The Daily Grind: What PvP MMO would you play if it were PvE only?

Depending on where you’re sitting, we are either in an age of PvP sandboxes everywhere or starving for games with well-organized and meaningful PvP experiences. Maybe both? It’s a weird era.

I am not a PvP type of gamer. I’ve tasted it, I’ve tried it, and I have never found it to my liking. I don’t begrudge those who do, of course, but I do suspect there’s an Illuminati-level conspiracy about the purpose of it. Anyway! One thought that occasionally crosses my mind is that there are some PvP-centric MMOs that — PvP aside — look kind of cool and have interesting mechanics. And that I wouldn’t mind playing them, you know, if the player population wasn’t out to murder my face.

I’ve heard all of the arguments about how some of these games wouldn’t hold up if you removed the PvP portion, but even so… what PvP MMO would you play if it were PvE only?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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92 Comments on "The Daily Grind: What PvP MMO would you play if it were PvE only?"

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ernost
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ernost

EVE, Archeage, Crowfall, and Albion.

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Godiva

ArcheAge would probably be more pleasant if they made a PvE server. Without PVP there’d be no incentive to pay 2 win, as gear would be mostly meaningless since there’s very little dungeons or mob grinding content. 2 birds 1 stone.

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Oleg Chebeneev

Whats there to do on Archeage PvE server? Leveling is boring af, quests are primitive, dungeons are a snoozefest. Whole leveling and PvE in Archeage is just for checklist. The game can be called PvP focused MMO, but I honestly cant imagine where is the fun if PvP is removed. Maybe only to explore pretty world and travel the seas.

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Chris Mc

Probably Archeage.

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johnwillo

I think that the worst thing about games that allow both types of game on one server is the PERPETUAL rebalancing of classes that impacts both PvP and PvE players to try and balance PvP. I’m looking at you, WoW.

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odin valhalla

Add ESO to that list. Great point that cant be said enough. These balance issues create a lot of chaos in games and inevitably split communities.

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Carebear

EVE and Archeage :P

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mysecretid

Crowfall. I wouldn’t expect it to go PvP Only — but a PvE server on the side would probably see me giving the game a go.

I used to play on the Dark Age Of Camelot PvE server, and had a lot of fun there.

Also, Warhammer Online‘s idea of having the PvP and PvE activity tracks run parallel to one another in the game world was brilliant, in my opinion. The ongoing, daily PvP “war” became the backdrop for my own story-driven PvE adventures, and really contributed to the atmosphere of the game.

Also, you could “listen in” to the chat window “war updates” chat channel while you played, which gave updates on how the day’s conflicts were progressing: “The High Elves have taken BlahBlahBlah zone from the Dark Elves”, which also fed into the notion of playing through a fantasy world at war.

My opinions, anyway,

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Chris Mc

Greatly miss WHO. So much innovation there.

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NeoWolf

EVE online, I think a PVE only version of it would be very enjoyable especially with them now making PVE enemies smarter. If they had a PVE server I’d definitely go back to that game.

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Robert Mann

Crowfall, maybe?

It seems like the one with the most interest for me, that doesn’t really have good mitigations in any form for the PvP gank gameplay that is what I despise. I’m cool with actual battles, although I find them silly in MMOs with classes and stat-gear.

Everything else that I have actual interest in for other systems has at least some mitigation of bad behavior. Some of them have other problems… but for the PvP issues alone Crowfall is my current pick.

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Fervor Bliss

Black Desert Online.

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Paul

Too many to list :)

amadahy
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amadahy

There are many. But it goes deeper than that for me, and ‘no PvP’ isn’t always ‘the thing’. I like PvP when it’s like WvW in GW2, RvR in old DAoC, Wintergrasp in WoW. That was fun PvP for me. A place I could go and be a nameless, faceless participant in a crowd. I don’t care for it when it’s ‘all’ over the place, like in ArcheAge.

But using ArcheAge as an example, there are a ‘lot’ of other issues with it for me. I played for a long time, but the extreme vertical gear progression, and the way they seemed to make knee-jerk changes to trading (okay so now families, okay now pack changes, okay now super-extreme pack changes) just made the game eventually become unfun for me.

What I ‘really’ want is my old ArcheAge home and farms and trade routes and knick nacks, and their outfits, but then like GW2 combat engine, content, and horizontal play. :)

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Sally Bowls

BDO and AA and CU and EVE. perhaps CF?

