LawBreakers player numbers are below the top 100 for Steam games

Launches are vital to a new game. LawBreakers appears to be having some issues with its launch, and unfortunately they’re not the sort that can be patched away. The game’s peak concurrent users from launch on Steam appear to have topped out around 3,000 players, well outside of Steam’s top 100 games played and far below its (already rather low) 7,500 player peak during its first open beta.

This is a pretty significant hurdle to overcome; for a title relying heavily on exposure and other players, lacking that initial burst of visibility for new players to come check things out can cripple a game out of the gate. That gets even worse when you consider that the game is not free-to-play and thus requires an initial investment, which means that anyone looking into the game would first want to know if people are playing. Of course, none of this takes into account the console community, which might be far more robust; it’s just that the numbers on the PC do not look good despite positive reviews.

Source: GitHyp via VG24/7
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25 Comments on "LawBreakers player numbers are below the top 100 for Steam games"

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Sorenthaz

Cliffy B hasn’t been known on PC games for a long while now. Anyone who’s had an Xbox 360 or paid any remote attention to general gaming news over the past decade will likely recognize him as the big name behind Gears of War; and shooters tend to fare much better on consoles than the PC in general.

It also doesn’t help that there was very little advertisement/buzz generated for the game, and Nexon is tied as a name backing it.

Game will probably be able to grow over time but if the game steadily keeps getting called ‘dead on arrival’ with everyone reporting about how few people are playing it, it’s going to do nothing but give the game a bad rep and dissuade people from playing it, basically creating a destructive self-fulfilling prophecy.

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primal

The game is nothing special and brokengamezHD has it right, there’s nothing special about it to pull people away from the games there already playing

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Sorenthaz

It’s fast-paced, gets you into the action faster than Overwatch/Paladins, and never loses that momentum throughout.

It doesn’t do anything drastically new, but it does enough to where I think it’s a fun alternative to others. But the $30 entry wall is too much for most folks who already have Overwatch, or are playing other free games, and yeah it doesn’t have enough difference to grab people unless they specifically want faster action. And let’s be real – the majority of people who play shooters are too slow to move and react so this game won’t be for them.

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Xijit

I played the beta & it sucked ass … Total imbalance on a fundamental level & the game design just wasn’t any fun.

I can’t stand twitch shooters & apparently not a lot of other players are that into them anymore either.

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Crowe

Yup, I’m in agreement with you. My biggest two issues were the speed (I saw it as less strategic and more adrenaline-focused) and the class imbalances. So instead of slowing it down to allow for strategy, they sped it up. Maybe I’d like that if I was in my teens but I get a lot more out of planning/preparing these days.

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Xijit

Once that report came out that Adderall abuse was pandemic in the “pro” level esport leagues, all of the twitch based game designs out there suddenly made a whole lot of sence.

…. Sadly I ran into that first hand a couple months after that with a guy in my BDO guild that ended up tearing the guild apart with drama because he would pop adderall and grind for like 16 hours a day, non stop, then harass casual guild members who just wanted to run trade missions and craft because they wouldn’t keep up in levels.

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Danny Smith

When they are going for the cringe route by marketing it as “woke AF” and they are yet another hero shooter they have a strange brundlefly of Wildstars nonemedy humour and battlebornes “who was asking for this” tardy to the party nature.
This is going to be a burning dumpster fire.

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mysecretid

Exactly this. It doesn’t seem to be offering anything I can’t get elsewhere, and the days of simple online shooters appears to be past, besides.

There are other online shooter games now which offer more in their gameplay than mere competitive pew-pew (e.g. Destiny, The Division)

Even it’s most superficially similar competitor, Overwatch, brings more to the party in terms of what you can do in-game, and Overwatch is already wildly popular with shooter gamers, besides.

As you say, not many gamers seemed to be asking for something like LawBreakers, so why would those gamers clear a space in their gaming time to play it?

Speaking only for myself, I wouldn’t play LawBreakers even if it were given to me for free — not because I have anything against the game (I honestly don’t), but because I already have games I like better to fill up the pew-pew portion of my available gaming time.

My opinions only, of course,

Cheers,

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Jack Pipsam

Meanwhile 9,184 people are playing Age of Empires 2: HD Edition, (original game release date, September 1999)
( ͡° ͜ʖ ͡°)

This truly will be the new Battleborn.

pepperzine
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pepperzine

I love age empires 2! Up that number by one cause I think I’m going to buy it now that you reminded me it exists!

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Armsbend

They’ve been doing updates and new content for a few years now. It is well supported by MS believe it or not.

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Melissa McDonald

Maybe because it’s an Overwatch clone? I liked the promo vids but I already don’t care for OW, so playing a clone of it isn’t on my agenda.

Steely Bob
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Steely Bob

I installed the beta and watched a few tutorial vids and then never actually played the game and uninstalled. way too twitchy for me, and I even like overwatch.

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Droniac

Probably because Lawbreakers is a twitch arena FPS, while Overwatch is neither of those things.

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thickenergy

From what I can tell, the console numbers are almost always better for games that are on both PC and console. PC players have an embarrassment of riches. Even if I like a game it is competing with not only many other games in the same genre that I like but dozens and dozens of other games period. The choices for console players are incredibly limited compared to PC which tends to funnel players into the games that are available.

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Dug From The Earth

I think my son had it dead on when it comes to this game. He said,

“Lawbreakers seems like a game that would be super fun right now but as months go by it was just get annoying to play with how good people would get.”

I think thats very accurate for me at least. Its keeping me from playing, let alone buying the game, because I know it will very quickly turn into this.

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Droniac

Lawbreakers does have decent matchmaking, so if it had a decently sized player base, even just at Dirty Bomb (3-4k) level, that wouldn’t be an issue. It’s not an issue in Overwatch either even though a Grandmaster level player would solo teams at Gold level quite easily.

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Tobasco da Gama

Overwatch is strangling the resurgence of arena shooters in its crib, I think.

Richard de Leon III
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Richard de Leon III

Not surprising considering WoW did the same thing to the MMO genre.

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Droniac

Huh?

You mean when WoW released and that exploded the genre with hundreds/thousands of other MMOs that nearly all made a shitload of money? When Guild Wars, Lineage 2 and EverQuest 2 were surviving just fine releasing right beside WoW? New MMOs had no issues getting players in 2004/2005, at all…

Richard de Leon III
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Richard de Leon III

But most were too similar to WoW, very few experimental MMOs. Innovation was few and far between. Not to mention the stigma of being considered unsuccessful if you didnt have WoW’s sub numbers.

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Droniac

Innovation is usually iterative in games. And heavy innovation hasn’t worked at all for shooters since the very early 2000s. All the popular FPS over the past 15+ years, Overwatch and DayZ included, have been iterations on existing formulas.

By those standards, Lawbreakers actually isn’t less innovative than the norm at all. Its mixture of many movement styles in one game is very innovative, although Quake Champions happens to have stumbled on the same innovation.

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A Dad Supreme

” That gets even worse when you consider that the game is not free-to-play and thus requires an initial investment, which means that anyone looking into the game would first want to know if people are playing. “
=======
Meh.

They ALL end up in the F2P bin eventually so I don’t think it matters anymore. They’ll probably just push up the ‘conversion’ date ahead of schedule, then break out the lockboxes.

That’s the industry nowadays, so this doesn’t seem all that troubling… or even unusual. In fact, I’d be surprised if they didn’t flip.

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Danny Smith

b-but Randy Bo Bandy said thats only for failures!

oh.

hurbster
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hurbster

Randy says a lot of things….

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