Whatever happened to Global Agenda, The Realm Online, and Mabinogi?

Ever pause during your day and find yourself wondering, “Whatever happened to that game?” With hundreds upon hundreds of online titles these days, it’s surprisingly easy for MMOs to fall through the cracks and become buried as more aggressive or active games take the spotlight.

Well, every so often we here at Massively Overpowered find ourselves curious what has transpired with certain MMOs that we haven’t heard from in quite a while. Have we missed the action and notices? Has the game gone into stealth maintenance mode? What’s the deal? What has it been up to lately?

That’s when we put on our detective hats and go sleuthing. Today we look at what has been going on with Global Agenda, The Realm Online, and Mabinogi.

Global Agenda

Hi-Rez Studio’s first project, a sci-fi shooter MMO called Global Agenda, launched in 2010 and sparked a short-lived flurry of interest among the online set. It struggled to draw in and maintain a healthy playerbase, even after its transition to free-to-play in 2011 with the Free Agent update.

Since then, Global Agenda has all but faded into obscurity as Hi-Rez moved on to other titles like Tribes: Ascend, SMITE, and Paladins. There was a smattering of talk from the studio about a possible Global Agenda 2, but as we have not heard anything about this for quite some time, it’s logical to assume that the project has been shelved or at least delayed. As recent as January 2017, Hi-Rez was still teasing the sequel without any specifics.

As for the original Global Agenda itself, the game wasn’t so much canceled as it was ignored out of existence. Hi-Rez took it off Steam but left the servers up and running, marooning a dwindling population of die-hard players to the game of their choice. We had hopes that it would be relisted back in March, but it didn’t end up happening.

If you want to play Global Agenda these days, your best bet is to follow these instructions and create a stand-alone installer.

The Realm Online

With some MMOs, if they have been around long enough, their continued existence seems assured. Case in point, The Realm Online. This 21-year-old 2-D title is among the oldest graphical MMOs in history and has outlived many games that came after it. Sure, there’s probably very, very few people still playing, but at least it hasn’t been closed.

The last official update on the website came from an end-of-summer party in 2014, but players confirm that the game is still operating (but most of the action is focused on two private servers). Players attempting to set up a new account and get into the game are advised to hook up with the Discord community.

Curious what it’s like to play the game today? One writer at Atlas Obscura managed to log in a year ago and posted his experiences of navigating The Realm in 2016.

Last year, The Realm developer Stephen Nichols announced that he was attempting to remake the 20-year-old title as The Realm: Reawakened. “If you’re like me, you miss seeing the game thrive and grow as you know it can. I think it’s time for a remake of this Internet classic with a fresh coat of paint and updated technology,” Nichols posted.

While there is still chatter on the forums, we still have yet to see any real movement on this front including the promised Kickstarter campaign or updates in the last 18 months on his GoFundMe page.

Mabinogi

This game has become a weird posterchild for forgettable yet highly developed MMO sandboxes. Seriously, any time someone is whining about wanting feature X in their game, the right response tends to be, “Oh yeah, what about Mabinogi? That has it!” And then everyone coughs politely and changes the subject.

I don’t get why Mabinogi doesn’t get more love or respect for what it offers. It’s a gorgeously stylized MMO that offers many more activities than merely combat, something that we’re often pining for in games. I see people who do praise it all the time, but it continually slips out of the collective consciousness of MMO gamers. Anyway, what’s it been up to these days?

The answer is that the game has stayed fairly busy and active. There are frequent events, such as a tie-in to a recent anime show, and monthly patches. Back in June, the team rolled out a new “surreal” Memento storyline that centered on a strange young girl named Yvona. The content update also included a dungeon that randomly selects from one of three different versions of itself to keep players on their toes.

Want to get into this game? Check out the new and returning player FAQ from the community and then dig into the extremely helpful wiki!

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39 Comments on "Whatever happened to Global Agenda, The Realm Online, and Mabinogi?"

