the controls and the new controls make me nauseous. I can’t play, I did give it a try but again I can’t play it. Funcom pretty much pulled the carpet out from underneath players like me, my wife and two of my adult kids who played TSW.

So yeah, I’m simply commenting on the fact that Funcom as per usual handled this wrong. Instead of taking responsibility and turning off Raid Group Mechanics and telling everyone why, and that they’d fix it.

They instead dropped bans on players who did what came naturally and is supported mechanically in an mmorpg. They fucking grouped up to earn exp. So yeah bro, it’s pretty simple. Turn off the mechanic, fix it and turn it back on.

This wasn’t ban worthy, it was a fuck up on the part of Funcom, a standard for them for as long as I’ve playing playing their mmos. The over reaction on their part is bad PR. Mea culpa and move on.

Now, I’m off to go for a motorcycle ride because I see thunderstorms moving into my area later on this week and since I’m retired I get to do fun shit during the day like go for rides on my motorcycle when I feel the urge and this debate got old about five posts ago.

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Utakata

@ Paragon Lost

I don’t think you need to justify yourself to that accusation. Keep in mind, when they move to ad hominem like that, you have already won the argument. Just saying.

With that, have a nice motorcycle ride. And stay safe! :)

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Paragon Lost

Thanks, was a good ride. :) Countryside was beautiful yesterday and the heat was manageable.

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Utakata

Putting the anecdotal aside, you seem to be claiming with giving any context that you knew what you where doing. This seems to be the case that many did not seem to know what they where doing is wrong, because Funcom /failcom’d to communicate there was a bug. It seems also pretty simple. /shrug

…oh, btw. I don’t think Mr. Paragon claimed he was affected by the Funcom decision. You weren’t trying to slight an ad hom for the disingenuous /upvote..err, bro?

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BDJ

Oh they knew. Without a doubt they knew. You don’t spend 50 levels seeing the exp gains from killing mobs like it is… then all of a sudden that number goes up exponentially and you never once stop and go “hrm, is this broken?”. “ZOMG guys!! Im gaining more exp in an hour than I have gained 1-50!!!!. This is tots legit”.

The damned instances hold 10 people. 10 people in all the zone. All of them join together and drop doing whatever they were doing… to go farm mobs for hours. They absolutely knew what they were doing. They were told not to in Cabal chat. They went ahead and did it anyways. They deserve what they get, period.

I see Lawnmowers or patio furniture outside of Lowes all the time unchained. This doesn’t mean its free. Common sense has to kick in at some point.

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Utakata

I am sorry, I can’t mind read. I don’t know what was going on in the heads of those affected by this. So I am not at liberty to make any such claim or assertion without evidence. I’ll agree there may have been some who knew. But that’s not good enough when Funcom failed to really communicate their intent.

Either way, the ball is in Funcom’s court. This PR stunt may have cost them paying customers…which I sure may hurt them more than the supposed exploiters they banned/suspended in the long run. /shrug

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Geoffrey Smith

They did disable raid group mechanics earlier in the week. This happened days ago, because people were exploiting an obvious bug.

And yes, you are right, we won’t agree. I actually think exploiting is a problem, apparently you don’t.

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Utakata

Strawman, Paragon lost never made that claim.

The problem is clearly Funcom failed to communicate there was a bug. Whether players knew offhand or not what they where doing is wrong is lost in the fog of reasonable doubt because of this. There wouldn’t be so much confusion about this if everyone understood this. Most of us would be /schadenfreude’ing the exploiters instead. And justly so.

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BDJ

You know as well as I do that players find 99% of all bugs and exploits that make it to live. Just like with botters in WoW or any other game, things like exploits are handled in a reactive matter. When they saw the exploit, they disabled raid groups. They got to it as soon as they could.

Its not like the game launched, they knew day 1, and didnt say anything for days / weeks.

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Utakata

I do? I had no idea that such a statistical normality existed without citation. o.O

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Utakata

Edit/Update: Thanks for the clean-up Ms. Bree n’ Company. Though I was hoping there would be a little more discretion with my request. Such as the offending posts and their orphans being quietly removed entirely altogether. :(

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BDJ
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Utakata

When rumors (or rumours) are flying that players are being banned/suspended for doing what everyone has being doing since the dawn of the MMO invention, because the game company failed to communicate the real reasons for doing so…is just not going to end well in the PR department.

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BalsBigBrother

See that is the crux I only heard about the actual mechanics of the exploit this morning. Raids were suspended on 10th so that is two days someone could have unwittingly fallen into this and end up with a ban. For me what Funcom should have done on the 10th:

Funcom news: We have suspended raid groups due to a bug that caused unintended xp gain killing mobs in a group. While we have taken measures to limit the damage this bug will cause anyone who exploits the bug before the hotfix is applied will face having their account permabanned.”

That way everyone knows what is at stake and the consequences of pushing things. As it is now we are looking at a cloudy puddle of poop that could have easily been avoided. As you say PR will take a hit when Funcom really want to be building hype for the steam launch.

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Tridus

That says they suspended raid groups due to a bug, which suggests the problem’s solved. It doesn’t say “don’t kill stuff in a group because that’s also an exploit.”

