RIFT’s fall festival lockboxes rankle players

The latest batch of lockboxes in RIFT isn’t making friends among the playerbase.

The current Autumn Harvest lockboxes seem to contain more exclusive items than in years past, which has upset some players who wanted to have the option of purchasing these cosmetics through the in-game store. Of particular note is the Green Budgie mask and Raven wings, both of which are lockbox exclusives.

“The ONE item I was most looking forward to in this event were the wings. I am severely disappointed they are only available in a gambling box, as that means I will not get them,” a player wrote.

“Personally my problem isn’t even in the boxes, or the RNG itself,” another noted. “It’s in the fact that not only you have to basically gamble for everything, paid or not, but your chances are also so terrible that you end up losing to the system most of the times. So instead of being a system of surprise rewards, what we have now is a system of surprise frustration that doesn’t even surprise anyone at this point.”

Trion Worlds said on a recent livestream that it had no intention of changing this lootbox or the in-game store offerings.

Source: Official forums. Thanks Anonymous!
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36 Comments on "RIFT’s fall festival lockboxes rankle players"

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aYates
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aYates

That’s too bad. I’m still enjoying the game a lot at L29, but mostly for Dimensions/exploration.
I’ll never buy a lock-box(famous last words….)

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Patreon Donor
Veldan

If you’ve never played before and are still leveling, you can pretty much ignore all of the whining, and just enjoy the game. It’s the best situation to be in tbh.

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MMOBro

I think these lockboxes would be somewhat OK if the company implements a “disenchant” system so you are guaranteed what you actually want within some number of reasonable lockboxes.

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Armsbend

Still garbage.

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Bob Dobalina

What doesn’t rankle players these days? If you want to play a game for free, this is the cost you’ll have to bear. It’s the publisher’s fault players are too cheap to pay for a subscription.

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Kickstarter Donor
Greaterdivinity

It’s the publisher’s fault players are too cheap to pay for a subscription.

Alternatively, it’s the publishers/developers fault for not making a game that people feel is worth a monthly subscription for given the other offerings on the market. Or that they can’t make a game that’s popular enough to be monetized primarily off of cosmetics.

It all depends on which angle you look at it from, there are compelling arguments to be made on both sides.

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Steve Fury

Umm..Theyre more than willing to pay for the cosmetic items with real money, but now they have to gamble their money away until the get the one item they want. How is that fair? This isn’t the casino. This problem isn’t exclusive to mmos either. Lock box’s are a scam. Anyone who takes part are just supporting a system that works against players..and its only a matter of time before games devs take advantage of that and make it worse with some other gambling gimmick. Man I remember when DLC was considered a problem. Its just getting worse.

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Zen Dadaist

This is exactly where I am. If I could buy the mount/wings/whatever I wanted directly then I would. But Trion have repeatedly stated that this doens’t earn them anywhere near as much as hiding that stuff inside luckboxes :(

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Jeff

Shortly after RIFT launched I was kicking myself for turning down a job offer from Trion, I told my best friend I missed out on the next Blizzard.

Today I am glad I made the safe choice.

Coolit
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Coolit

I thought the exact same thing and had major respect for Trion, the F2P shenanigans in there games since have eroded any goodwill I once had.

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Sorenthaz

Trion promised the world and for a year or two things looked fine… but once deadlines started coming up and projects fell through, it became way too clear that the company was in over its head.

Though quite frankly I’m disappointed with Scott Hartsman for pretty much being hypocritical in nature since he gets some easy $$$ for sitting on top of the company he had initially jumped ship from.

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Crowe

Things went sharply downhill after he left. Unfortunately, the rate of decline only slightly lessened with his return.

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Armsbend

Whatever you ended up doing was the better thing. Unless you work for EA.

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David Goodman

I really feel like Gacha gaming is going to really hurt the PC games industry. There are, thankfully, ample games (and MMOs even) that do not include this. It’s easy to avoid, but players must really be diligent about voicing their complaints to the COMPANIES and voting with their wallets.

A cynical part of me does not think the second part will happen, but in order for this practice to collapse and burn, it must affect what the publishers care most about: Their wallets. They literally do not care about you if you continue to pay them while complaining.

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Sorenthaz

The problem is that gacha shenanigans is a lose-lose in the long run, and companies are exploiting/abusing it until we get government intervention.

