Secret World Legends’ raid update and Manhattan Exclusion zone are now live

Level 50 Secret World Legends folks, get ready to raid… again. Funcom’s just released the New York raid to the relaunched and retooled MMO.

“The Manhattan Exclusion zone is now available for daring agents seeking thrills and danger! Also known as New York Raid or simply NYR, [it tasks you] with neutralizing big trouble in the Big Apple. In keeping with our commitment to allow everyone to experience Secret World Legends’ story, the raid features multiple difficulty levels so players of all backgrounds have an opportunity to defeat the Unutterable Lurker, the massive foe encountered at the end of the tutorial mission.”

Rewards include achievements, weapons, talismans, minipets, and outfits.

“Earning rewards from the raid does not require any keys nor tokens, but does have a timed lockout,” Funcom notes. “Patronage does not affect this lockout timer. Players are currently agitating against those cooldown timers; we covered that issue earlier today. Check out the trailer below!

Source: Official site, patch notes, press release
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31 Comments on "Secret World Legends’ raid update and Manhattan Exclusion zone are now live"

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Oleg Chebeneev

Did Funcom say when new content that wasnt in TSW will launch?

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Malcolm Swoboda

Any hints are: Agent System Oct-Dec, ‘Dark Agartha’ maybe Oct-Dec, ‘Season 2’ early 2018. September is clearly the catch up to Tokyo (and therefore almost everything old).

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Paragon Lost

lol…. I expect it will be a while. They’re not done ringing as much money out of old content from players.

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ogged451

The New York raid drops a “Party Ghoul” pet now. Purple skin, party hat .. that’s enough new content for the rest of the year.

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xpsync

OGG it all makes sense now, with an attitude like that it’s no mystery why you can’t get ahead in SWL and why you are stuck with pug’s, one run is prolly enough for anyone.

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Jeff

not a specific date. BUT i think on their update road map it shows for late 2017 early 2018. I am going to assume that will definitely be 2018.

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Malcolm Swoboda

They have been a little more clear about ‘Dark Agartha’ being more late 2017 than early 2018, whatever it is.

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xpsync

This is going to be good!

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ogged451

Yes, PUG New York raid with a Ele/Pistol healer. So much fun.

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xpsync

The Cabal I’m in shouldn’t have a problem.

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Greaterdivinity

Cool, gear manager is back. One day when I’ve finally finished my grind for my main set I can potentially get set up with an off-set! Guess I should start working on some other weapons now though, given that I’ve capped out on experience for my sword/blood.

Now to hope the next patch will bring the barbershop back, and that you won’t need to spend aurum for something like a simple haircut. I just want to change my damn hairstyle -_-

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Malcolm Swoboda

I’d be okay with 1ks-10ks Marks to change appearance and a mix of Aurum (100s) and Marks (10ks) for more styles.

And go work on capstones and universal passives.

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Koshelkin

Even if you don’t use the weapon you can ultimately profit from both the capstone and the stats from the passives.

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Greaterdivinity

Yeah. I’m going to try out pistol since I’ve unlocked everything+ capstones for sword/blood and have all but the capstone for pistols unlocked. The issue is passives, and I don’t have any for pistols unlocked as I’m still working on finishing off blood.

Oh well, will see how a rank 1 epic pistol and abilities without passives (though I may unlock a few specific pistol passives before finishing blood) works for now, if it’s still rough then I’ll likely go back to sword until I level up my pistols/unlock enough passives to make it viable in Transylvania. Then it’s on to the 3 pip epic shotgun for a secondary that I’ve had sitting around in my bank for a while.

I just really don’t like “missing out” on the weapon specific experience as I’ve capped sword/blood out at 50 each, already -_-

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sophiskiai

Some good stuff with this patch – the gear manager is great, really intuitive and easy to use, with 5 slots available to start with and another 5 buyable for 1k MoF each. They’ve improved the way you get drops from Caches, you can buy the outift pieces that drop from the new Future-Tech Cache from the Cache Locksmith in Agartha for 3rd Age Fragments, and best of all this means you can preview the outfit pieces before deciding if you want them! Plus a whole load of adjusted and new clothing rewards for Elite dungeons.

It looks like Fist weapons have received a big nerf, which might make the meta a bit more varied.

I’ve already played the raid on Story mode and it felt… surprisingly mediocre. Less engaging than the dungeons, no lore, over so fast. My favourite bit about it was the ambient dialogue and closing cutscene from the NPCs we met in the tutorial. Rewards were nice though, three distillates adding up to 15500xp for about 10-15 minutes of gameplay (if you don’t include the queue time).

Queues are going to be a nightmare though, even with just 3 Elite tiers for the Raid rather than the full 10, and even after they fix the lockout timer. I think Funcom have made so many bad decisions when it comes to the endgame group content:
* DPS gear being so much easier to level with, and the way gear progression works, means a shortage of people with decent tank and healer gear.
* The combination of dungeon keys and splitting Elite dungeons into 10 different levels spreads the tanks and healers that are queuing very thin.
* Even when you do get a tank, I’m seeing lots of complaints that the way tank damage scales linearly at high levels while DPS damage scales multiplicatively (due to crit glyphs & crit power glyphs) often makes it difficult for tanks to hold aggro.
* The shiny new gear that drops from Raids and higher Elite levels isn’t nearly as rewarding as it should be, because the gear progression system means it’ll be weeks or months before they can be levelled up to match existing gear.

