Guild Wars 2’s Path of Fire is rejiggering crafting material storage to prevent hoarding, and fans are not happy

Material storage in Guild Wars 2 is a pretty important part of the game, especially if you have any interest in crafting. People who hold on to everything and/or craft a lot will not be happy with the announcement that some common materials will not be placed in material storage when Path of Fire launches.

The reasoning, according to ArenaNet, is that the studio saw players hoarding certain materials in Heart of Thorns that should have been common, but players were hoarding and selling small numbers at best, leading to some unbalanced costs on the trading post. The studio’s ostensible hope is that this change will encourage players to sell more and keep materials moving.

“With the arrival of Path of Fire, many new materials and components will be added to Material Storage,” says ArenaNet’s Gaile Gray. “But for a handful of items, we’ve specifically decided not to start with them in Material Storage, and instead to add them to the storage system later. Why? Well, at the launch of Heart of Thorns, we noticed a peculiar behavior: most players will deposit first when clearing their inventory, and then proceed to take actions like salvaging, opening chests, or, crucially, putting items on the Trading Post. This tended to mean that before a player will post an item on the Trading Post, they’ll wait to accrue a full stack in their Material Storage. During the early period of Heart of Thorns, this significantly contributed to the early expense of flax, which was abundantly available but, for the most part, was ‘warehoused’ in the banks of players.”

“In an experiment to see if we can combat the early steep price of a handful of materials, we will launch Path of Fire without those items being depositable. Once we are comfortable with the supply and price—which we believe should become apparent in weeks, not months—we will add them to material storage. We know how important inventory space is to players, and we take seriously how much of your time is spent playing versus managing your play. Hopefully, this decision will help ensure a steady supply of materials to the market, without unduly burdening your bags.”

It’s not entirely clear which materials will be affected. If your inventory space is already of crucial importance to you, or your chief reason for depositing all your mats was to clear inventory space like normal people, or if you’d spent money on expanding your material storage stacks believing the system would continue to support your mats… well, this isn’t good news. It’s probably just plain bad news. The uproar on Reddit concurs (over 650 comments as we type this). Sorry.

Source: Official site; thanks to Sally for the tip!
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84 Comments on "Guild Wars 2’s Path of Fire is rejiggering crafting material storage to prevent hoarding, and fans are not happy"

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miol
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miol

People tend to forget, that Anet just added over 110! items to be able to be placed in the material storage not some months ago!

https://wiki.guildwars2.com/wiki/Game_updates/2017-07-25#Items

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Neurotic

I wouldn’t mind too much really, but bag space is always a problem. My main has (by now) loads of bags, but there’s SO MUCH STUFF in GW2, it’s insane. If I don’t log in for a few months, when I come back there’s always tons of new things to ‘claim’ that all take up space, before you even move an inch! If extra space was a bit cheaper, this might be Ok.

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sirsam

The game is dogshit compared to its predecessor.

Tizmah
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Tizmah

I think GW2 is much better than GW1.

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Jennifer Yaner

Honestly, I’m “OK” with this. Flax is still available in mass on the market but sells for a staggering amount. Flax is vital to making Linenseed Oil, which is extremely important in a lot of crafting and guild hall upgrades. Even though there is hundreds of thousands of Flax available they are over 3 silver a piece. I’m curious to see the results of this experiment.

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Wanda Clamshuckr

In an experiment to see if we can..

Piss people off?

Success!

Seriously. Of all the quality of life tweaks that a game could do, fucking with inventory management in a game that already has terrible inventory management.. C’mon.

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Jennifer Yaner

I wouldn’t say the game has terrible inventory management, it’s one of the smoother experiences in MMOs if you ask me. There is a lot options with the inventory.

Bree Royce
Staff
Bree Royce

Yeah the inventory is one of the nicer ones right out of the box, and GW1 and GW2 basically pioneered the material storage stuff. The problem isn’t the inventory; it’s the drop system designed to monetize the inventory.

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Terren Bruce

I’m not a hoarder personally. You’ll always get more money by selling mats and only buying them when you need them. Selling mats is the main way you get gold in GW2 and by not selling them you drain your gold income. Overall you lose gold. It makes no sense.

It’s only worth saving mats if you have a specific goal in mind for them or they’re so cheap you hoard them in the hope that one day a recipe will come that will spike the price in which case no one cares that you’re hoarding them.

Having said that I can see where this is an annoying change. And the announcement is so vague. Are five new items given this treatment? Or twenty? Because that makes the difference between this being a non-issue and a huge annoyance.

As was said many times below flax was in high demand because it’s used in just about every scribe recipe, many guild hall upgrades, and was used as part of the Nightfury collection at Halloween (in large numbers). If there’s a similar item like that in PoF I’d suggest just… you know… not doing that. They’re were plenty of items in HoT’s that were vendor trash almost immediately so why not spread those sort of mats out among more recipes? I still have stacks of Auric Dust for example just in case it’s ever useful. In the HoT’s example make Auric Dust more useful and Flax a little less useful.

