PlayerUnknown’s Battlegrounds tops Steam concurrency, drawing from CS:GO’s playerbase

Remember a few weeks back when PlayerUnknown’s Battlegrounds took League of Legends to town on Twitch, beating Riot’s giant for eyeball share on the platform during the Dota 2 tourney for the first time ever? Twitch is apparently not the only place the game is kicking butt and taking names: It’s now surpassed Dota 2’s concurrency numbers on Steam, putting it at #1 – an unheard of feat for a non-Valve video game.

Bluehole creative director Brendan “PlayerUnknown” Greene himself tweeted on Saturday when PUBG broke the 800,000 concurrent players threshold, but the game kept climbing, eventually peaking at 878K to Dota 2’s 843K on Sunday.

SteamSpy’s Sergey Galyonkin had been tracking the game’s meteoric rise in preparation for the new record, pointing out that PUBG is actually pulling heavily from CS:GO to get those numbers. “It’s not surprising: if you like CS:GO there is a chance you’ll like PUBG,” SteamSpy opines. “If you DON’T like Payday 2 but like shooters, PUBG is appealing.”

The game has been making SuperData’s top 10 list for revenue for the last several months. Overseas, Tencent attempted to buy out Bluehole Studio but was rebuffed, so it merely purchased a stake in the company, while Black Desert showrunner and Korean conglom Kakao recently inked a deal to publish the game in Korea.

Source: GIbiz, SteamSpy
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22 Comments on "PlayerUnknown’s Battlegrounds tops Steam concurrency, drawing from CS:GO’s playerbase"

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Modrain

I don’t know why other people play the game, but I certainly don’t play it because I like shooters. More than once, I have never even shot a single bullet in a whole game, not necessarily due to a premature death, but just because there’s more than just shooting in the game. When my team wins, it’s usually with 4~5 kills on average? Teamplay, positionning, awareness, luck in loots and how/where the play area is reducing itself seems much stronger factors than the ability to click on the right pixel. The goal is to survive, not to kill players, killing is just a mean to an end.

Mewmew
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Mewmew

The game is banning people for honking horns in the background during streams :P To me this seems a bit ridiculous. Horn honking may be silly, it may be a bit annoying, but to ban people for doing so is overkill. All the stuff people constantly get away with or get warnings for and they get banned for horn honking? Why don’t they remove honking horns from the game? Why do they add working horns to cars and then ban people for honking them at the wrong times? To me this shows absolute ridiculousness from the people running the game. Remove the horns, stop them from being able to be honked as much, or well, anything other than put horn honking in the game and then ban people who honk them during someones stream.

““If you DON’T like Payday 2 but like shooters, PUBG is appealing.””

I don’t get it, is it supposed to be a shot at Payday 2 for some reason? And if so why? Payday 2 is a much different game than this, it sort of doesn’t make sense to me why they’d specifically pick that one to poo on?

Oh wait I see, that’s a SteamSpy writer’s personal quote pooing on it. There are a number of actual good co-op shooters done right, even if Payday 2 isn’t high on that list. Though a lot of people seem to be enjoying it daily too, I don’t quite get the whole context of him disrespecting it and all as that’s not a person I follow. Maybe it makes sense to other people I guess.

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Robert Mann

Meh, the PvP trash talk people are everywhere… so all these games have failed at their one purpose to me (keeping the trolls, jerks, etc. away from my play time.) I mean, I can enjoy a shooter on occasion, but that is the primary function of concern to me.

I suppose that it thins the swarm, though. Sadly not enough for my ignore list limits.

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Alex Js.

No surprises that it is beating even top Valve’s games… PUBGs provides much more solo-friendly gameplay (especially compared to Dota) where nobody would ever call you out for “poor performance” (well, as long as you stick to solo mode). Plus I don’t think Valve even cares about the popularity of their own games – GabeN will be swimming in $$$ as long as the Steam itself will continue to stay popular. Which is kind of sad from a gamer’s PoV (I used to be a HUGE fan of TF2) but I’d probably do the same if I were Valve’s owner.

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kgptzac

This game is terrible for solo players… are we even talking about the same game here? A lot of the fun derived in this game is from effective coordinating with your squad mates. Playing solo in this game is basically just feeding your enemies (all 99 of them). It’s already frustrating enough in a squad to deal with bullets coming from random direction, and I’d consider solo playing this game a bad form of masochism.

