Elite Dangerous’ 2.4 update today heralds ‘The Return’ of the Thargoids

When Frontier’s servers return to service today, Elite Dangerous will have a shiny new update. Patch 2.4 The Return promises “more mysterious and exciting things,” a plain allusion to the “return” of the Thargoids, the extra-dimensional aliens that have previously served as the game’s “scary dogmatic alien” trope and are now here to… well, I guess you’ll see. If you live that long. Muahahah! Sorry. They’re actually kinda cute.

There’s more to the patch, of course, including new save slots and hairdos in the Holo-Me system, new planetary bases in Colonia, bounties and ship purchasing penalties for murderers, an improved inbox, new missions, updates to the route plotting system, search and rescue contracts, improvements to the galaxy map, and a whole bunch of bug fixes.

Back in August, our own Andrew Ross, who’s admittedly more of a PvP sandbox guy than a space sim guy, struggled to love the game, but it’s had a good summer: Not only did Elite pass 2.75M sales, but China’s Tencent poured $23M into Frontier, purchasing a 9% stake.

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82 Comments on "Elite Dangerous’ 2.4 update today heralds ‘The Return’ of the Thargoids"

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hjaish
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hjaish

Another shambolic ‘expansion’. Major issues that have been in the game for months still not fixed. Already over 140 bugs reported. And that’s not counting the bugs found by players too exhausted to bother reporting them. Really what waste of time it is expecting Frontier to fix this train wreck. They’re superbly qualified to mess it up and totally underqualified to fix it.

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zeko_rena

I really hope the whole Thargoid thing is going to be more than a pile of boring fetch quest and kill quest community goals, otherwise I am going to be extremely disappointed.

Nothing else really interesting, a few cool things like the ability to plot much longer jump routes but really after such a long gap since 2.3 I really don’t think its going to give me much excitement.

Hopefully I am wrong though, should be patched by the time I get home

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PhoenixDfire

I tangled with a couple of thargoid encounters last night. Genuinely scary, especially as human weapons don’t do anything yet against. They’re destroying ships and taking escape pods so I flew in under fire and rescued as many as I could before getting out of dodge. Other players have found there are research limpets which you can target the mothership with and get a tonne of cash from.

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zeko_rena

That is awesome that you flew in to save escape pods, I keep reading stories of players going and dropping off escape pods for them to gobble up…. /sigh

I will have to look into this research limpet thing, I do like a tonne of cash :)

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zeko_rena

Horeh sheet
Just got two data delivery missions, both in Sol to take to Hutton Orbital in Alpha Centuri, bit of a drive in system, but get this, one mission is paying 2.5 million the other is 4.5 million.. for a 4.5 ish light year jump

Uhhhh yes please :)

A lot of data missions with Colonia as the destination as well, paying between 2.5 – 3.5 million, however that is 22,000 light years worth of jumps lol, I love how broken the mission pay outs are, ill keep my 4.5 + 2.5 mil missions for 4.5 light year jump

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BalsBigBrother

Haven’t jumped in to try this yet but I have been watching a couple of streams. Watched a double wing get absolutely wrecked by a single thargoid. I rather think I am going to be (a) crapping myself and (b) running away a lot. Can’t wait hehe :-)

hurbster
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hurbster

These bastards made you edgy every time you did a jump in the original game. Every time you saw that double-jump screen it was kiss yer arse good-bye time unless you were lucky and were packing at least beam lasers.

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Sheryl Lard

((Deleted by mod. Please stop trolling. This is why you were banned the last time. Maybe don’t waste your second chance. There are a million perfectly civil ways to complain about a game. Try one.))

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BalsBigBrother

You should stop talking the chip on your shoulder is making you grumpy.

edangerous
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edangerous

Looks like gameplay to me

So giving out free stuff is peddling of knick knacks? That sounds like you just want to grab at something to have a moan.
This stuff is part of season 2, if you want to know what is next you’ll have to wait for the announcements at the expo next month. But it’s obvious you don’t care about what’s next especially if you’re still banging on about offline mode which was explained years ago.

cmdr_cotic
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cmdr_cotic

Looks like they are collecting humans in their escape pods as well :) Classic alien abduction shenanigans

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Sheryl Lard

so if that encounter happens twice, can you skip that scripted cutscene the second time? I reckom you know the difference between

1) a cutscene?