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MKlwr

But if you are leveling crafting, it makes no sense to sell mats that you are going to need once you reach the level in which you can use them.
And considering how many crafting materials there are and the new player has no idea how useful anything is, why would you sell anything until you are 100% sure that you are not going to need it?
I feel like you level your characters way faster than you can level their crafting levels, and you are pretty much forced to buy crafting mats to pass those mat hurdles and get to the next level.

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Witches

These guys keep messing with the things that make GW2 better than other games.

Reader
McGuffn

Sound and fury over next to nothing. Flax was and is required for guild hall upgrades and several other critical things and everyone was in a mad rush to level their guild halls as soon as possible. And other players hoarded it. The price of flax became obscene. The economist pointed to a flax farm anyone can get to within minutes of entering the first zone.

And worst of all, the best way to spend the first week of the expac was to farm flax continuously. Well, that and get tyria xp for the autoloot.

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Kickstarter Donor
Tobasco da Gama

This should be a GIANT red flag that the whole game’s loot/inventory system is fundamentally broken.

You know why players deposit materials before doing anything else with their loot? BECAUSE THEY HAD TO CLICK THROUGH FIFTY BOXES FROM ONE EVENT AND THEN THE TWENTY BAGS THAT DROPPED FROM THOSE BOXES AND THEN SALVAGE ALL THE GARBAGE LOOT.

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Ashfyn Ninegold

This isn’t going to stop hoarding, take it from me. I never sell crafting mats until I am absolutely, positively, without a doubt certain that I will never, ever need it again, ever.

People who farm mats to sell will continue to farm mats to sell and jack up the prices as much as possible. This is the way it works for new expansions, always. GW2’s AH model amplifies this behavior.

In GW2 where mats are not craft profession specific, it is even more important to make sure you have enough of basic stuff that will be used by several crafters.

Trying to control behavior like this never, ever works. It just creates resentment.

Bree Royce
Staff
Bree Royce

I guess they think that instead of clicking deposit to material storage, we’ll either buy inventory upgrades or dump things straight onto the AH to clear space so we can get back to playing? Both of which point to serious flaws in other parts of the game’s design.

Anet just repeatedly baffles me with these decisions, like half the team has no idea what the other half is up to, and they’ve got reams of metrics and data showing WHAT players do, but nobody there understands WHY players do anything.

Emmanuel Carabott
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Emmanuel Carabott

well I am not sure their premise is without merit I have to admit, I am one of those who will sell math only once I have a full stack, just in case I;ll need the mats… problem is their solution to the problem will only frustrate people, personally I dont see it working because people like me who want to have a material safety net so to speak will still want that safety net and will now sell once they have a full stack or two. Granted it may work a little bit in that your inventory stack might be smaller then your bank stack but still, not really worth the hassle imho.

Its like Anet are good at identifying a problem but really bad at coming up with a solution to it. Then again its not an easy thing to fix so at least I’ll give them that.

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McGuffn

I would point to the comment below saying that if this was their intent, they wouldn’t be telling us in advance.

Disagree with the decision if you want, but telling us is doing players a favor.

Bree Royce
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Bree Royce

I can’t sort out the logic on how telling us is doing us any kind of favor. If anything, they’re wise to speak up now to drive expansion sales, since the cheapest way to get gems at the moment is buying the top tier expansion pack, and you’ll need those gemmies for inventory/bank expansion.

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McGuffn

Well, supposedly this is only going to be around for a few weeks, and is only going to affect a handful of items. Knowing that information is good instead of leaving everybody with questions about when or if it is going to be added to the mat tab.

Are there going to be people that freak out and buy a bank tab over this like Y2K is coming and is going to destroy life as we know it? Obviously. But those people are insane. And judging from the comments here, it seems like people are so upset over it that they’re not going to buy PoF so less expansion sales?

The key thing to understanding this and the impact it will have is we don’t know what types of items are affected by this, and what they are used for.

But let’s take a direct analogy and say that you can further upgrade your guild hall in PoF and it requires a PoF exclusive ingredient that you run around and gather easily. If they want to encourage people to sell this I don’t have a problem with it. If on the other hand it is somewhat or really rare and valuable that only drops with the frequency of a legendary precursor, then encouraging people to sell that early is clearly more of a problem.

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Alex Willis

I’m the same. “What if” echoes around my head whenever I even think about selling my mats. And do you know what? That’s OK. Hoarding is obviously done by a lot of people, and those people don’t mind doing it. GW2 certainly throws enough stuff to hoard at you — why not accept this as something people perversely enjoy? Squirreling should not be punished.