AdventureQuest 3D overhauls classes and combat

    
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Not content with the current state of the world, AdventureQuest 3D pushed out a patch this week that overhauled its classes and combat — a change that bodes well for the future.

“In this update we wanted to make combat feel more fun and exciting,” the team said. “We also wanted to give each of the starter classes a distinctive play style which would prepare players for upcoming classes. These updates will also set the foundation for us to start creating new classes.”

Players who jump into combat with this new patch will discover that potions now have a 10-second cooldown, movement speed is standardized in all directions, the global cooldown is reduced to a single second, damage-over-time abilities are affected by armor, crowd control has diminishing returns, buff and debuff icons, and they can be stunned. All classes now have an ultimate ability, have their own resource, have passive abilities and effets, and share a new class panel. The team also added new animation and particle effects for many attacks. Whew.

Source: Patch notes
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