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Jonny Sage

Heck with all these EVE love, CCP should license it out to someone to make a PVE spin off. Win win.

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Sleepy

Aion actually. Pretty much stopped dead the first time I got hit in the Abyss.

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Rick Mills

Indeed – loved Aion…. Till the Abyss

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Dug From The Earth

I was gonna say EvE Online… but then I realized that without PvP, the game is about as fun as licking thousands of envelopes dipped in lemon juice

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NeoWolf

I disagree it has the potential for some truly epic PVE with a few changes and additions.

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johnwillo

I am going to try Crowfall and Camelot Unchained DESPITE their PvP focus. If they were PvE-only, I’d be all in on launch day.

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Oyjord Hansen

I loved DAoC with all my heart, and MJ is a really good dev and guy, AND I’m a day-one backer of CU. But honestly, I just don’t see myself playing it that much with its PvP focus. I’d give my left nut for MJ to make another PvE game. I’d throw my kid’s college fund at a true DAoC2, heh.

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thalendor

Black Desert Online maybe? I don’t know, really. The thing is, once I see a game has open world PvP with no PvE-only option — and that is literally the first peice of information I look for — I stop paying attention to it so I don’t know if I would like other facets of the game if not for that one thing.

The only case I can say with reasonable confidence I would have played is Ultima Online back in the day if it had PvE only shards. By the time they split Trammel and Felucca, it was too late and I was already happily playing EverQuest. But UO I was legitimately interested in it due both to having been a fan of the single-player Ultima games for over a decade at that point and the at that point new and exciting idea of an MMORPG… until they announced the open world PvP.

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Vunak

None, I am a PvPer.

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Major Glitch

None of them. If a game was designed with a pvp focus, then the game probably wouldn’t be too much fun without it. Can you imagine EVE without pvp? Eww.

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Schmidt.Capela

Can you imagine EVE without pvp? Eww.

I would likely love it.

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Jonny Sage

You would be so bored.

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Schmidt.Capela

Actually, I played EVE for a while, and loved most things about it, in particular the “spreadsheets in space” part. Its PvP, on the other hand, is what convinced me to never, ever, give a chance to any online game where PvP isn’t truly consensual.

So, I doubt I would be bored even if a PvE version of EVE wasn’t changed in any except making players unable to shoot at each other. And if it was actually tuned for PvE, I bet it could become just as enjoyable as a multiplayer version of the X series (a series of space sim games with fleet management and structure building created by a German studio, and incidentally a series I really love).

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Jonny Sage

Without a major redesign, you would be bored. Without PVP there would be no faction warfare, no territory control, no point to most industry. There would be no point to many of the ships even as they are designed for fleet ops against real people. All you would have is missions which are fetch, or kill dumb AI. There isnt any epic loots to pursue, nothing even worth exploring really, no meta events or dungeons or raids. There would be just a lot of empty space with repetitive content. And the game would peak and then die like most MMOs have.

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A Dad Supreme

“Actually, I played EVE for a while, and loved most things about it, in particular the “spreadsheets in space” part.”
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I tried Perpetuum during beta and then played that for about a month and a half I think for about $9/month.
One thing I loved about Perp was the spreadsheet thing and how you had to choose which skills to put in training and sending my robot to fight the NPC ones that dropped robot parts and mats. I actually thought it was quite interesting. They gave you plenty of missions to do with money and equipment rewards.

When I found out that it was basically EvE as far as how the skills went, it made me wonder what EvE would be like without all the cutthroat nature you always read about, but I had no interest in finding out.

cazamar
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cazamar

I don’t understand why so many people will not even try BDO simply because it allows PVP. I do not PVP and I love BDO. Just seems like a stupid reason to miss out on a great game.

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Grim🎃 Darhk

the thing that annoys me with bdo, is that once you hit 50, or 45 I forget, you’re free game. I’m 56, I can bloody oneshot most 50s/under I don’t think that’s fair. Hell, there are people in their sixties that can almost oneshot me, that’s not bloody fair either, lol.

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Sally Bowls

We are not talking PvP, we are talking non-consensual PvP.

Is the non-consensual PvP significant and meaningful?

If yes, then that will dominate the play and I don’t want to play the game.

If no, then IMO the devs are incredibly incompetent considering all the baggage of non-consensual PvP and I don’t want to play the game.

