Grim Dawn has begun public testing of its unnamed expansion

    
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Back in January, ARPG Grim Dawn announced a formal expansion coming our way in the first half of 2017 — at the time, we guessed summer, and hey, now it’s summer! And it appears the team isn’t too far behind its estimate as it revealed today that “testing has officially begun on the expansion.”

“What this means is that people outside of the dev team are seeing the expansion’s content/additions for the first time and providing us with bug reports and feedback. This is a critical step in the development process as we strive to clear out major issues/concerns before the expansion is released to the general public. At this time, the playtesters have access to roughly 50% of the expansion’s content and the leveling experience for the Necromancer and Inquisitor masteries. There’s still much to do and much to be tested, but so far things are going smoothly. We are nearing the end of the line!”

Crate Entertainment’s post is otherwise slim on details like names and dates, but the studio does note that the expansion will include 63 “monster infrequents,” which are basically rare drops.

“First, new Monster Infrequents no longer have a ‘common’ version,” Crate explains. “Instead, they have a lower overall chance of dropping a Monster Infrequent, but whenever one drops, it is always the ‘rare’ variety. Secondly, almost every Monster Infrequent will have two variants. This way not only is there more awesome loot to hunt for, but we can cover more playstyles. Lastly, almost every monster introduced in the expansion will have some kind of Monster Infrequent, even many of the bosses.”

The game has sold a million copies since its 2016 launch, so that’s a million of you anxiously awaiting the new stuff!

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