ArcheAge recovers from server merges, re-activates housing

    
4
In the tumultuous annals of ArcheAge, this month’s server merge might be remembered most for… being pretty smooth, overall. As the team brought the new servers online, players noted that things weren’t quite as bad as expected. Kind of the opposite, in fact.

Trion Worlds did hold off on unlocking housing for a time while it worked out a few kinks with missing items that didn’t make the server jump. As of this writing, both North American and European realms have seen their housing restrictions unlocked, opening up the new realms for colonization.

The team said that it’s working on fixing some other problems: “There are also issues we’re still working on, such as not being able to move after being kicked by the AFK timer, your average guild gearscore dropping whenever a new member is added, and disappearing UCCs on Eanna.”

The server merge — or “evolution” as the studio preferred to label it — condensed 12 shards across North America and Europe down to only four realms.

Advertisement
Previous articleThe Daily Grind: When was the last time you played an MMO ‘wrong’?
Next articleDestiny 2: Console sales numbers, 1.2M concurrent, and future content

No posts to display

4 Comments
newest
oldest most liked
Inline Feedback
View all comments