The problem I’m now encountering with the gear progression is how painfully slow it is to level once you hit orange, which for me is killing my motivation to continue logging in except when there’s new content to play through :(

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Geoffrey Smith

Oooo, that’s what they meant by “New things for sale from Third Age Fragments”?….nice.

I have literally a couple of thousand of those cause, well…. I would get them all the time and the current items to buy for it were junk or things I had. (Twp pip epic gear? *fart noise*)

But if I can buy the actual lock box outfits with them…well thats different.

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wratts

Yeah, the cost and reward of orange gear is staggeringly bad. Short of using cache distillates, I’ve decided I’d rather spend those shards on fun stuff like my museum

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A Dad Supreme

Wish they’d boost up the museum rewards. I finished the New England wing and then saw you get something like a .061% chance to inflict 4 damage on mobs from New England only.

Seriously, that was like a slap in the face after spending that many marks.

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sophiskiai

The bonuses from separate wings add together and scale, so where finishing one wing gives you A% chance of B bonus damage on mobs displayed in that wing, finishing two wings gives you (2A plus a bit)% chance of (2B plus a bit) bonus damage on mobs displayed in either wing, and so on, so it does begin to become slightly worth it. But I like the museum more for the cool displays than the small bonus it gives :)

The bigger problem with the museum right now is that a bunch of the items (e.g. Glowing Scale) you need to upgrade wings are meant to drop from dungeon bosses, but nobody’s ever seen one of them drop in SWL! Maybe they’ll fix that sometime down the line, like they eventually fixed the drop of the Beating Draug Heart…

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Malcolm Swoboda

Honestly I decided I’m happy with Purple and will be especially pleased with Orange, this year. Have at it, grinders/hardcores/…whales. Currently I’m just filling out as many things I can to (3pip) max level Blues. I’ll get to Purple in time and I got those infusers for a couple Oranges later.

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Geoffrey Smith

I just can’t imagine getting anything past purple at this point. The grind for it is nutso. The way the numbers just shoot up IMMENSELY from blue to purple is crazy.

Short of infusers (obviously) I can’t figure out why someone would want to do that.

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Malcolm Swoboda

Nah its not so super hard if you started early to get to Orange, I gather. However, it may take some pretty good dedication and planning. Its the Reds that seem insane. A recent update just reduced the item exp to upgrade Reds though.

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Koshelkin

Your main way would be Dungeons(where the rewards slowly ramp up as your gear gets better), especially considering that you can start using your MoF for cache keys. Spending your daily MoF on Dungeon caches is a rather nice way to level your gear. Scenario is doing the same for glyphs and Lairs for Signets. The raid added a twice a week push to progress. You’ll get around 15k exp for your gear from the raid story mode.

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Tobasco da Gama

I’m really glad there’s a Story Mode for the raid, though I have to assume it won’t be soloable like a lot of the dungeons are.

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sophiskiai

I’ve soloed the first 7 dungeons in Story mode, and still wouldn’t want to try the raid on Story mode without at least 5 overgeared players as an absolute minimum!

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Malcolm Swoboda

Wow, 7! I can only do the first 3, maybe 4 (of current 8). But I’m still in just maxed Blues.

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Tobasco da Gama

Depends on your weapon set a bit. I’m using Chaos/Pistols, so I dip into a bunch of the tank skills from Chaos when I need to solo a dungeon. Works pretty well for most of the fights.

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Malcolm Swoboda

I’m using Chaos/Pistols too, actually. Both filled out (save for maximum AP capstones of course). I think I just need to get to Purple gear of better stat mixes, and I’ll get there eventually.

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Godson69

I signed in for the last time last night. I’ve realized how much I hate replaying the same content over again. The game has some of the best stories, but it loses a lot of that specialness when you have to replay it again. There is something missing in the game and I don’t know what it is. I’ve replayed other games by making alts many times and re-doing content and not felt like this. I hope those that are still playing the best of luck and hopefully you will get lots of fun from this reboot, I’m just not feeling it!

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connor_jones

Almost sorry to say that I mostly agree with you. SWL knocks it out of the park with their story crafting, world building, dark ambiance, and overall originality. That said, it does seem to be missing the proverbial ‘je ne sais quoi’. I’m up to the shadowy forest and although I’m still mostly enjoying it, I feel like the honeymoon is over and a bit of fatigue is starting to set in. And yeah, repeating all the same content (on top of SWL not being alt-friendly to begin with) is a big disincentive to create a new alt. Most likely I will finish playing through the available content then put my sub on hold and move to LOTRO which I’ve been meaning to try for ages.

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kidwithknife

There’s also a gear manager, finally; it’s more accessible than the BooBuilds mod IMO, but has a substantial drawback in that it has 5 build slots initially and requires you to pay marks of favor for subsequent slots. The price isn’t terribly high, but it’s still annoying. I suspect BooBuilds will remain popular.

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