Funcom’s inability to communicate clearly is not the fault of the playerbase.

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Paragon Lost

Glad that they had the critical thinking to actually suspend raid groups via mechanics. That said, their reaction before doing that simple tweak was idiotic and as Utakata mentions a PR nightmare.

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BalsBigBrother

That is the thing for me the communication if clearer could have nipped this in the bud. Folks complaining today would have been met with sucks to be you but you were warned as it is it is just a PR mess however you look at it.

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Paragon Lost

Clear, fast communication and simply disabling the ability to form a raid would have been the way to go. Not passing the buck to the players and banning them. It’s utterly shitty PR.

I think I’ve established over the years that I’m all for banning players for abuse but this one falls under the “our bad rule”. Funcom’s terrible QC and shitty code work is to blame. They should embrace it and move forward.

styopa
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styopa

Considering Funcom’s been astonishingly attentive and responsive to the community on SWL…I’m actually going to give them the benefit of the doubt on this that it’ll be addressed pretty quickly.

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kidwithknife

Yeesh. I’m usually pretty skeptical of claims like this (of course exploiters are going to claim they did nothing wrong), but I read the Reddit thread and it doesn’t read like sketchy people trying to cause trouble. I’m really digging this game, I really hope FC manages to sort this out without shooting themselves in the foot again.

Then again, I also hope that war will end and fairy dust will fall from the sky; which do you figure is likely to happen first?

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Geoffrey Smith

Well, it does appear that the guy who got banned was, in fact, warned that there was a bug involved causing XP gains to be upped from grouping, and did it anyway.

Eleziel
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Eleziel

Absolutely no one was warned.

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Tridus

Grouping is a built in function to the game. Groups can kill stuff. This is online game 101.

If using built in game functions to play with other people is a bannable exploit, maybe they should disable grouping? Or hotfix the bonus XP? This is amateur hour stuff.

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Geoffrey Smith

Its not about grouping, it is about exploiting a bug.

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Tridus

What bug? Getitng more XP from grouping? That’s grouping. They never said “don’t group”. In fact, they said they disabled raid groups because those were the problem.

So unless the exploit is someone figured out how to get around that and create raid groups anyway, they weren’t told what not to do. They’re just supposed to know that gaining more XP while grouped is a bug, rather than intended behavior (like in some other MMOs).

Of course, Funcom not knowing what it’s doing is hardly new.

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kidwithknife

I just reread the post too, and noted his claim that he had nothing else to do; it’s no big secret that going back and doing old quests in earlier zones is both possible and pretty decent exp. so yeah, upon reflection I’m kinda getting back to my usual skepticism.

Dantos
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Dantos

I guess it would depend if he was a patron or not, quests reset in 8 hours with patron, 3 days without, if im remembering that correctly.

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BDJ

If you are going back and clearing every quest in the game you have done very 3 days, you should probably be taking a break or doing something semi-productive.

A buck gets ten that he had plenty of to do, but they wouldn’t net him the insane exp he was getting, hence the correct banning.

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kidwithknife

Not only that, but if he’s not a patron then he doesn’t have free teleports and thus isn’t questing as fast as a patron would. On paper it’s possible that he was playing so much and so efficiently that he’d exhausted all his options for exp as a non-patron, but it’s tough for me to believe that such a thing would actually happen. Not many people would be that fanatically devoted to a game and not pony up for patron status.

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Geoffrey Smith

I’ll wait till I hear from Funcom as well on this. Let’s just say I don’t exactly give full credit to reddit posts alone on this.

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kidwithknife

I tend to think the same way. Hopefully it’s bullshit. I dunno though, the Reddit posts are unusually civil for exploiters being assholes.

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Geoffrey Smith

You don’t need to be an asshole to exploit a bug.

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kidwithknife

It’s been my experience that while it’s possible for a non-asshole to exploit a bug, in actual practice exploiters are almost always assholes.

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Phubarrh

Imagine if they applied this to Hecklers in Anarchy Online…

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Castagere Shaikura

Half the player base would quit.

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Melissa McDonald

This is kind of incomprehensible. Just imagine if (insert MMO name here) had such a policy…

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ihatevnecks

I’ve tried to get into this game a few times over the last week and… bleh. I think at this point I’d rather just let TSW die a quiet death than this wheezing atrocity.

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Jeremy

You got Funcommed.

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Melissa McDonald

wish I could +10 this

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Jeronimo Collares

Funcon? no, thanks!

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Castagere Shaikura

Just wait and see what happens with this game on steam.

Eleziel
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Eleziel

Probably an incredible amount of negative reviews from returning players once the game can be reviewed again (they were scumbags and turned the TSW page into SWL and kept the reviews which are now closed)

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ogged451

Yeah, my popcorn is waiting for that show.

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smulb

this is the beginning of the end for this game.

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Malcolm Swoboda

Probably hyperbolic.

But if the rumors that patrons are getting suspended and non-patrons are being banned are correct, then possibly not.

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BalsBigBrother

Some folks on reddit have said they are patron / gm and were permabanned so it is not exactly clear cut and this whole thing is a muddy puddle of inconsistency (at least with the information we have at this point).

wpDiscuz