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David Vraniak

http://mistwalkers.wikia.com/wiki/MistWalkers_Wiki

There’s a wiki for the one Private Server of The Realm Online. We’ve been continually adding new content, have a dedicated events team, and much more planned for the New Year coming.

Would love for more people to check it out and give it a chance!

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Melissa McDonald

*chuckles* the Realm is my first MMO and the first time I discovered “misbehaving” in these games. You can walk around in your underwear, and of course, i did. (laughing)

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socontrariwise

Mabinogi is just so utterly frustrating with inventory/bank space that it always drove me away rather quickly. They give you an event quest – collect items that will clog up your tiny inventory. They give you a free chest for an event – opening it up eats all this inventory space, usually items plus another chest. You can’t choose what you want from a chest and discard everything else, you HAVE to go through every chest iteration entirely until it hits your level and if you don’t have the inventory space … pity, chest just sits there.
By now at least they have sub-packs for your inventory, but even those are pretty bulky and over little inventory space addition. If you spend money to buy larger sub-packs you still have to open all those packs manually and try to fit stuff by slot size and shape it needs. Otherwise the quests are mostly fetch quests and you spent so much time riding from A to B – of course your mount then expires and you have to run from A to B. And then there are the bandits and aggro mobs along the way and … /hairpullout

Mewmew
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Mewmew

There are many things in Mabinogi that sound incredibly awesome, and then aren’t really executed very well. The combat is very weird as well to the point of not being that fun to most of us (some people certainly do and will like it it just doesn’t catch on for the majority of people).

That said the game still has a lot of cool stuff and more has been added over time, but people forget the old games and just move on to the newer stuff. There are a lot of older games out there that have really cool stuff in them but many people think it’s too late to get involved and / or only want to play a game earlier on in it’s life. How can we get people to try an older game without a total relaunch? It’s pretty difficult to do.

Mabinogi lets you log in as and play as your pets which is funny. You can actually log on as your cat or dog or whatever and run around and play the game as it. There are very many cool details but something about it didn’t come together as a whole very well, it feels sort of disjointed or something.

I’ve always been hoping for a new updated Mabinogi game to come out that’s done a bit different. I don’t mean the Arena project that was fighting only that was cancelled, or their other action fighting game that is supposedly set in the same world (but isn’t nearly the same thing at all) – I mean a true successor.

Honestly reading this and remembering makes me want to put Mabinogi back in my game rotation and give it another go.

As for The Realm, what to say about The Realm. I’m sure it was amazing back in the day it came out, but it’s one that’s actually so old that it’s hard for even me to give it much of a go. One of the few things I know for sure about it is that it’s where the dreaded and annoying word “toon” started to be used for personal game characters that has carried on in a number of people still today. I get that it fit for that game, people at the time thought their character looked like a little cartoon thingie, I just wish it didn’t catch and carry on :D I really dislike the term. But I guess we all have terms we dislike that aren’t going anywhere.

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Herro Mongorian

Whenever somebody mentions Mabinogi, somebody else brings up Nexon. But we all know Nexon is just a cover-up for the real excuse why people won’t play Mabinogi.

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Bruno Brito

What’s the real excuse?

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kgptzac

There are a lot of valid reasons to quit Mabinogi. For one, the devs don’t maintain and upgrade the game’s engine, and the game’s performance is horrid in modern standard.

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Nick // Genghis

It truly is sad what happened to GA… I’m a big HiRez fan ever since I picked up the game way back when. It was a shame when the teasers were coming out that Tribes: Ascend was their next title and I assumed it would be a standalone and the studio would provide enough resources to both games. It was truly wasteful to allow the folks that invested 2-3 years of great, awesome, fun gameplay and times with friends and agency mates to begin bleeding from the game for various reasons simply from design or priority missteps (Lawbreakers is going down a similar path unfortunately).

