Indie space sandbox MMO Dual Universe launches pre-alpha with a fresh trailer

Happy pre-alpha, Dual Universe! The ambitious indie space sandbox MMORPG kicked off the pre-alpha over the weekend, bringing 2500 backers in to test. You’ll recall that it was the alpha that was meant to start this fall, but studio Novaquark didn’t believe it was ready enough, hence the birth of a pre-alpha to “honor [the studio’s] commitment to [its] backers.” This particular round of testing is open to “gold founders” and up who contributed to the game ahead of September 7th.

In today’s press release, Novaquark CEO Jean-Christophe Baillie talks up both the game’s funding ($7.4M to date) and single-shard tech. “Our proprietary CSSC (Continuous Single-Shard Cluster) and voxel engine technologies are now benchmarked for the first time with real players and not just bots,” he says. “It is truly amazing to think that when you see a moon in the sky, it’s actually there, you can fly to it with a proper spaceship. And you could carve out half of it, given enough time, as the world is entirely editable. Everyone will see it. This kind of giant continuous world experience has never been seen before in gaming. We can’t wait to see what people are going to build over the next weeks.”

The studio has a brand-new trailer out today in honor of the pre-alpha; you can watch it down below, and then when you’re done, take a peek at our demo and interview with Baillie from PAX West, after which MJ dubbed it “Landmark in space but better.”

Source: Press release
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8 Comments on "Indie space sandbox MMO Dual Universe launches pre-alpha with a fresh trailer"

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Kayweg

Launching pre-alpha sounds really weird.
Can some kind soul please explain to me what the terminology is for the phase that comes before pre-alpha.
Other than that, i believe i’ve seen a trailer for dual Universe before. Sure looks nice and hopefully a great game will eventually come from this.

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Jeffery Witman

I love the idea, but I won’t believe the hype until I see actual gameplay and how they implement everything. A fully editable by players game world is the true dream of MMOs from the beginning. Making it actually work, both technologically and socially, is the big problem. If they at least have the tech part working we can start working on the social parts.

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Melissa McDonald

I sure like the graphics. Hope it will not be a PvP ganker thing.

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3lfk1ng

Dual Universe is designed around allowing groups/organizations to capture and take control of territories (on land and in space) and then build things.

I don’t believe the idea of Org vs Org battles are fought using rock, paper, scissors.

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Alex Willis

If two more people on this board say “Hope it will not be a PvP ganker thing”, it will be.

OH SH…one more time needed!

cmdr_cotic
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cmdr_cotic

Looking good, they seem to be progressing at a very good pace.

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Alex

I’m looking forward to this game.

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Wolfyseyes

Madame Guthrie and I seem to have similar tastes in that she aimed me in the direction of Landmark and I, for the most part, was delighted to have played it.

With that in mind, I hope this one pulls together far better because, honestly, I kinda miss aspects of Landmark a bit more than I expected.

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