Chronicles of Elyria’s tribes will possess combat specialties

The tribes parade is still ongoing over at Chronicles of Elyria, as the fans aren’t running out of questions and the developers aren’t running out of patience in answering them.

One point that the team emphasized this week is that there won’t be a “jack of all trades” race that will be able to do everything well; players will need to weigh the pros and cons of each tribe before committing. Tribes even have combat specialties, so to become more well-rounded and skilled, characters are advised to travel to the different tribal homelands to learn from what they have to offer.

Give the new tribes Q&A a watch after the break!

Source: YouTube
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

2 Comments on "Chronicles of Elyria’s tribes will possess combat specialties"

Subscribe to:
Sort by:   newest | oldest | most liked
Loyheta
Reader
Kickstarter Donor
Loyheta

Well I hope I’ll be able to do my crafts and live in my kingdom without too much running around. :S

miol
Reader
miol

Guys, you’ll never finish this game, if you want so many features! Now even wanting Assassin’s Creed type of parcour movement (even moving from branch to branch) for only one tribe? That alone will take up so much dev time/ressources!

wpDiscuz