The Daily Grind: What sort of content discourages you from projects in MMOs?

    
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Iconic or no, I just don't care.

Pretty soon, we’re getting the next tier of anima/zodiac/whatever weapons in Final Fantasy XIV. Every time those show up I find myself thinking that this time, this time I’m going to knuckle down and get this done. And each time a FATE grind kicks things off, and then I’m out. No thank you, see you again next expansion. That instantly and viciously kills my interest in the quest line each time around, and honestly I don’t know why; it’s not that I won’t do FATEs for other purposes, after all.

I’m not unique in this, but it’s also nice to know that I’m not the only one who has similar barriers. I know there are people who clocked out of crafting quests in World of Warcraft: Legion because those quests require dungeon running, and these are people who generally are happy to run dungeons and craft. Putting the two together just felt like orange juice and toothpaste, it seems.

So what about you, readers? What sort of content discourages you from projects in MMOs? Is it always the same sort, or does it depend entirely on the game in question? And is that content stuff you enjoy normally or something you don’t want to do anyhow?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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