DC Universe Online is releasing its stat rebalance with its next major patch

No one likes seeing numbers go down in an MMO. You work really hard to make sure your attack power goes as high as possible, and then suddenly one day you log in and find out that it’s lower than it used to be. That’s one of the changes coming with DC Universe Online’s most recent pass on stat revisions. However, that’s no need to be worried, as your actual output will not change. You may have 10% less attack power, but everything is scaled down by the same 10% to keep exponential stat scaling under control. So while it means a smaller number, it won’t affect your performance.

The most recent stat update also goes into making individual healer skills more effective, so healing feels less like a matter of spamming and more like an act of balance. Controllers have also had their power regeneration numbers buffed, so that will help that role produce a bit more of an impact. If you can’t wait to try this out for yourself, the good news is that it’s going live with game update 73 within the next few weeks as developers fine-tune the change. So it won’t be tomorrow, but it will be soon. (Whether or not it will hit in time for our current Choose My Adventure run is another matter altogether.)

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4 Comments on "DC Universe Online is releasing its stat rebalance with its next major patch"

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I expect lots of sturm und drang over this, but I’m willing to wait and see how it all plays out.

Dug From The Earth

Wake me up when they do a graphic engine upgrade.


Jack Emmert in action lol..


They did this about a year ago as well, before Emmert was there. Because DCUO levels end at 30, they’ve started to squish stats just before adding in a new top tier in order to pad out the mid tiers.