Guild Wars 2 raids won’t be getting more difficulty options in Path of Fire ‘at this time’

    
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I fell into a burning fire of fire.
There are new forums for Guild Wars 2, which means that one of the first development posts can be another reminder that the developers at ArenaNet don’t want to make raids accessible. Indeed, a new post on the new forums states pretty firmly that there are no plans to make alternative difficulties. Anet’s Crystal Reid suggests that raids are intended to be about “skill.”

“We won’t be adding a different difficulty tier at this time. Raids need to continue to remain the most challenging content in the game, and they aren’t designed to be accessible by everyone from a skill perspective. Could they be more accessible from a ‘finding 9 other players to play with’ side? Sure. That isn’t always an easy problem to solve, and any solution would detract away from the team making more raid content. We’d love to get more content out to you guys faster really.”

The post goes on to address difficulty in the most recent wing, stating that the Mursaat Overseer difficulty is a bit too easy compared to what was planned and the team wants to bring out more raid content more quickly. So that’s good news for everyone who enjoys the raid difficulty and wants to be faced with more punishing mechanics and nerd-herding, and bad news for… well, anyone who really just wants to happily experience the game’s story and has no interest in raiding now or ever regardless of the supposed skill it requires. So not much will change, then.

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