2) gameplay?

What is the gameplay here? Does it start after the overly dramatic sound demo?

cmdr_cotic
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cmdr_cotic

This is not a cutscene, this is just like any potential hostile npc in any other game.

In this case it’s a Thargoid in a Grade 5 USS, they scan and assess players to deem if they are a threat, if they decide you are they launch drone attacks as well as their own missiles.

The gameplay is that you are investigating what the Thargoids are up to, you’re attacking them or defending yourself against them and perhaps with the right weaponry/support you defeat them to retreive salavge in the search for weaknesses and materials for better weapons/defense etc.

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Alberto

Looks exciting may give me a reason to start up the game again after a 1 year hiatus. Hopefully it will actually play like this or close to this.

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Schlag Sweetleaf

.

ELITE HIPSTER.gif
hurbster
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hurbster

Needs a monocle as well.

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PhoenixDfire

At least we got the glasses for free. ;-)

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Ket Viliano

Only if the monocle is for sale.
:P

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Tazuras

I think I have played 20 hours or so of this. My two major complaints are that the game play isn’t engaging enough for me (everything feels too repetitive to me, I think his is in part because the in game stories I came across are minimal and not very immersive) and the game doesn’t have enough QoL features for me (specifically having to potentially sell things to switch to a ship with less cargo bugs the heck out of me).

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CapnLan

Well I’m about as ready as I’ll ever be. Got the corvette all geared up and tuned up. I decided not to hitch a ride on the Gnosis and just hang back a bit as I have no idea where it’s going and I just don’t want to risk being dropped thousands of light years away from the bubble with a 19ly corvette. Going to have to see about those new weapons that will supposedly help with the ‘goids.

No news on the Type-10 Defender though. I hope it’s playable and not just an NPC ship. I’m always looking forward to new ships.

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PhoenixDfire

I suspect that the type 10 will be a ship that we will help research and build via player events, that will come out later in 2.4

cmdr_cotic
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cmdr_cotic

Looking forward to seeing how the Thargoid stuff plays out, hoping they are a very dangerous enemy to go up against alone.

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Melissa McDonald

Looked it up on the wiki and it seems ED was released almost exactly 2 years after starting its Kickstarter campaign. That’s pretty rapid for a game like this. It’s now in its 3rd year of life and seems to be doing better than ever. Unlike flash-in-pan No Man’s Sky and will-it-ever-launch Star Citizen, this is probably the best space exploration game out right now with modern graphics, it even supports the Oculus Rift for in-cockpit VR.

Bottom line: This game deserves respect, if not love. Others talk, this one performs.

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zeko_rena

It is a decent game but “the best exploration game” is not a title it deserves, exploration in this game is terrible.

Thankfully I have seen hints that FDev are looking to overhaul the exploration mechanics in the next patch after 2.4 which is supposed to be focused on fixing already in place systems in game.

I hate to confess that I would say at this stage exploration in NMS is better, but exploration in Elite could be absolutely amazing if they give it the quality time and work it deserves.

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Hirku

I respect them giving me a refund, does that count?

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Sheryl Lard

how did you get one? I’d love to get my money back from Kickstarter for false advertising

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Hirku

I emailed them and requested one after the offline mode switcheroo. I wasn’t in the Kickstarter but bought into beta direct from Frontier only two months before release. They tried once to placate me with solo mode, then after a couple weeks offered a refund of the base game. I took it and wrote off the $20 for beta access as a lesson learned.

cmdr_cotic
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cmdr_cotic

I think everyone would love for you to get your money back…

If other people got their refunds why didn’t you, it’s not like Frontier weren’t offering them… oh I know because then you’d have no position to complain and your $20 is worth it so you can keep up your antagonism.

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Schmidt.Capela

Frontier was very bad with refunds, using every conceivable excuse to avoid providing refunds to unhappy customers when they decided to remove the offline mode. Many only got refunds by issuing claim disputes with their payment provider, and a few even had to threaten legal action (though Frontier always caved and offered full refunds when served with a Letter Before Action, the last and required step before a lawsuit in England, so it never turned into a lawsuit).

Hearsay back then was that Frontier, before it caved and started offering (partial) refunds, even got put into Paypal’s fraud watch list due to the excessive number of claim disputes.