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Oyjord Hansen

Because gender-locked class plus trite and worn Asian art aesthetics turn me off more than Trump appearing on the Kardashians.

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Alex Willis

I know what you mean. It has some of the most innovative PvE elements in any MMO out there right now. The tiny, tiny fraction of nonconsensual PvP is such a minor part of the game in the parts that I played.

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Schmidt.Capela

Two things.

One, the mere possibility of PvP changes how players interact, how the game feels. It forces players to distrust each other. In a game without PvP the worst other players can do to me is to hurl insults at me, at which point I can just put that player on ignore and be done with it; when PvP is possible, on the other hand, I need to be always on the lookout for potentially aggressive atitudes, including betrayals, which often means giving everyone else a wide berth. It’s very draining, even if no PvP happens in the end.

(And yeah, I know there are players that do enjoy that paranoia feeling. I don’t, and I bet many fellow PvE players are the same. And no, my love for pure PvP games doesn’t contradict it; when I know for sure that everyone else is out to get me, when I know for sure every other player I could meet is intent on fighting, it becomes thrilling instead of draining for me.)

Two, for some any amount of PvP intruding in the PvE, no matter how small, is enough to ruin the experience. Why put up with other players whose only interest is to make our gaming time as miserable as possible when we can just avoid them by not playing games with non-consensual PvP?

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Melissa McDonald

Amen.

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Alex Willis

I love all of you guys, but honestly, anyone answering “EVE” does not understand that game at all, and they’re obviously talking about a different game. The question is obviously purely just-for-fun hypothetical, but there simply is no EVE without PvP. And I’m not merely talking about ganking and combat — the foundation of the entire economy is PvP in one form or another. (That’s not a metaphor. Who do you think is buying all that Tritanium you’re mining safely in 1.0 Highsec? It ain’t people running PvE missions in their Vexors.)

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Oleg Chebeneev

You are wrong. Look at Empire space. Tons of people are sitting there all days long doing just PvE. Without PvP, whole EVE would just turn into Empire zone. Yes, economy would shrink, but you still can loose ships in PvE, so there still will be demand for ships and modules. And they could always make NPCs more agressive and intelligent to raise the risk.

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Sally Bowls

I assume that no existing game would work well if all you did was remove PvP. But I can certainly envision a PvE only – actually PvE+consentual PvP – EVE. You need a sink for the materials. It could NPCs destroying things. NPCs needing items as tribute to rent out space. Hell, you could go full Bree – never go full Bree :-) – and say it costs material to repair the shiny ships just like in games two decades ago.

Something would have to be done. It might not succeed and none of the existing EVE forum posters would play it. But it is disingenuous to claim that PvP is the only way to consume virtual pixels in order to get humans to waste their life acquiring them.

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Alex Willis

comment image

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A Dad Supreme

“I love all of you guys, but honestly, anyone answering “EVE” does not understand that game at all, and they’re obviously talking about a different game”
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EvE? That game with the ships that you can fly and blow things up or mine with, fight pirates, betray your buddies for millions and almost exclusively PvP in? I think we are talking about the same one.

I’m pretty sure we understand it since the question is “What PvP MMO would you play if it were PvE only?” The question isn’t about economies or setups that would change if it was a PvE game, it’s more about which game looks appealing but you won’t touch because of the PvP in it. The question isn’t “Which game would be better if there was no PvP in it?”

Of course there would be EvE if there was no PvP. The game would consist of people mining and fighting NPC pirates I would imagine, it just wouldn’t be the game you’re used to playing… which would be heavily PvP based but that’s what would make it appealing to others.

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Hirku

Without PVP there would be a spaceship-based MMO with a fictional universe and art style I find interesting. Toss everything else in the bin and replace it with a well-written story and PvE questing and I’d be sold. Love ya too.

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Schmidt.Capela

No one is saying it wouldn’t need tweaks, some of them large, to work well as a PvE game.

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Vexia

I’m not 100% averse to PvP MMOs, but there are some where I feel that type of content is tacked on when it’s not necessarily appropriate (at least to my gameplay interests). For example, nearly all of the small, 2D “retro throwback” indie types of MMOs that I’ve encountered have free-for-all PvP, many with corpse looting. I guess they’re trying to replicate UO, but many of them are lacking in the deeper player-driven and sandbox-y features that made UO interesting. With that said, if anyone knows of a 2D MMO in the classic style that doesn’t have open PvP…

Richard de Leon III
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Richard de Leon III

EVE and Crowfall probably.

