EA claims Star Wars Battlefront II’s business model aims to ‘provide players with a sense of pride and accomplishment’
Some awards, you do not want to win. The Darwin award, for example. Or “worst business model of the year.” Or “most downvoted comment of all time on Reddit because you have the worst business model of the year,” which EA managed to score this past weekend.
In response to players continuing to riot over Star Wars Battlefront II’s obnoxious business model – specifically, the part where people are upset that key characters are locked behind an additional paywall in a game they already paid $80 for – EA trotted out the old “sense of pride and accomplishment” line. Seriously. They said that. Out loud.
For this turd of a post, EA was rewarded with over 327,000 downvotes, apparently the most ever on Reddit. It’s still ticking up – er, down – as I type this.
And as MMORPG points out, EA didn’t stop there, as an EA community manager snarked on Twitter about “the arm chair developers on this internet.” Raise your hand if you’d rather be an armchair dev than the guy who has to market triple-dipping on an $80 video game as engendering a “sense of pride and accomplishment”!
Finally, since apparently it needs to be said, again, disagreeing with the professional conduct of a company does not give anybody carte blanche to harass individual developers. Don’t be that guy. Boycott the game and the company and complain about the policy; don’t take it out on random employees.
So I'm up to 7 death threats, and over 1600 individual personal attacks now (and yes, for legal reasons I'm keeping track). And why, you might ask? Because of an unpopular feature in a game.
— Sean 🎮 (@BiggSean66) November 13, 2017