Neverwinter’s Swords of Chult update is live for PC with a new skirmish and PvP overhaul

    
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Swords of Chult is live for PC players of Neverwinter today. If you’re not a D&D person, you might be wondering what the heck is a Chult. Turns out it’s a place: a remote location stuffed with jungles and tribal groups and dinosaurs. Its core city? That’d be Port Nyanzaru. Oooh, bad news for Port Nyanzaru:

“Port Nyanzaru’s walls have been overwhelmed by evils from the surrounding jungles, unleashing chaos upon the city’s inhabitants. Players battle against overwhelming enemies to ensure the city isn’t sacked and reclaimed by the wilds in the latest Skirmish that will change each time it is played. Additionally, competitive adventurers of all levels looking to sharpen their skills in combat can challenge others in the reworked PvP experience for all-new rewards.”

In addition to the defensive skirmish, players should expect the promised inventory updates, refinement QOL fixes, and alt campaign progression to boot. PlayStation 4 and Xbox One players will be waiting a while longer, but if you’re a PvPer? Today’s update is very much for you:

“In this update, the Tenacity stat has been replaced, PvP items now scale even more with the activity, plus armor penetration has been changed further and control effects now have diminishing returns. Swords of Chult also introduces a new set of PvP gear, a permanent Solo PvP Queue and more.”

Source: Press release
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