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Dreema

Archeage always looked promising to me so I’d definitely give it a go if they launched a PVE server. Then again, I’ll try most MMOs so long as they aren’t PVP only.

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Schmidt.Capela

First and foremost, EVE. I’m a fan of Dwarf Fortress, so the “spreadsheets in space” aspect of EVE is, for me, actually a positive.

BDO also comes to mind. Looks like a great game, but while there is non-consensual PvP — even if rare and only at high levels — there is no chance, at all, I will ever give it a try.

Crownfall might be a fit too; I like the concept behind its building elements a whole lot, but having to venture into PvP to get the items and materials to build kills any interest I could have in the game.

(BTW, for me the opposite is also true; there are many PvP games I would consider playing if they removed the PvE elements. The whole of the MOBA genre comes to mind. What can I say, I’m a purist, I play and like PvE and PvP equally, but I never mix them up.)

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ogged451

DAoC. Since all my guildmates from the good days of 2002-2005 (/waves at everyone from Frami Hreysti Sigr) disappeared, there‘s no point in treating it like a PvP game anymore. And they have a dedicated PvE server with Gaheris, so it‘s not such a big leap anyway.

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A Dad Supreme

I’d probably say EvE, which is why I’m hoping Star Citizen turns out to be viable since it looks to be far more PvE friendly, or at least I don’t hear Roberts (or fans) running around talking about PvP every update.

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CthulhuDawg

None. If I’m playing an MMO for it’s PVP (rare) then that is the sole reason I’m playing it. I wish PVE MMOs put more effort into their PVP offerings so I could get the best of both worlds instead of having to choose. I get that I’m in the minority on that and some will see me as a “sociopath,” a word people use wrong too frequently, because I enjoy being able to frag in an rpg. I really enjoy when games split their PVE and PVP servers so that people who don’t want to be ganked can play the safe game and those of us who want some extra weight to our choices can get that without being whined at about non-consensual combat.

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Robert Mann

I think the problem is that too many things tend to drain the quality out of each other. The PvP in most MMOs tends to have side impacts unless they completely segment skill sets. Even then, to keep it going strong without those negatives on the other parts of the game, they need a handful more team members.

So unless PvP is locked behind a sub (or there’s a sub in general) they’d need to monetize it somehow. Cosmetics tend not to be a PvP focus, so… that could really suck. Just realistically looking at it I don’t think any game has ever gone that far in presenting both, and I believe that’s the only way it will work.

CapnLan
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CapnLan

I’d give them all a shot. Typically as soon as I see “open pvp” on the list of features, I close that browser tab. I don’t bother reading beyond that. Take that away and I’ll have to go back and read the rest of it and might give the game a shot.

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Hravik

Open world PvP is the killer for me in any game. I see so many games that have some cool ideas, but that open world is always the full stop for me.

PvP is ok, when I’m in the mood for it. I’ve never enjoyed having to be paranoid about any player that may or may not be looking to use my spleen as a dagger cozy.

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Robert Mann

Yeah, and I think slowly some developers are getting that. There’s a relatively small portion of the population that wants that in MMOs. They aren’t satisfied unless there’s other people to do it to. Keeping other people is, well, pretty near impossible. So the games with no safety areas and such are becoming less and less the status quo.

I do think that many of the PvP focused games haven’t gone near far enough there, but at least there’s the hope that developers will realize that getting sheep without paying them in their wolf and sheep titles is pretty much impossible.

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starbuck1771

We need more PvP centric games not less. The market is flooded with games that are centered on PvE.

Richard de Leon III
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Richard de Leon III

well, if you count all the FPS shooters and space sims out there, pvp games are well represented >.<…*runs and hides*

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starbuck1771

However we are talking about MMO’s not your standard FPS game. :P

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Grim🎃 Darhk

most new mmos have been PVP focused. BDO, Crowfall, ect. Another new one on the tablet/phone too, can’t bloody remember it’s name though.

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Tulerezzer

Black Desert Online

mystwen
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mystwen

It’s sad that several people said Black Desert Online. I have been playing since Beta, and have only been killed by a player twice. I rarely even think about PvP anymore in game. Hubby and I even went into the newest, highest level area (way above our level) last weekend to fill in the map, and get to the main city there. I got killed twice–by mobs–but no other players even looked at us twice.