Of note, the game back then hadn’t even been released.

The way Frontier betrayed and attempted to harm customers that had been loyal since Kickstart, in fact, is the reason I decided to do everything I could to steer people away from anything made by Frontier or David Braben. When I start doing this I usually keep going for about a decade, so 7 years to go.

BTW: since he got it from Kickstart, it’s at the very least £20 if he got the early bird package, at least £30 if he got the normal one. That assuming he didn’t get one of the more expensive packages, of course; a few digital-only packages with extra in-game perks ran as high as £85, and the tiers with physical rewards went all the way to £5,000. And this back in 2012, when Brexit wasn’t taken seriously and the Pound was quite stronger against the Dollar and Euro.

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PhoenixDfire

In a lot of magazine interviews and even at ED’s launch event David Braben said he always regrets is that they didn’t announce the pulling of offline mode a lot early than they did. It only became obvious that the offline syncing they wanted to do wasn’t possible a lot later in the development cycle. It was not a bait and switch but a genuine mistake and it’s something that a lot of detractors highlight again and again.

There was backing level (which I think was standard Beta), where it worked out if you got a refund for that, you could buy the game properly for less when it was released and used the ‘Offline’ mode an an excuse. (lot of boasting about that on the forums which is probably Frontier took too long to sort through the backlog and in my opinion, they should have just given everyone refunds who wanted them and then banned the players from the game for a year to stop the buy back issue.

People with genuinely bad network connections (or government restricted internet) should have been given the refund without any sanction.

Still 20-20 Hindsight and all that.

hjaish
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hjaish

> In a lot of magazine interviews and even at ED’s launch event David Braben said he always regrets is that they didn’t announce the pulling of offline mode a lot early than they did

I think you’re making that up. I have never seen any place he said that. On the contrary he said they were trying to get it to work right up to the point that they dropped it, a few weeks before launch.

> It only became obvious that the offline syncing they wanted to do wasn’t possible a lot later in the development cycle

You’re DEFINITELY making THAT up. Braben said the dropping offline play was a creative decision. http://www.eurogamer.net/articles/2014-11-18-david-braben-responds-to-outcry-over-elite-dangerous-ditched-offline-mode

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Hirku

What a waste of a perfectly good decade…

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Ket Viliano

A decade?…
Remind me not to get on your bad side.
:P

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Sheryl Lard

Respect, for what? In case you haven’t noticed, It has 80% less features than NMS and Star Citizen, but they promised it all and delivered nothing.

Respect them for lying and making no progress other than releasing console ports and not-actual-gameplay trailers ?

Your cargo is invisible, stacked in your invisible cargo room, while you are parking in copy pasted space stations without interiors, orbiting randomly generated empty rock planets. Hello-oh. How can you possibly strip down game design like that and still take 2 years?

In fact I’m surprised the development of this skeleton tech demo took longer than six months and was sold for 60$, and sold minor patches for another 50$ DLC. Hilarious!

((Edited by mod.))

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shear

So I take it you don’t like the game?

cmdr_cotic
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cmdr_cotic

((Deleted by mod.))

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Sheryl Lard

((Deleted by mod.))

edangerous
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edangerous

((Deleted by mod.))

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shear

((Deleted by mod.))

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shear

Why was this deleted?

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Schmidt.Capela

68% right now, but the reviews in the last 30 days were only 66% positive, so it’s on a slightly downward trend.

Do take into account, though, that Steam changed its score policy after the game was released. Steam’s current review policy discard from the score reviews from players that acquired the game outside Steam, such as those that got it from Kickstart or directly from Frontier. Which is likely part of the reason the game’s score isn’t lower, much of the review bombing from back then was done using KS and Frontier copies, and all those reviews were dropped from the game’s score.

hjaish
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hjaish

It’s pretty disgraceful of Steam to discard the reviews of those players who got most ripped off, having paid the most for the game.

That’s on top of Frontier’s trick of deleting and reposting Horizons on Steam wiping the huge pile of negative reviews.

edangerous
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edangerous

((Deleted by mod.))

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shear

((Deleted by mod.))

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shear

MMO with NO offline mode! YOU FUCKING WUT NOW?! !?!??
I know they said they would have it but it’s been 3 years?

