MMO Week in Review: Following the Path of Fire back to Guild Wars 2 (September 24, 2017)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review!

Guild Wars 2’s Path of Fire expansion launched on Friday, sending fans of Tyria and nostalgia back into the Elonian deserts. How many of those 11 million total accounts are playing? Probably not all of them, to be sure, but enough to cause more than a few disconnects and instance-creation problems through the weekend, especially in the EU but felt across the game’s territories. The demand bodes well for the game’s long-term finances (if not its short-term charm).

Don’t miss our coverage of the update; we streamed the launch on Friday, got our accounts in order, and debated the game’s material storage nerfs. MOP’s Choose My Adventure series will also cover Guild Wars 2 for the next month, so keep an eye out for that, a special guest on the podcast, and our impressions of the launch!

Read on for the very best of this week’s MMO news and opinions.

GUILD WARS 2 EXPANSION
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THIS WEEK’S CASTS & STREAMS

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Every week, get caught up on the MMO genre’s latest news and Massively OP’s best content in our MMO Week in Review! Want more roundups of content? Try Friday’s Betawatch for MMO testing highlights, Saturday’s Make My MMO for MMO crowdfunding updates, and Sunday’s The MOP Up, which mops up all the little bits of news we didn’t cover anywhere else.

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2 Comments on "MMO Week in Review: Following the Path of Fire back to Guild Wars 2 (September 24, 2017)"

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Nathan Aldana

speaking as one of many people driven off by heart of Thorns, Path of Fire is pretty much everything I wanted in a GW expansion. Huge zones to explore, casual accessible, beautoful vistas, aaaand its my favorite GW1 region, Elona

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Dug From The Earth

I agree with everything except for “casual accessible”.

Well, to be more clear… a lot of the expansion is casual accessible, except for parts of the main storyline… which are some of the most challenging and difficult content ive done in any mmorpg.

The only saving grace is that mobs dont have their life go back to 100% if you die during a story instance. Some of the fights are just absurd on many classes just due to the frequency of damage you take, the infrequency you can heal, and the sheer number of enemies you face at once.

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