PvP is mostly organized in BDO, and if you don’t want to do PvP, you just don’t. I have nice gear, but it’s not PvP gear; it’s for killing mobs. My characters are between 50 and 52. Highest level area is meant for around level 56. You don’t need PvP to level up. If you do get killed, you don’t lose anything; players can’t loot from you. (There are mobs that can kill and loot you! I have to constantly be aware of them, if I am doing Trading from town to town.)

I have houses to decorate and craft in. I have horses, and dabble in breeding. I have business nodes and workers to make items for auction. I have small boats that I sail. I have taken a level 40ish character out on his boat into a very large, higher level sea to get the map. I have been crossing the desert since level 30ish, and have a house and businesses in the desert city.

You don’t need to be high level to explore new maps and cities. You can go wherever you want, and do whatever activities you like. Could you get killed by a player-yes? But it is not likely if you are just going about your business, and not going top “grinding spots”. I don’t hang out in top grinding spots. I don’t need the money, because I’m not trying to buy PvP gear! Besides, grinding is boring!

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haishao

I remember when it was impossible to play anywhere in the region near Trent without being ganked every 10 minutes. Now it’s still hard to play near Sausan, Eldritch, Manes or Pirate Island without being ganked.
Fishing anywhere else than in a city is suicide. Same with hunting anything else than the solo daily quests. Or joining in Boss fight. Or using daily boss scrolls.

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Schmidt.Capela

For me, it doesn’t matter that unwanted PvP is rare, or that the penalties for attacking a “clean” player are high; it’s still possible for anyone to kill any other lv50 or higher character, so I’m not playing.

Basically, I only play MMOs if attacking an unwilling target is impossible. I don’t care about how rare it is, how high a penalty others pay for attacking like that, or how little players lose when they die to another player, etc; if another player can attack me, at all, without myself having explicitly consented to engage in PvP, then I’m simply not playing.

And yeah, BDO is a game I would likely try if I could just turn off the PvP.

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Robert Mann

Simply don’t level above 45. There’s no need to. You can do just fine without ever doing so, for so many other things in the game.

I can think of one situation, though, where I would joyously run around to get ganked. That is if people had to link a credit card to enable PvP attacks, and thus pay the ganked player for their sacrificial lamb status in wolf and sheep games. If the incentive was high enough, that’s what it would take for me to really ‘play’ on games with no rulesets and restrictions to PvP (I work fine with rulesets and restrictions, personally, but… if there’s pretty much nothing holding the floodgates of gank back…)

Anyway, just wanted to note that BDO does effectively have an on/off flag that you don’t have to get into PvP at any point. *Granted, people here seem to suicide a lot on their higher level PvE only focus to lose xp to avoid it, if they don’t play alts instead… but it’s completely avoidable.* Not ideal, certainly.

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Schmidt.Capela

Last I looked at it, players needed to complete a quest at lv49 to be able to progress to lv50. So, just not doing that quest is enough to prevent PvP.

The downside is that this locks the player out of part of the questing content in BDO. Which is a tradeoff I’m not willing to make. If the game locks any part of the PvE content behind a PvP requirement, then I consider that game to be a full PvP game, and proceed accordingly.

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Rheem Octuris

I’d try all of them, honestly.

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Jeff Mauney

EVE. Even with all the bugs in 2003, it was still a far better game, because the raging assholes from Something Awful hadn’t yet discovered it.

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Reht

DAoC, but the focus shifted to more PvEcentric content with their expansions.

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Utakata

I would poke at ArcheAge and BDO.

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Robert Mann

BDO you can completely avoid PvP, so no reason to avoid the game unless you have problems with staying below a certain level (and you can avoid going higher easily so long as alts rolling through is fine for you.)

This as much as I can’t stand some things in BDO that are all about the PvE experience, nor the common titling of ‘sandbox’ with regard to it.

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Utakata

You know, if you are fine with BDO and it’s PvP vs. PvE mechanics, I am not stopping you from playing it. I’ll wait till they have a fully integrated PvE server where I don’t have to avoid anything. Thankx! :)

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Robert Mann

That’s fine. I just figured I’d mention that you can avoid it with very minimal efforts. :)

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Bryan Correll

Go ahead and try BDO then. The pvp, such as it is, doesn’t kick in (at all) until you’re close to the level cap. The grind and severe restrictions on the player economy were the turn-offs to me. But what BDO does it does very well and I get why plenty of people love it even though it ended up not being my cup of tea.
As for ArcheAge…..just, ugh. MMO-wise it’s my biggest gaming disappointment ever. It had so much potential to be a great game, but rampant exploiting (which Trion always dismissed as an XL problem) and an astonishingly toxic community (which Trion actively encouraged for reasons beyond me*) overshadowed what was good about the game.