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Schmidt.Capela

If he is anything like me, it isn’t just that Frontier decided to remove the offline mode, but that they tried to prevent players that got the game for the offline mode from getting refunds.

That is what really ticked me off; removing a feature from the game before launch, and then trying to prevent those that pre-ordered due to that feature from getting refunds, is basically a bait-and-switch scam. Thus, I see Frontier as little better than scammers.

BTW, no, I’m not him, but I’ll be doing whatever I can to send potential players away from any game created or published by Frontier for the next 7 years or so (whenever a company ticks me off the way Frontier did I will be doing whatever I legally can to harm their business for a decade, and the offline mode was removed 3 years ago).

As for SC (which I also backed), I don’t have any issue with it, since CIG isn’t removing wanted features and AFAIK still offers full refunds to anyone that is tired of waiting.

edangerous
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edangerous

I will be doing whatever I legally can to harm their business for a decade

Creepy….

since CIG isn’t removing wanted features

They walked back on loads of things, VR, modding, private servers, 95 star systems and quite a few other things.

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Schmidt.Capela

They walked back on loads of things, VR,

Did they ever promise VR? It’s not in their Kickstart, nor in any of the stretch goals.

modding, private servers,

The latest info I could find about private servers is that they are planned, and will be delivered after the game is released. Jokes about ∞+1 apart, I still trust CIG about delivering promised features (though not about delivering them on time).

Similarly with modding support; it’s tied to private servers, since modding was only supposed to be possible in private servers, and I haven’t seen anything by CIG that indicates this feature might have been cut.

If you do have something by a Star Citizen dev about private servers and/or modding support being removed then I would really appreciate a link; it would prompt me to actually test their refund options.

95 star systems

The way I understand it, that’s more a change in how systems are counted than a promise being broken. The 100 star systems wasn’t about the exact number, but about the size of the space segment of the game being roughly 50% larger than in Wing Commander Privateer. If they deliver this large space play area by launch, then I consider their promise fulfilled, regardless of the number of systems.

edangerous
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edangerous

They promised to make use of all the new tech coming out especially focusing on things like VR, this was explicitly stated, and the point is, like all the other things, they used it as a selling point only to then walk back on them (some people would call that bait and switch).

The only time modding/private servers have been mentioned is to say they are the very last thing on the list and when you consider just how huge SC’s list is… this is a feature they have been selling since day 1, along with a digital manual for something that doesn’t exist and won’t for an exceedingly long time (if it comes to fruition at all).

How is it a change in how star systems are being counted, that makes zero sense. They said the game would launch with 100 star systems, that was an exact number. Now they’re talking about 5, maybe 10.

I don’t care that SC changed things, that’s part of development and an allowance has to made for this sort of stuff, but I do care that they used those things to sell the game and used them as though they were definitive features but then made them non-definitive features. Why is it ok for one company to behave like that but another company gets a 10 year hate campaign against it?

edangerous
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edangerous

LOL less features than Star Citizen.

((Edited by mod.))

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Sheryl Lard

Here are the facts:

SC has full ship interiors

ED doesn’t have ship interiors, unless you count tiny cockpits

SC has tangible cargo in. boxes you can pick up, open or move around

ED has a list of abstract commodities invisibly moved on text lists

SC has walking avatars that can also run and shoot guns and use emotes and EVA from one ship to another

Other ED features are hardly worth mentioning, because mining is pressing a button to mine, and exploration is pressing another button to scan. Anything else?

((Edited by mod.))

cmdr_cotic
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cmdr_cotic

Full ship interiors with nothing to do inside them apart from run around. Hell your crew can’t even sit in seats for fear of crashing the game as per Gamescom. You have a turreter and that’s it, meanwhile in Elite you have someone that someone that controls the turrets and another player in a ship launched fighter.

Star Citizen does not have cargo, all you can currently do is move those big benny machines. Cargo is something aimed for the upcoming 3.0 while Elite has cannisters, escape pods, minerals, materials that you scoop instead plus you can sell those things, complete missions with them or trade them with other players.

Funny how you want to diss Elite for having things (mining, exploration etc) but not diss Star Citizen for not having them…. that’s a bizarre level of bias.

((Edited by mod.))

