Star Citizen opens up alpha 3.0 on the PTU to a ton of new testers
This week’s Star Citizen Around the Verse doesn’t pull any punches: Indeed, it heralds the expansion of 3.0 testing to several more tiers of backers and testers, meaning you should go grab the PTU launcher and get to work having fun.
“The goal of this initial PTU release is to increase our total player count in an effort test concurrency,” CIG says. “We also need you to focus on testing the traversal system by quantum traveling, landing on moons, locating and visiting Levski, and just exploring the great expanse of space around Crusader. Please note that the complete Alpha 3.0 experience is not in this build, as some features are still being implemented and refined. These features will be added to future builds when ready for wider testing.”
With the studio rumored to be in crunch mode and heading into the holidays, the ATV itself is short, focusing entirely on an extended Burndown segment that reads like a game dev reality show. Eric Kieron Davis does say the team burned through enough of the outstanding 179 issues from last week to get to this point. “From here we’ll be releasing updates to more and more PTU testers until we feel thorough improvements have been completed, then 3.0 will be released live.”
MOP reader deekayzero dived into the alpha last night, only to come away pretty frustrated (video of his run is below). MOP reader Armsman points out that the alpha is not restricted to just concierge and subscriber tiers, as he’s neither and was invited to test. He also didn’t see a single CTD in two hours of testing, which is a good sign given the nature of the previously reported alpha bugs, but both seemed to experience plenty o’ lag.