* I know Trion has made some attempts to combat toxicity since the early days, but they were too little, too late.

borghive
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borghive

If you like pve mmos you will like BDO, like I said in my post below that game really doesn’t have much pvp at all.

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Utakata

As it could be argued EVE Online has more PvE in it than BDO. (See: Yesterday’s DG subject.) o.O

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Schmidt.Capela

But it does have non-consensual PvP. For me, at least, that is a deal breaker, no matter how little of that kind of PvP there is.

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Melissa McDonald

… Most of them…

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Oleg Chebeneev

So you like grinding mobs for no purpose? Or you expect something else in PvP focused games robbed of PvP?

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Melissa McDonald

What you call “for no purpose” I call “playing a video game”.

Seriously, did you ever play any classic arcade games? They are nothing but grinding waves of enemies, but not one of whom would taunt, teabag, or chase you across an entire zone just to murder you.

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Mark

Honestly, I would happily play PVP games if, like NPCs, “players would not taunt, teabag, or chase you across an entire zone just to murder you…”

But humans seem to have a need to be terrible I suppose

Prob why I actually like Splatoon, because the chat in that game, if you can even call it that, is essentially nonexistent

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Oleg Chebeneev

Those video games had a purpose. You defeated waves of enemies to complete the game. And fighting monsters there was usually fun. In MMOs mobs will just respawn. Loot you get from them is useless because you dont need it for PvP. Id like to see how long you will last playing Darkfall or Mortal Online doing nothing but mindless grind

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Cypher

Eve. Hands down!
I like the PvP aspect but would like a more fleshed out PVE experience…

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Katriana

I’d likely have more interest in continuing Black Desert if it stayed PvE and didn’t become a gankfest once you’re above 50 or whatever the level is these days. I’d also probably have more interest in some upcoming games such as Camelot Unchained if they were just PvE. I’m sure there are others that I’m too tired to remember.

borghive
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borghive

Open world ganking in BDO almost doesn’t exist due it’s karma system, and I’d say that BDO is like 95% PVE content with a small sprinkle of PVP in it. Most of the PVP that happens are guilds fighting over nodes, outside of that there is very little actual PVP in this game.

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Schmidt.Capela

If that is the case, then allowing players to simply opt out of any and all PvP wouldn’t cause any issues, yes?

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Robert Mann

There’s actually a whole huge thread to that point… but for whatever reason no action on it.

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camren_rooke

Im waiting to see how CU plays out once its released to even give it a try so if it was PVE I’d be there in a moment.

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Hirku

The Daily Grind: What PvP MMO (along with EVE) would you play if it were PvE only?

Fixed that headline for ya. I honestly can’t think of anything else I’d be interested in.

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Rick Mills

Absolutely Eve.

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Modrain

Most likely none. MMOs without PvP are insipid to me, and if I have no PvE for downtimes, downtimes that usually represent most of my playtime (such as when I don’t want to PvP or just because there’s not enough people, for example), I might aswell go play something else.
I’m well aware to be in the minority, but I have little interest in specialized PvE or PvP MMOs, I need both aspects to enhance each other to truly enjoy an MMO.

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Loopy

I didn’t even have to finish reading the title of this article before EVE Online popped into my head. There is no doubt that i would be playing EVE full time if it were PVE only.

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Oleg Chebeneev

There are actually very few PvP MMOs and many people mistaken PvE MMOs for PvP MMOs. For example Guild Wars 2 and Age of Conan are NOT PvP MMOs.
Of those few PvP MMOs if you remove PvP, everything else usually becomes irrelevant. Like if you cant kill anyone in Darkfall, what the heck you gonna do there? Grind mobs? For what?

EVE Online is probably the only PvP focused MMO I know where you can do something fun if PvP was disabled. Even if economy suffers big time, you can still do missions, explorations and even industry to supply other mission runners with ships and modules. And with upcoming AI overhaul, NPC pirates can play a role of other players to some degree.

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