Camelot Unchained gives thanks for you

Due to the truncated holiday week, the Camelot Unchained team didn’t have as much time to get work done. Still, there was progress made on several fronts, according to the newsletter, including work on emotes, stamping down server spikes, and automating scenarios.

There will be a short IT test over the weekend before the team gets back to the grind next week. In the meanwhile, City State Entertainment took a moment to give thanks.

“For us at CSE, we are more than thankful not only for our supportive backers, but also for the opportunity to work with you on such a great game,” the team said. “Once again, thank you for your kind words, enthusiasm and patience. If our playtests are any indication, we’re on a great path to succeed, and have fun along the way!”

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15 Comments on "Camelot Unchained gives thanks for you"

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Reader
vinicitur

Have they announced beta yet? I haven’t checked up on this game in a few months. :)

Reader
Mark Jacobs

I’d say soon, but frankly, I wouldn’t believe myself given the length of this delay so I’ll simply say that by the end of January, we will be talking about a bunch of stuff.

Thanks for checking up on us every so often. That’s better than we deserve right now.

Reader
Kickstarter Donor
mysecretid

Damn dwarves always snag the drumstick! Every. Frickin’. Time.

Reader
Russell Hunt

I think Mark and his team are terrific. CU is the only mmo I’m interested in… Maybe a few more but the sub model and no micro shenanigans they have is so refreshing. They are actually having to work fast, hard and smartly because the release of the game is where a lot of the profit will come from.

These other early access games are just bleeding the gamer dry.

Reader
Mark Jacobs

Thanks, much appreciated! I couldn’t and didn’t promise our Backers that we wouldn’t make mistakes/be delayed/etc. but I did promise them I would always treat them and our money (since I’m funding a lot of it), with respect. That’ll never change whether now or in the future.

Reader
Bryan Correll

I bet it feels like a good time to be at a studio that took a strong anti-microtransaction stand long before the excrement truly hit the whirling blades.

Reader
Mark Jacobs

Yep. As the folks in the studio can tell you, when I heard of EA’s plan my reaction was that it was going to be a shitstorm for them. They can still turn it around, but I don’t know if they are willing to do what it would take to do so. And, since I’m not “of the body” anymore, they haven’t asked my advice.

But yeah, as you say, I’ve never been a fan of RMT, lootboxes, etc. There are good and decent ways for publishers to make money to deal with “the tail” as Eliot points out in his well-thought out article. But, in order to do so, you need to be smart, open and honest with the players, and be willing to sacrifice and “leave a little bit on the table” or, in other words, as I said while I was still at EA, not treat players like walking wallets.

Reader
rafael12104

Awesome sauce. Always good to catch up with CU.

Reader
Mark Jacobs

And my thanks to everybody here on MOP- staff, readers, posters. On other words, the folks who have made this a great place to come for news, memes, snark, etc! :)

Reader
rafael12104

Hey, thanks for dropping by. :) You not only give us updates on CU which are great, but your insight is highly valued on a wide range of topics.

Reader
Mark Jacobs

You’re welcome! I hope that by this same time next year, that our Backers have finally gotten the experience that they hoped for when they backed our game.

Reader
Slaasher

We can quote you on that now you know :)))

Reader
Mark Jacobs

Works for me.

Reader
wratts

Uh-oh, that sounds like a timeline! ;)

Reader
Mark Jacobs

:)

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