Digital Extremes announces retro permadeath MMO ‘Survived By’

Warframe developer Digital Extremes just announced that it’s partnered with Human Head Studios for a new MMO “roguelite” with a pixel-art style. It’s called Survived By, and the teams are describing it as a “retro-style free-to-play MMO in which up to 100 players fight side-by-side in a bullet hell-style battle where permadeath is just the beginning.” Here are some of the promised features:

MMORPG With Up To 100 Player Battles: Survived By is a massively multiplayer online role-playing game played with up to 100 players. Dodge bullets, slaughter hordes of Chimera, and level up while crafting the best gear and weapons. Be careful though, once you die… it’s almost game over.
Permadeath Is Just The Beginning: Unlike traditional roguelikes, players regenerate health, survive longer, and don’t need to dodge everything to stay alive. But every time a player dies, they lose almost everything. They’re survived by a new descendant who carries a small part of their legacy with them.
Bullet Hell Ballistics: Players craft and wield increasing deadly weapons that can provide tactical options tailored to the character class they select. They’ll arm themselves with a combination of magic, steel, and special abilities to fend off enemies while artfully skirting their damaging spray.
Craft Weapons to Slay the Hordes: Players craft and wield powerful projectile weapons as they confront an array of Beasts (hostile and aggressive creatures), Infernals (fiery forces of indiscriminate destruction), Furies (invasive nightmares that corrupt anything they touch), Spirits (natural disasters made manifest), and more on their journey.
Fair Free-To-Play Model: Survived By is designed as a fair free-to-play game. Every item in the game can be earned for free without paying.

Closed alpha signups are underway, and DE will be showing the game at PAX this weekend. The ensuing argument over whether a 100-man game constitutes an MMORPG will occur in the comments below.

Source: Press release, official site
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11 Comments on "Digital Extremes announces retro permadeath MMO ‘Survived By’"

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Armsman

So…6 months from launch to sunset then…? ;)

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Veldan

optimist

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Dug From The Earth

Wow… its basically this game

http://store.steampowered.com/app/200210/Realm_of_the_Mad_God/

Realm of the Mad God

Only a bit more “modern” if thats possible for a pixel game.

I dont forsee the active player base being very large for this. I dont have any research or data to show it, but my view from talking with most of the people I game with, is that perma death in an mmo = no thanks. I know there is a crowd out there who is all for this sorta thing, but im willing to bet its pretty small.

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thickenergy

Permadeath is a big part of roguelikes. So maybe it will do okay with the big roguelike players. There’s so many games in that genre available right now though, it may just get lost. Like tears in rain.

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Tobasco da Gama

Yeah, RotMG was my first thought as well. Except this looks slower and less frenetic, which was the whole appeal.

I like the “descendant” idea for permadeath games, though, which isn’t something did AFAICR.

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Kala Mona

Man, this title is pretty hard to google to.

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Oleg Chebeneev

Everything looks too fast and arcade-ish. I love hardcore roguelike games but this game doesnt really excite me. Im pretty sure roleplay part will be severely cut in favor of fast action. And I dont know what they mean by permadeath is just a beginning. If you dont start all over, its not permadeath.

camren_rooke
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camren_rooke

Those pics don’t look too bullet-hellish and I kinda liked Realm of the Mad God.

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thickenergy

Sounds a lot like ‘Realm of the Mad God’, but with additional rpg features. Although I think the pixel style of RotMG is more appealing.

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Veldan

– F2P
– permadeath
– graphics from 1995

What could possibly go wrong?

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Fenryr Grey

paying by the minute for premium features.

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