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shear

SC has less than one system…

Flight model sucks nuts…

The game looks and plays and IS glitchy as fuck.. (you are going to tell me it’s in alpha now but you have no problem comparing them before in a state as is now so that argument is invalid)

I have to buy everything for real money in SC, no progression of any kind, you can like rent stuff and then after a week POOF gone.

Nothing works well in SC as of right now.

To say SC has MORE content is pathetic. It perhaps has the kind of content that you like more, but not more.

You clearly don’t like E:D, why are you here?

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Sheryl Lard

SC Alpha. Still more features. More technology. More effort.

While Frontier is working on cash shop trousers and sunglasses, exclusive only for $$$, while the Kickstarter FAQ reads everything will be avaiable for ingame credits. Bait and switch.

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shear

That’s rich, CiG selling spaceships for 400 euros. More technology… haha nothing works, everything is janky and broken. What nonsense.

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PhoenixDfire

It was in development for a few years (on and off) before the kickstarter campaign took place, and the total budget for it was £8 million + the £2million plus kickstarter/backer money but it was only made affordable by them implementing the controversial pier to pier networking model which can cause problems if there is a poor network connection between the clients.

A lot of people complain about the grind (especially some of the engineers content) or the inch deep and mile wide but for me I’m still going strong on almost 1200 hours and still enjoying it. The standard mechanics do need an overhaul after the last 2 years and that’s what we’ll be finding out about on the 7th of October.

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Schmidt.Capela

pier to pier networking model

You just gave me the mental image of freight ships transporting data packages :-p

BTW, peer to peer networking is harder and more expensive to develop. Its cost advantage lies in operational costs; ED might need a subscription, or a fairly stronger cash shop push, if it didn’t use peer to peer. More so because the low latency requirements of the game would have required servers based on all continents.

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Ket Viliano

Pier to pier, you wanna get it off the dock you better pay off the longshoremen.

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PhoenixDfire

You can see Pier to Pier in my new Book Speeling for Begainers. Availabe at all Bad bookshops now. ;-)

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Davide Moriello

better then ever? How about no?
I have 200 hours in this game and I have spent roughly 150hours watching a loading screen.

I have bought the season pass and the only content in the season pass they have added for casual players are landable planets. Everythin else they have added is just grind and grind over grind. The only features that is not grind is free for everyone… I will never ever buy the season pass for this game again. oh and they are 1 year late! Season pass contents with 1 year deleay and they never announced it, they never sayd sorry, nothing, they just removed the date of the content on the website…

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PhoenixDfire

They did say sorry when 2.1 delay was announced and they explained that development was taking longer than expected, That’s when they took the dates off the site and said it was better to the content right rather than rushed.

There has been a lot more content than just laudable airless planets in the DLC;-

  1. SRV Driving & Combat
  2. Base Raids
  3. Engineer bases
  4. Ship Launched Fighters
  5. NPC Crew
  6. Passenger Missions (which were never planned to be part of horizons)
  7. Guardian Ruins
  8. Player Avatars
  9. Multi-crew
  10. Camera Suit
  11. Thargoid Barnicles, HyperInterdictions and Bases
  12. Asteroid bases
  13. 2 New Ships (maybe 3 depending on this release)
  14. 3 Flyable Fighters
  15. too many ‘quality of life’ improvements to mention

compared to where this game was with 1.5, it’s a vast improvement. Not bad for £20 (or £10 a year if you like)

hjaish
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hjaish

> They did say sorry when 2.1 delay was announced

Not they didn’t. Nor did they say sorry when they shipped 2.1 with half the 30 Engineers missing. Nor did they say sorry when the shafted the base game owners by reneging on the crafting system they were supposed to get.

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PhoenixDfire

They did apologize. It’s on the forum archives if you can be bothered to look.

