Destiny 2 acknowledges ‘betrayal’ over XP adjustments and studio silence

While stopping short of an actual apology in this week’s Destiny 2 state of the game post, Bungie acknowledged that players have been greatly dissatisfied over the recent event and subsequent stealth XP changes.

“Last weekend, we disabled a scaling mechanism that adjusted XP gains up and down without reflecting those adjustments in the UI,” the studio said. “Our intention was to keep slower-paced activities as rewarding as high intensity grinding without confusing variations in displayed XP values, but the silent nature of the mechanic betrayed the expectation of transparency that you have for Destiny 2.”

The theme of more transparency and communication from the development team ran through the remainder of the post, which also focused on some of the upcoming improvements to the online shooter. These include a new weapons tier, improved vendor rewards, armor ornaments, better rewards for group events, Crucible private matches, making shards useful, and giving players more options to obtain the rewards they desire.

Source: Destiny 2
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21 Comments on "Destiny 2 acknowledges ‘betrayal’ over XP adjustments and studio silence"

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Greaterdivinity

Same song and dance we’ve heard a million times from devs over the decades, “We promise to communicate better!”, and even more humorous when you look at the fact that all these same types of communication problems plagued Destiny for years and they’ve clearly not learned much since then.

I’ll believe it when I see it, too many devs have promised increased communication only to do more of the same, or just clam up.

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neil shelton

Bungie screwed up, all they should say is they are sorry, they are fixing it and that they have once AGAIN learned that you cant pull one over on this many customers.

Estranged
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Estranged

So, they didn’t want massive groups to farm events quickly and have an advantage over one that prefers patrols or questing.

Makes sense.

pepperzine
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pepperzine

Sure. There is definitely a perspective that can be taken that makes this whole controversy non-controversial. What the problem is, is that there are underlying connections to their micro transactions that are also postively affected in their favor by these changes, and they chose to keep these changes stealthed.

Thus, while both perspectives are possible, the way they approached and handled the situation weighs toward them having shady motives behind the changes rather than true gameplay motives. Transparency in this situation makes all the difference when it comes to interpretation of motives.

Estranged
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Estranged

pepp, yes, they should have just released the information in their patch notes. Cash shops just stink up everything.

pepperzine
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pepperzine

That they do!

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Jeffrey Meade

The xp issue really doesn’t upset me too much mostly because the reward you get for leveling is just cosmetic stuff. I’m more concerned with the level cap only being 20, being able to level to 20 very easily and then once you finish the main story realizing there isn’t much left to the game to keep peoples interest.

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John Bagnoli

Edit: Hm. Nevermind. My understanding of what is actually in bright engrams was flawed.

Estranged
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Estranged

John, what are you talking about? This is not true.

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Tiresias

While the statement is definitely a “CMA”, let’s all remember that there’s tens of millions of dollars wrapped up in the development of Destiny 2 and it is reasonable to believe that the employees of Bungie want the game to succeed. There’s no reason to believe that they aren’t being sincere in their desire to earn back the trust and goodwill of their players, and their biggest sin is implementing an obviously flawed system in the first place. It should be known by now that players ALWAYS figure such things out.

Look, earning Bright Engrams at level cap is a nice reward for playing the game. The items are entirely cosmetic and available only through the cash shop otherwise. I feel like Bungie did a GOOD thing by making their cash shop items available through normal gameplay. All they needed to do to maintain goodwill is place a reasonable XP gain requirement on the Bright Engrams and call it a day with no need for experience scaling or throttling. It was a dumb decision and I’m sure that they see that now, what with hindsight being 20/20 and all.

As far as the other proposed changes go… The game is an MMO. This is how MMOs work. They launch with a set of features that are changed and added to over time to adjust the game towards what the community expects and enjoys. All the playtesting in the world doesn’t substitute for putting the game out “in the wild”.

Perhaps I have more patience with this matter since I play on the PC and thus had to wait an extra month to even get started; the current content hasn’t had time to grow stale to me. Nevertheless, it seems like there are many good changes coming down the line in the near future and I’m not willing to draw conclusions until I see them in action.

The core gameplay of Destiny 2 — shooting at things — is really fantastic, just like Destiny 1. Everything else is a system that can be changed and tweaked, and given how great Destiny 1 became over time I have high hopes for the future of its younger sibling.

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Serrenity

There’s no reason to believe that they aren’t being sincere in their desire to earn back the trust and goodwill of their players,

I disagree with this. They explicitly and knowingly lied to the community about the changes to begin with. That’s kinda the opposite of being sincere. If they were sincere, they wouldn’t have lied / tried to pull a series of things over on gamers.

Alfredo Garcia
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Alfredo Garcia

.

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Darthbawl

As a born-and-raised resident of the Gulf Coast who had to deal with the BP CEO (Tony Hayward) and his “apologies” over the oil spill, I can smell BS like this from a mile away. I think Bungie, EA and others went to the same symposium on BS apologizing. *smh*

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Kayweg

….

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ernost
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ernost

Lol, that’s pretty much the same as saying “I’m sorry that you’re upset.”

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Michael Mohr

No, you did it because at that level they can earn loot crates faster so you slowed it down. We’re not that stupid but apparently you are, Bungie

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Soy

From that whole blog post this is the only thing worth quoting?

pepperzine
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pepperzine

Considering they cancelled their promotional live stream of their new dlc over those controversies, I’d say the quote is more than appropriate. What else would you have liked added?

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peor togs

Just stop, Bungie. You are showing too much of yourself.

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Goronmon

The developers aren’t idiots. They know why they implemented the XP scaling as a silent mechanic instead of making the penalties more obvious to the player. And I guess that this type of “apology” is the closest we are going to get to them admitting as much. It just makes it really hard not to second guess everything they say now, since it’s obvious they are willing to lie to the players whenever they feel it’s necessary.

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Buchi Buci

Another day, another AAA studio apologizing about a shady business only AFTER it being caught red-handed.
Please, tell us some more.

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