Government intervention at this point is pretty much inevitable; this is straight-up gambling yet it isn’t regulated in the slightest. The problem of course is that when the government steps in, nothing is stopping them from putting their hands in other areas such as taxing every single digital transaction, and games will be forced to hike up prices further.

Overall the gaming industry is in a giant bloated bubble that is going to pop sooner or later, and once government intervenes with the greedy shenanigans it’s going to likely hurt the industry and its consumers as a whole.

Line
Reader
Line

Thing is… (a lot of) players have spoken: they love gacha mechanics.
It’s been a staple in online gaming in Asia for decades in some form or another.

Worse than that, mobile gaming was created around such systems, and take Japan as example: while the few companies left fight for scraps or found an otaku niche, the ones that spearhead gacha with waifus roll in cash. Look at Cygames, they have so many billions that they just randomly fund console games because they want it, not because they need the money. Or invest in the Juventus F.C because… whatever I guess?

And you know what?
“Traditional” gaming is close to death in Asia.
Those mechanics are the market at this point. It’s a damn miracle that gaming at large in the West hasn’t been flooded with lockboxes untill this year, MMO players know that it’s already the case in the genre…

And the publishers’ wallets (and developers, don’t think for a second that they don’t want to strip you to the bone either) show record earning with lockboxes.

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Chosenxeno .

Gaming is dead.

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Darthbawl

OK, let me see if I got this right: the wings are purely a cosmetic item, right? If so, where are all the people who yap on about cosmetic items in lockboxes being OK? lulz

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Jeremy Barnes

You know what players love?! RNG! Know what they love more?! Paying real money for RNG!

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Patreon Donor
Schlag Sweetleaf

.

GRIFT.png
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rafael12104

comment image

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Sray

Damn, Schlag: you are on a roll! This lootbox shit is a comedic goldmine for you.

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rafael12104

It’s like food for the hungry wolf. Lol

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Patreon Donor
Schlag Sweetleaf

odi et amo

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rafael12104

Oh, Trion! Couldn’t let EA get all the attention, could you. Lol.

Sheez…

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Michael

To be fair, even if they combined all their efforts they could not top the attention EA is getting ;P

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rafael12104

Lol. True enough, but they will give it a try.

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Kickstarter Donor
Greaterdivinity

Long ago swore off spending money in Rift, still glad I did.

I actually logged back in a bit recently, having barely touched the game since SFP launched. Damn did a ton of shit change. Was playing my cleric and it seems like Defiler was completely overhauled to become seemingly more boring, and definitely no longer viable for silly dps healing builds for old content. I still enjoy a lot of the basic gameplay and old dungeons, but it’s just not the game I once loved anymore : (

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Crowe

Yeah, I had a defiler/inquisitor build that was pretty awesome for non-dungeon play. But when I returned for SFP, defiler had been nerfed into non-existence. Now its sole purpose is to have a few points used for the first level to enhance spell power for other builds.

Coolit
Reader
Coolit

After F2P happened and I saw the way everything was given a cost and put in the store which itself was accessible every time you used a vendor in-game it completely turned me off playing so I quit after being a loyal player since beta 3.

Turns out it was one of the best gaming decisions I ever made, it’s absolutely not the game it once was.

Reader
Patreon Donor
Veldan

It actually wasn’t, RIFT thrived after F2P. The year after the conversion was the best in the game’s history imo.

It was only much later, shortly before Nightmare Tide’s launch, that things really started to go downhill.

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mttgamer

Oh look it’s the guild wars 2 thing all over again. I really wish lawmakers would crack down on this gambling crap. It clearly is.

But I know that’s just a pipe dream. Maybe the UK will come through with a stricter rating. it’s a global market after all. Like how in China loot box percentages have to be posted.

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Armsbend

This [dwindling] hobby of ours is trashy.

Line
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Line

Don’t worry, all the cousins of our hobby are doing just fine being just as trashy…

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Bannex

That’s the single greatest (even with the edit) comment I’ve seen on the current state of gaming.

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Kickstarter Donor
Angel

Lockboxes are a horrible thing, I’m so tired of seeing them in games. In fact it’s one of the reasons I’m back in wow, at least the only RNG isn’t something I feel like have to pay with out of pocket.

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