DC Universe Online’s artifacts system goes live with GU76 today

Game Update 76 descends upon the gloomy superhero world of DC Universe Online today. The headline feature going live after the big ol’ maintenance? That’d be the new artifacts system that’ll remind you a bit of similar systems in Lord of the Rings Online and World of Warcraft.

“Artifacts is an exciting new system that will allow you to further up your stats and effectiveness within DCUO by collecting rare Artifact objects and ranking them up by feeding unique Reagent items into them. Players above level 20 will now have access to a new instance titled ‘Artifacts: Oblivion Bar’ in the Events tab of the On Duty Menu. In this instance, tricky ol’ John Constantine himself will help guide you in getting started with these exciting new items. Artifacts can be accessed through the new ‘Artifacts’ tab in the Inventory menu, where Reagent items can be fed into them to raise their ranks until they reach milestone points. Once an Artifact reaches a milestone, players will need to use special Catalyst items to unlock the milestone and continue ranking up their Artifact.”

The patch also introduces new Thanksgiving stuff (happy November!), implements an inventory overhaul that buffs stack sizes (yay!), adjusts projectile targeting, and fixes up some bugs.

The patch comes on the heels of Daybreak’s announcement earlier this week that it will be sunsetting the game on the PS3 in favor of enhanced PS4, and we presume PC, development. Players have until the end of January 2018 to enjoy their time on PS3 before being required to migrate to PS4 to continue play – but hey, at least they get to keep their stuff.

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4 Comments on "DC Universe Online’s artifacts system goes live with GU76 today"

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Bruno Brito

So…artifact leveling?

Like Neverwinter?

God no.

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Mykal Quinn

This sounds awful.

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Sray

Yay! What was once the simplest MMO endgame advancement system continues its quest to become the most convoluted.

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Sorenthaz

Tbh I don’t think it can get much more convoluted than LotRO’s system introduced in Mines of Moria.

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