Visit EVE Online’s massive player graveyard

When you think of an MMO “sandbox,” what comes to mind? Player housing, perhaps, and open world PvP. Maybe a free-form economy, player vendors, and a wide array of roleplaying tools. But what about a cemetery?

A small group of players in EVE Online have labored for a long time to create and maintain a truly unique element of this sandbox: a massive player cemetery in the void of space. Initially conceived by a player named Azia Burgi, the graveyard orbits a small planet in a remote system. Over 1,700 graves pay tribute to player characters while others mark the passing of real-life friends and family members.

“It still stuns me,” said Azia to PC Gamer. “It was just something that nobody else seemed to be doing so I thought I’d have a go and see what happened.”

Azia began the project by scooping up and relocating player corpses left on the battlefield, but the cemetery began to take on a more serious bent when people began to use it to remember their loved ones. There’s a website to track all of the burials, with an enormous backlog of 25,000 or so corpses yet to be interred. Unfortunately, some players have decided to pick on the project, such as when the Goonswarm attacked the cemetery in 2008. CCP said that it will work with the project to ensure the survival of the cemetery as the game goes forward.

Source: PC Gamer
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22 Comments on "Visit EVE Online’s massive player graveyard"

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styopa
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styopa

“…the graveyard orbits a small planet…” Technically, nothing in Eve orbits anything. Some objects like planets ROTATE but nothing revolves around their primary; ergo – nothing ‘orbits’.

All just hanging statically in x,y,z coordinates.

For the physics-minded, neither does anything carry momentum like it does in actual space, nor can any player object be oriented differently – ie player ships can pitch & yaw, but never roll.

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mysecretid

Goonswarm attacked an in-game cemetary and memorial.

“I’m shocked!”, said no one, ever.

Cheers,

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thirtymil

Disappointed, but not shocked.

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mysecretid

Indeed, so.

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Armsbend

I’m getting the impression Eve is trying to soften it’s image this week.

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Chris Walker

Or just readjusting their image to be more aligned with reality.

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Armsbend

As my grammammy Grace Jones used to tell me as a wee lad, “Image is everything my little papoose. Image is everything.

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Sim

this is really cool

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Bruno Brito

I’ve just finished reading the article, and i can’t stop laughing at the “Can’t stop the fofo”.

Mewmew
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Mewmew

Oh yes, the toxic trolls trying to destroy and desecrate this work are just so incredibly funny…

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Bruno Brito

Don’t. I never said the desecration itself was funny. I said what he wrote was.

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Schlag Sweetleaf

comment image

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mysecretid

Frank, is that you?

(Obscure reference, just for you, King Schlag!) :-)

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mysecretid

Speaking of Frank, Schlag, did you ever read 3001 by Clarke? It was the last Arthur C. Clarke book I actually remember enjoying.

Don’t get me wrong; it wasn’t science-fiction Shakespeare, but I thought it was a nice little coda to the events of 2001.

I won’t spoiler any of it — and I can’t say if the story has aged well tech-wise for a 2017 reader.

If you can find it used and cheap (I believe it’s out of print now) at a used book store, it might be a nice diversion, if the idea intrigues you.

Don’t pay big bucks for an out-of-print edition, though. It’s not that kind of good. :-)

Cheers, pal. Be well,

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Schlag Sweetleaf

I have not read that.Thank you for the recommendation, mysecretid. Btw , I had a feeling you would get the reference in the above gif.Played with the idea on a previous One Shots and I remember you commenting on it:)

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Armsbend

the 3D effect is really strong in this gif. well done!

flatline4400
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flatline4400

That’s pretty amazing. Reminds me of the Malazan novels, for some reason…

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thirtymil

VISIT EVE ONLINE’S MASSIVE PLAYER GRAVEYARD

Sounds like a threat to me.

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Jennifer Yaner

I never enjoyed EVE myself, but the stuff people do on here is always really phenomenal. :’)

JB
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Popmundo (music industry sim) has a cemetery in every city. Characters are buried there when they die in that city. Have to travel there to see info. Good immersion. Nice to remember players who have left.

semugh
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semugh

I dunno, I think the dude needs professional help lol…

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Bruno Brito

Why? Making a cool memorial, and people actually leaving markers for their loved ones who passed in the real world?

Sounds pretty creative and kind to me.

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