Whether the newer skill trees didn’t sit well with you, or the resources dumped into the Desert zone area for beginning players lvl 1-10 (cap and majority of the playerbase was already 20), or some of the larger, grindier requirements for some of the high end cosmetics, or the lack of new PvP map additions brought in, or lack refinement/expansion of the PvP end game, AvA, to name a few of the plethora of reasons the game began spiraling, and moving in that direction quickly.

We all were excited for the new raids like the Dome City Raid and the ~3 other raids that were added towards the end there of the game’s lifecycle. My friends and myself STILL to this day talk about how GA provided a great blend/balance of PvE to PvP and took a class shooter and made it it’s own sci-fi MMORPG spin on it. All we needed was some decent PvE maps with random spawns and difficulty scaling that still provided good/decent rewards, paired with PvP qeues and the nice map/game mode rotation and timed arenas, it made for a great flow to the grind without feeling too heavy and allowed for plenty of social aspects. (And obviously more of all the above would have been better than the desert zone! grrr)

Global Agenda 2 will always be a project I look forward too. Hell, remake it in UE4, don’t make the same marketing, resources, and content blunders, and watch as the money rolls in…

flatline4400
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flatline4400

Still one of my fav login musics. Fun game too.

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Chev

If you want to still play, you can join us on the Discord server! Link is down below or otherwise on the GA2 subreddit!

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flamethekid .

Global Agenda became Paladins at the end of the day

Mabinogi is still going its dying a bit but its still going next update is gonna add a chain skillset

ream online is still meh

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Nick // Genghis

Completely wrong I’m sorry. Paladins is a shell of a game compared to GA. I’ve played several hundred hours of both, and they are completely different games. There are some inspirations from GA in Paladins, but they are more dissimilar than similar. Unless we’re counting fighting over a designated objective zone the deciding factor.

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Bruno Brito

I don’t think you understood.

GA did became Paladins, because they used several things they learned at GA to make Paladins. They are, yes, completely different games, but Hi-rez made Paladins with the intention of treating it as their main pvp shooter. It’s pretty much a mix of Tribes + GA without any of what made them both fun, lel.

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Vexia

OMG, that Mabinogi collab is with an anime called Recovery of an MMO Junkie which I’ve talked about on here before as being a really good depiction of what it’s like to actually play these games. In fact, MMO Junkie has a lockbox episode where everyone feels really guilty about dropping cash to try and win the items but then does it anyway. And some of the cosmetic items you can get in the real Mabinogi lockboxes are ones that the anime characters get for their avatars in that episode. …Still hate lockboxes though.

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Kawaii Five-O

That collab made it really tempting to get back into Mabinogi. I probably would have too if they actually had purchaseable sets like the vocaloid and F/SN collabs did.

I’ve been recommending Net-juu no Susume to everyone as it’s very relatable to anyone that has spent a long time playing MMOs.

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Rheem Octuris

Wife and I are watching it too. Speaking of which, haven’t watched the new episode on crunchyroll yet, so I’m gonna go do that now lol.

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Jennifer Yaner

Global Agenda was one of the first games I bought on Steam and I loved it a lot. I think what happened with it was Hi-Rez has a trend of releasing a game then running to the next one and abandoning the last one they worked on. Example? They released Tribes and ditched Global Agenda, then released SMITE and Tribes suffered the same fate of no updates and zero developer support. Once they saw the success and cash cow they had with SMITE they stuck it out and made Paladins next. Seems like they ditched GA and Tribes because they weren’t successful enough.

For Mabinogi, I just couldn’t get into it. The game’s UI and combat felt super clunky to me. I tried it way back when it first launched and a few times shortly after that.

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Chev

If you want to still try to get into it, join the Discord server. I’ve got the link down below or you can also find it on the GA2 subreddit.

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Jennifer Yaner

I played a lot of GA, so I am not new to it by any means. It’s just always dead and nearly impossible to find anyone to play.

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Chev

There are technically ~300 people in the Discord, but generally a handful that pay attention. Come spring people would probably be eager to jump into UMax, Merc, and AvA again since they got a taste of it back in May-July.