H1Z1: King of the Kill is due for a major combat upgrade

Did you forget H1Z1 is still in early access? We did not! The King of the Kill half in particular is still getting heavy updates rolled out to the PTS, including the combat-centric one profiled in Daybreak’s most recent producer’s letter.

“The Combat Update improves many facets of the game to provide the best combat experience yet, spanning from how your character responds to your inputs, to shooting mechanics, all the way down to the specifics of where each weapon excels in a gunfight,” Daybreak says. Beyond combat, this update includes some new Points of Interest on the map, and revisions to game pacing. We will be testing this update in phases, starting with a focus on ‘solos.’ Once we’re satisfied that we’ve gotten the feedback we need for solos, we’ll announce the next phase of testing.”

Expect huge changes and additions in the form of weapon ballistics, recoil, animations, the firing reticle, retuned weapon range, shinier rifles, the new dynamic camera, more responsive player movement, improvements to thrown weapons, a ton of new points of interest, bleed mechanic tweaks, vehicle buffs, and functional footwear. I am not making that up.

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6 Comments on "H1Z1: King of the Kill is due for a major combat upgrade"

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Rabidwargamer

Very anecdotal evidence, but every streamer I follow that played H1Z1 has switched to PUBG.

Polyanna
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Polyanna

The Combat Update improves many facets of the game to provide the best combat experience yet, spanning from how your character responds to your inputs, to shooting mechanics, all the way down to the specifics of where each weapon excels in a gunfight.

Seriously? I guess someone recycled the sticky note that was up on the wall at the office reminding everyone to never use those initials for naming a major patch again.

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A Dad Supreme

“Did you forget H1Z1 is still in early access? “
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I honestly did.

How long has it been now? It seems like it was in EA since Landmark.

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Sally Bowls

The game was originally released on Steam as an early access title on January 15, 2015. At release, the game suffered from severe technical issues. Players reported that they could not login to their account or enter any active server. Framerate issues, lack of voice chat and AI problems were also reported. A new bug, which made all servers go offline, was also introduced to the game after the developer released a patch to fix other problems. Despite the unstable launch, John Smedley, CEO of Daybreak Game Company, announced that the game had sold over a million copies by March 2015.

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A Dad Supreme

Wow.

Two years of EA.

And it still sold over a million copies without officially having “launched”, lol.

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Armsbend

It is falling off of everyone’s radar like a rock in water – because of Battlegrounds. without H1Z1 Daybreak is almost out of cards.

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