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Davide Moriello

1 – yes, srv is fun and for every type of player
2 – Like I said planets are ok. They did a beautifull job. But it’s 2.0.
3 – grind, I tried to do something, played 3 hours without results. Need to play more time but not doing it. Boring grindy mess
4 – Fighters are added only on high end ships (grind) and one low end ship that is usless for everything else
5 – passengers missions are nothing just cargo that speacks
6 – Ruins that you find only reading reddit or watching youtube.
7 – Yes, avatars are cool. But it’s no content. Nothing added for the game and fun.
8 – Multicrew is usless. You cannot land on planets and drive a srv, do missions… you just can shoot or watch (screenshot simulator). Fighters are just on high end ships and the low end ship dosen’t have multicrew.
9 – camera suit… yeah! A real game needs a camera suits! I really wanted so hard make some better screenshots! /s
10 – Thargoids… same as above. You find them only if you read reddit or watch youtube. This is not how a game is made if I need to go outside the game to find the content
11 – Asteroids base are cool to see. Yes
12 – New ships mhm… yes and? I still need a way to make money without grinding to buy these ships
13 – fighters… read 4

30€ for just have planets playable for low end players is not good.

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PhoenixDfire

3 – grind, I tried to do something, played 3 hours without results. Need to play more time but not doing it. Boring grindy mess what were you trying to do? Are you trying to trade or run missions or hitting combat zones? or just doing the same trade run over and over again?
4 – Fighters are added only on high end ships (grind) and one low end ship that is usless for everything elseThe Keelback is absolutely fine, It’s a cheap ship that takes fighters, has enough cargo space for decent profits and a good miner.
5 – passengers missions are nothing just cargo that speaks – You’re taking the wrong ones then. There are passenger missions which are taking you all over the place to places you wouldn’t normally go and you discover stuff that you thought wasn’t in the game.
6 – Ruins that you find only reading reddit or watching youtube. so the puzzle content is too hard for you?
7 – Yes, avatars are cool. But it’s no content. Nothing added for the game and fun. – They’ll be used when we get walking round ships.
8 – Multicrew is useless. You cannot land on planets and drive a srv, do missions… you just can shoot or watch (screenshot simulator). Fighters are just on high end ships and the low end ship dosen’t have multicrew. – you want to try out a fighter, look for a multi-crew ship that wants a fighter pilot and you get decent rewards for it too.
9 – camera suit… yeah! A real game needs a camera suits! I really wanted so hard make some better screenshots! /s – Space sims have always had these.
10 – Thargoids… same as above. You find them only if you read reddit or watch youtube. This is not how a game is made if I need to go outside the game to find the content – I go back to my previous point, they put in differnet kinds of content but you don’t want to try it?
12 – New ships mhm… yes and? I still need a way to make money without grinding to buy these ships
13 – fighters… the Keelback or multicrew are good ways to experience fighter combat
30€ for just have planets playable for low end players is not good.Look it sounds as if you’ve got a problem getting started, if you need help, I’m quite willing to give you a couple of pointers or even a wing up to help you going but it is a game that takes a little while to learn (heck I can’t even fly FA-Off properly yet).

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Serrenity

Logic would suggest that your experience is not typical to the game. I played for a quite a while and only remember loading screens measured in seconds. Methinks you hyperbolize over some perceived slight. Or you have a computer that is not capable of running the game well.

I’m not even a big fan of the game because of the intense learning curve and no ‘ramp up again’ function after taking a break from the game.

Also – you are getting free content instead of content locked behind Season 2 paywall. You seem to be complaining about the fact that you are getting new things for free …. ?

I agree with Melissa – the game is solid, and pretty much the Pinnacle of space sims today and it’s overall success can’t be ignored.

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Davide Moriello

read below my response. Loading screen = Jump, wait, jump, wait without anyhing happening. Not different then watching a screen with text “LOADING…”

I seem to complain that everything they have added that I have bought for it is not for people that didn’t grind or didn’t exploit the game for get more money.

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shear

So basically a real space sim is not a game you should be playing because there isn’t enough happening fast enough.

The game is not the issue, it’s you, you need something more action based.

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Davide Moriello

This game has nothing of “real”…

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shear

Well, it’s based on hard science so there is that, and you don’t like that you need something more arcady more fast paced so it could keep your attention. Just play another game. You are not supposed to like everything in the world.

cmdr_cotic
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cmdr_cotic

How would you suggest they handle it otherwise? Do you honestly think that can make the whole galaxy seamless?

EVE has it’s stargates where you have to jump each and every time, Elite has it’s Frameshift drive, Star Citizen proposes to have some form of wormhole to traverse each time.

Seems space games just aren’t for you.

