PlayerUnknown’s Battlegrounds passes 10M sold

This year’s online juggernaut is not, surprisingly enough, anything made by Valve, Blizzard, or Riot, but instead one stemmed from the mind of a modder. Of course, we are speaking of PlayerUnknown’s Battlegrounds, the multiplayer battle royal that’s started to edge out contemporaries like H1Z1.

For proof of just how big and massively popular this title is, consider that since its launch on Steam early access in late May this year, PlayerUnknown’s Battlegrounds sold an astounding 10 million units to trigger-happy gamers. And those games are being put to good use, with a peak concurrency of 970,000 set during Gamescom last month.

PUBG is set to launch on PC and arrive on Xbox One game preview later this year. Curious what this game is about and why it’s sweeping the PC landscape? We’ve got an informative video to share with you about that after the break.

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29 Comments on "PlayerUnknown’s Battlegrounds passes 10M sold"

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Mewmew
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Mewmew

H1Z1 is actually in a panic because of this game (if you check out their news you see them writing about it and why they feel they’re “better”). They are frantically trying to change up their game now, trying to make it far more “fast paced” which is really going away from it’s roots being that it was supposed to be survival and building etc.

RIP Daybreak.

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Melissa McDonald

…..aaaand this is why every MMO is built around PvP now. The MMO as we know it may be forever changed, and no longer because of WoW.

I think it’s time to start drinking heavily.

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Ket Viliano

May I suggest a Scotch?
Single malt, Speyside, no peat, no rocks.

Mewmew
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Mewmew

Um no, it’s very very far from every MMO being built around PvP. This is just an online shooter. They have rights to exist too. There actually are far far less of them and that’s why when one takes off it gets so many players, there are less of them out there to split the base up.

This is so much different than a MMORPG anyway, and it’s really what PvP *should* be. This is skill based PvP, not the junk PvP they put in MMORPGs where the one who sits on their butt the longest on their PC is the winner by default, or the pay to win PvP of so many mobile titles.

Speaking of which, when I say it’s far from every MMO being built around PvP, I mean on the PC. On mobile they put PvP in almost everything. It’s part of the whole pay to win strategy of their games. They need people to be able to “win” and if it’s not competitive than people don’t have to pay thousands to beat each other. PvP in mobile is usually lazy and uninspired and a way to try to make a game without much content seem as if it has more. And everybody wants to try to make a PvP game on mobile because those are the big winners when it comes to whales paying way too much money into them.

I’m burnt out on mobile PvP pay to win though. I’m not saying I’ll never play them again, but I’m done pumping much money into them. I hope. I have a hard time controlling myself, I’m one of those people with a problem there that spends more than they have and fills up credit cards one after another buying on these things :( This includes games across both mobile and PC. But now I’m getting off base :D

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Melissa McDonald

My point is that devs see a million people playing a game, and think to themselves, “That’s what people want in OUR game too”…

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Sally Bowls

PvP in mobile is usually lazy and uninspired and a way to try to make a game without much content seem as if it has more. And everybody wants to try to make a PvP game on mobile because those are the big winners when it comes to whales paying way too much money into them.

I would delete the two on mobile qualifiers in that.

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Armsbend

PVP games being intensely popular is nothing new though.

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Sally Bowls

the multiplayer battle royal that’s started to edge out contemporaries like H1Z1.
… sold an astounding 10 million units

/chuckle

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Raimo Kangasniemi

I am a terrible snob, but I could never make myself play this game just because of it’s name.

That of course only tells about me, not the game or its maker.

But… It’s not like a more… traditional name would have hurt the sales…

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Ket Viliano

Yea, probably, but this guy Playerunknown has apparently been making ARMA battle royale mods for years, this game is just where he is at with his current iteration on a new and much better engine.

It’s not like he has a corporate publisher to tell him to make up a better name.

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Raimo Kangasniemi

‘Brendan Greene’s Battlegrounds’ would sound better to me, but that’s me being a snob. ;)

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Armsbend

Close your eyes and imagine a generic name every developer uses. Shooter-Men 4: The Exiled.

there

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Raimo Kangasniemi

The embarrassing thing is that I would be quite ok with a generic name like that… ‘Unknown Heroes: Battlegrounds” or some such.

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Ket Viliano

PlayerUnknown’s Shooty McShootface.

Better?

:P

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Raimo Kangasniemi

Well… not really. That name was a joke gone wrong in my books. Polar exploration ships should be taken seriously… like online games. ;)

Terror and Erebus – now those were grand names for polar exploration ships and I would have played along with that kind of joke. It would have had style.

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Armsbend

10M for an indie is an incredible accomplishment. Kicking H1Z1, Daybreak, off the hill (get it?) is a service to everyone – not just fans of shooters.

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Rees Racer

When I sometimes spend several minutes contemplating one turn for my squad in XCOM, I’m afraid I just don’t have the disposition for “PLUNKBAT”, despite it’s somewhat slower pace among PvP shooters. It’s been at the top of my (very lengthy) Steam wishlist for months, but I feel I’ve been trying to talk myself into liking the game by watching more Twitch streams, YouTube tutorials etc. At some point I have to recognise that despite its popularity, this is likely not the game for me.

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Armsbend

At $30 it is worth the investment to see imho.

cmdr_cotic
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cmdr_cotic

Watched Mack’s review and was surprised to see they have microtransactions despite saying they wouldn’t and even more so considering they’ve sold 10M copies of an early access game. £2.50 for a crate key…. lol

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silverlock

I like this one better. Honest Game Trailer

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Sray

I got it over the weekend, despite swearing off early access games, and I have to say it’s quite fun, and I’m not a big fan of PVP games. There’s still things that are really needed, like vaulting over obstacles and a kill cam for solo mode (both apparently on the way), but overall it’s in fairly decent shape.

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Darthbawl

Quite a few Twitch streamers are starting to get annoyed at stuff with this game, not all are the fault of the game though. Bugs, constant changes to the item spawns, stream sniping (Twitch specific issue, not the fault of the game), dbags + possible cheating (possibly lag related and feels like cheating but might not be).

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Armsbend

I’m sure new game modes are incoming. Who gives a poopy what streamers want? It is their goddamned “careers” this game has made. Maybe visa versa but I’ll take the egg. Screw them.

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Modrain

Wait, there are people complaining about the random items spawns? Just, why. What would even be the point of having wide explorable map(s) if you knew precisely where to find what you want.

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Darthbawl

From what I can gather, it’s about the drop rates/distribution of drops that is the issue. The RNG I guess.

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BalsBigBrother

I watch a few folks who stream this regularly and they all seem to have a lot of fun, especially when they do custom games with viewers. To be fair they are fun to watch too and can pull up some really funny situations

I keep thinking I should give it a try but then I see the streamers shooting things I can’t even see so I don’t think it would end well for me.

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Armsbend

PvEers put waaaaaaaay to much pressure on themselves to be good at video games. Who cares how you do? Just jump in and have fun. Don’t worry about your K/D it doesn’t matter. We are not pros.

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thickenergy

Yeah, it’s one of the few games for which I regularly watch videos of play. Usually from Jackfrags. I find it entertaining to watch but it’s not a game I have any desire to play myself. I dig the Battle Royale premise but I get too much joy from short to mid range engagements where I can knife people or use my sidearm.

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Sray

I hope that as they get closer to launch they’ll bring in an Overwatch style ranking system that will separate the hotshots from the crappy players like me. And I think that the game needs to do something with player visibility, because except for the times when I’m literally in punching distance of an opponent, I cannot see where I’m getting shot from.

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