Project Gorgon is ‘gearing up’ for a Steam launch, adds item context menus

When the history books go to record the development of Project Gorgon, they’re going to have to use terms like “ages” and “epochs” to describe the slow-burning process of this game’s creation. Still, our generation might live to see this indie MMORPG move out of alpha and into a broader market.

The team said late last month that it was hard at work “gearing up” for Project Gorgon’s Steam launch. Previously, it was stated that the Steam early access release would precede Gorgon’s official launch later this year.

The game’s late August patch revised the zone of Serbule Hills, added a poetry podium for oration, and made several changes to augmentation and transmutation. Coming soon, however, is an update to the user interface that will add much-needed context menus for items. Check it out after the break!

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15 Comments on "Project Gorgon is ‘gearing up’ for a Steam launch, adds item context menus"

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Tobasco da Gama

Heck yeah, I’m really excited to see some UI updates to this game.

Polyanna
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Polyanna

When this comes to Steam I will try it. I’ll even pay for it in an early access state, which I have not done for any other game ever, and would not do for any other MMO in the pipeline now that I know anything about.

From everything I have read it is a tiny little game made by a tiny little team, but if it can survive and thrive well enough to keep pursuing its modest goals, then it’s one of the few actually different and interesting new MMOs to come along in a very long time.

That’s something that deserves encouragement, and $$$, if those things can help in any way to make this game happen, and keep on happening.

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Duey Bear

Really excited whenever I see updates. The questing in this game is stimulating and fun.

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Chris Moss

Sooo excited to try this game again. Been awhile since I last played, but I enjoyed it ALOT

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Theodrax

I’ve never played the game but have been casually following the development process. I’m impressed that such a small team can put out a game of such scale. I’ll definitely give ita go once it’s released.

Leontes
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Leontes

Not sure putting this on Steam will turn out to be a good move. I do not really have a clear picture of what that entails, but generally I’m under the impression that (a) there are certain drawbacks for the devs and (b) if you don’t blow people’s minds you get buried under a mountain of negativity, that’s not gonna help…

So I wonder… Am I wrong?

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Oyjord Hansen

Have they fixed the inventory system yet? Throwing 10000 different crafting items at the player and expecting them to be stored in 1000 different chests all over the map wasn’t fun. I spent more time messing with my inventory than actually out adventuring.

drivendawn
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drivendawn

Yes they have addressed this in many ways. Two examples being more items be able to be stacked and in larger numbers. Also being able to access all storage chests from the serbule inn. I also imagine the new UI will help as well.

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Ryan

I remember playing the tutorial cave. Have they changed the big square over a mob when you target them ? Kills immersion. my opinion.

drivendawn
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drivendawn

There is no tutorial cave now. It has been replaced with an island instead with a starter dungeon and is a better experience. As for your question, no not yet but the new UI may change this as well.

drivendawn
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drivendawn

Awesome game, and the new UI will be up on a test server by the end of the month. This along with the graphics upgrade going forward will really help it’s early access launch on steam.

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Oleg Chebeneev

I remember MO PR’ing this game almost daily. Weird that we didnt hear about it for quite some time now.

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Sorenthaz

Because there’s not a whole lot to cover except for some things every month or so. It’s a two-person passion project with crowdsourcing funds going towards outsourcing art and whatnot, so it’s a slow/steady process at this point and they’ve just been largely focused on making sure it looks good for its first impressions on Steam.

’cause there’s almost guaranteed to be a truckton of people bitching about the graphics.

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Boom

Had fun in the times ive dabbled in this, wish them all the best for the future launches:)

Solaris
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Solaris

Unbelievably great MMO for a two person team.

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