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Davide Moriello

No, not seamless. Just made me do something when I have to travel to somewhere. Having just to watch a screen and click 3 buttons for hours is not fun

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Schmidt.Capela

This is part of the reason I don’t consider the online-only game worthwhile. Older Elite games had time compression, which allowed players to skip the boring parts of travel; ED, thanks to its online-only nature, doesn’t.

So, yeah, if you consider long stretches of time waiting for something to happen while not able to do much anything else to be just like a loading screen — like I do — then ED is 90% loading screens.

Heck, people on the forums often say you are playing wrong if you don’t have a second monitor or some other way to pass the time while traveling.

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Melissa McDonald

You’re supposed to play 3D chess whilst traveling in hyperspace. :)

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Schmidt.Capela

But always let the Wookie win ;-)

You know, one of the metrics I use for deciding to uninstall a MMO is when I spend too much time playing some other game on my 3DS while waiting for something to happen. It was one of the reasons I stopped playing WoW in Cataclysm; the removal of the city portals in Cataclysm made my travel time skyrocket, and travel time in WoW is boredom time.

cmdr_cotic
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cmdr_cotic

Well I have 800+ hours in game and have probably spent 4 hours watching a loading screen… so there!!

They haven’t just added grind, grind, grind, stop being so melodramatic. They added NPCs crew members and ship launched fighters, multicrew, thargoid stuff, passenger missions amongst many other things and none of them require grinding. If you chose to grind then it’s largely on you.

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Sheryl Lard

a typical case of fancy sounding bullet point buzzwords. Yeah. That’s that. Multicrew. We have it. Onto the next minimum viable feature to scratch off the list of buzzwords the marketing department can add to our next “not actual game footage” rendered trailer.

((Edited by mod.))

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Davide Moriello

800+ hours without watching a loading screen? How did you do that? if I want to go to B from A I have to watch a loading screen for hours and hours sometimes. Nothing happens, just wait, jump, wait jump, wait jump…

NPC Crew… ok. Useless if you have a low “level” ship
Launched fighters. There is just one ship that can launch fighters that doesn’t cost too much. But the ship is usless for everything. You try the fighters one time and go back to your main ship.
Multicrew… You can not do anything in multicrew. just shoot at the infinite ships that spawn like a wave shooter game. You can not do missions, land on planets, use srv… And you can not launch fihters neither. The only ships that can launch fighters fow people that didn’t exploit the game or have not grinded months is not multi crew supported.
Thargoids… Yeah, or you are the 0.003% of the players that were luky enough to find them or you watch on youtube how to find them. Not fun.
Passengers missions… Just another way to grind, oh… now they speak too! BTW, this is free for everyone.

I did not choose to grind and I can not do anything they have added with the season pass!

cmdr_cotic
Reader
cmdr_cotic

Because I don’t go jumping around everywhere all the time, you’re claiming you’ve done ~18,000 jumps and that’s your choice, if you don’t like it don’t fucking do it…

((Edited by mod.))

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Kickstarter Donor
zeko_rena

You get so angry when people don’t like Elite.

It’s okay if people don’t like Elite don’t let it bother you so much, just keep on enjoying the game :)

I admit sometimes I do have to force myself to play Elite, but mostly because I see it has such amazing potential and don’t want to give up on it!

(You really can’t avoid jumping in Elite so telling him not to do it is a bit silly, well unless he was doing long range passenger transport or cargo delivery missions then it would be like self harm lol)

Personally I don’t mind the jumping screens, I just wish I could use my left and right view screens while jumping or being able to check the galaxy map while jumping

I can understand why you can’t do that though would probably be very hard to implement since it is changing instances :(

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Davide Moriello

I have to jump if I want to play. I have to jump if I want to go to engineers, go to aliens, trade, do missions… everything needs to jump for hours.
You don’t know how many times me and a friend wanted to play together, we were in the buble but we ended 2 hours without meeting each others because we were just jumping.

Please tell me what you do in this game. And don’t tell me fighting, because fighting it gets super boring after a while. You fight for nothing, when you get that everything you do it resets you stop fighting. Why fight if enemies respawn infinite and everyone you killed just starts again when you exit the fighting zone and come back?

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Patreon Donor
PhoenixDfire

Oh I have so been looking forward to this. So far all the Thargoid content has been mysterious and scary (Think Shadows from Babylon 5) and I think someone has made them angry with Humanity.

Now we need Brown Flight Suits!!

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