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Armsbend

Bought my copy today in fact.

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Sray

Honestly, I’ve been thinking long and hard about grabbing it for myself. It just looks like a lot of brain dead fun. Probably going to wait until they’ve fully released -unless there’s a ridiculous sale of course- because I’m just burnt out on early access games now.

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Sally Bowls

I did not agree with the opinion on the other articles that five bazillion people are playing this but it won’t affect MMOs. It’s not a direct competitor; the overlap is not near 100%. But IMO this or Destiny 2 have to have a non-trivial impact.

deekay_plus
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deekay_plus

heresy!

Zander
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Zander

Funny you posted. Jim had something to say about it. Those who know him will have a good laugh.

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Dread Quixadhal

So, does this game have *ANY* new features that haven’t been in every other FPS game for years? Or is it just the current shiny graphics king for those who care about the nose hair counts of their kills?

The last FPS game I enjoyed was Battlefield 1942, because it offered the new-at-the-time mechanic of vehicles with multiple positions (driver, gunner, etc).

Prior to that, Unreal Tournament offered two attack styles for your weapon via left and right mouse buttons, and a few clever combo attacks (shock orb explosion, for example).

Jet packs in Tribes 2 were fun, briefly. And then, you’re back in the original FPS territory of Quake and Doom.

Do we really need any more FPS games that don’t offer anything NEW?

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Sray

It offers the new thing to first person shooter games of not being a first person shooter: by default it’s played in third person, with cover mechanics also in play. Particularly for a game where stealth is often a huge factor, this creates an entirely new kind of challenge, as players are able to see around corners and other such things that the first person perspective cuts off.

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Rottenrotny

Oh boy! Another multiplayer death match game! I was wondering when we’d get another.

Mewmew
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Mewmew

Considering it’s popularity, it’s weird to bash it in this manner. I may not like it, you may not like it, but quite a lot of people seem to be enjoying it. I guess mainly because it’s 3rd person so that really is a change for this type of game.

I have pretty much no interest in playing a game like this but I can see how people who would are getting something fun that they enjoy. This is the type of game we should send most of those PvP pro people to who argue how bad-a** they are for spending all day in an MMORPG and ganking newbies. A game like this that takes actual skill to kill others and not just time spent online (which does help of course in learning the game, but it’s a mostly skill based PvP game unlike most MMORPGs which so many PKers brag about how tough they are for killing people in).

Anyway if you’re going to poke fun at a game that’s yet another of this type, you should do so on one that isn’t quite so popular. Obviously we really could have used one of this type considering how many people got it and are playing it, even if “we” means other gamers and the gaming community as a whole and doesn’t actually include you or I.

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Sray

PUBG actually repeated this again this morning at about 8am PST: today’s peak number is just over 800k whule DoTA’s is at about 790k. Very high concurrency across the board it with many games showing higher than normal numbers.

deekay_plus
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deekay_plus

in other valve news, half life 3 (and l4d 3) are officially dead. we kind of knew this due to the very visible departures of teh studio’s entire roster of writing talent this year, but with the leak of the hl3 script, an anonymous but verified valve staffer confirmed their deaths (and the death of valve as we once knew them).

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shear

Yeah but Valve makes so much money off Steam they couldn’t care less. Can’t even blame them making games is expensive and risky, better to just take a cut from sales.

deekay_plus
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deekay_plus

funny thing for years they talked up their culture of being free to work on what they wish, and apparently what most of them wish is to slack off on low hanging fruit like a fucking dota card game and shitty hat economies.

it’s no wonder so much talent has left in the past few years as the message becomes clear – valve is not a company that innovates anymore.

oldandgrumpy
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oldandgrumpy

and what happens to fat and lazy companies in the long run :)

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Sally Bowls

Rather, Valve does not innovate on game development anymore. Whether it is a paid repository for formerly free addons or skins-as-gambling-currency, they have been innovating and pushing boundaries.

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Ket Viliano

Financialization has come to the video game industry.

deekay_plus
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deekay_plus

ha i suppose you’re right. it’s incredibly cynical observation but it’s on point. good on you.

wpDiscuz