A ‘remastered’ version of ArcheAge is due out in Korea in 2018

Would it be fair to say that XLGAMES has “mastered” ArcheAge? The developer behind it has been working on the live version for five years now, so there’s some familiarity with the project, but that does raise some entertaining questions about what “mastery” entails. What’s important was that either way, the studio has managed to master the game once again, as a remastered version of the game is apparently due to launch in January of 2018.

This newly remastered version will only be playable on one new server (Orchidna) and will supposedly reflect the years of work done on the live version of the game, so it will have no small number of balance adjustments and improvements. Whether this works more like the various fresh start servers for the localized version or involves significant game changes remains to be seen. What is definite, though, is that the title would be difficult (if not impossible) to master again, as this effort clearly denotes a large amount of mastery.

Source: MMO Culture
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14 Comments on "A ‘remastered’ version of ArcheAge is due out in Korea in 2018"

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Jennifer Yaner

When it finally comes to NA, Trion will put it in the cash shop as an expansion for $50.

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Loyal Patron
Armsbend

Format the base code and make sure everyone who has ever touched this project never works in software ever again.

Reader
Arktouros

It was actually really super good game under their original payment model. But ArcheAge “2.0” model brought with it the F2P conversion in KR that was drowning in pay2win and the gutting of most of the features that made it such a fun game.

Reader
Arktouros

Here’s how you remaster ArcheAge. Roll the state back to ArcheAge 1.0 pre cash shop. Patch all the 1.0 exploits/hacks (teleport hacking, instant house claiming/placing, etc). Done.

ArcheAge alpha is probably the only game that would get me to quit playing BDO at this point cause it was probably the most fun I’ve ever had in a MMO in 20 years.

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Kickstarter Donor
Vunak

I raise your alpha 1 to Korean CBT 1. The game was much more enjoyable back in the KCBT.

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Arktouros

I didn’t play it back that far. I bought the $150 alpha package on a whim because I had played the ESO beta too much and the game was uninteresting (already saw all the content before launch) and fell completely in love. Liked it so much I went in another $150 for another account. Wasn’t until the open beta hit that we saw what the game was really going to be like and that pretty much killed the game off for me.

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Kickstarter Donor
xanadox

Same here. 150 $ that were worth for just a beta.
We have already had our “remastered” Archeage… and it sank down.

Trion’s fault, btw.

Reader
Kickstarter Donor
Vexia

I feel like my heart would be ready for a remastered version of AA, but “remaster” doesn’t necessarily mean “cater to my specific tastes,” so we’ll see…

styopa
Reader
styopa

Standard move:
– open new server
– promise server will be free of pay to win and general shenanigans
– enjoy influx of players*
– gradually, slowly, re-introduce pay-to-easier, pay-to-convenience, then finally pay-to-win items
– rinse, repeat

*really, I can’t fault the publishers for doing this as long as players are stupid enough to continually fall for their bullshittery. Caveat Gameor.

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Kickstarter Donor
Vexia

What are some MMOs that have engaged in this practice?

Reader
Arktouros

ArcheAge literally did this a year ago with their new ArcheAge 3.0 Revelation fresh start servers. They said back then that there would be no pay2win and all this other nonsense and you had to make a new account and everything for it. Sure enough they slowly rolled in the cash shop additions until it was like every other ArcheAge server ever.

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Kickstarter Donor
Vexia

Since it was “I can’t fault the publishers,” I was wondering if there were others who did this as well, but it’s true that would be hard to trust from Trion.

Reader
Simon F

Just removing pay-to-win aspects might’ve gotten people interested again though. While the game certainly was playable without paying for anything, the experience was really suffering because they limited things in order to make paying seem worth it.

styopa
Reader
styopa

I think people WOULD enjoy the game with a level playing field.

And no, you don’t have to avail yourself of the P2W crap personally, but as long as the game has a major PVP element to it, watching other credit-card warriors effortlessly [destroy] you because they wield their AMEX OF MIGHTINESS is somewhat discouraging.

Just open a server and truly, permanently, turn off the cash shop. See if people play (assuming they ever believe it will remain turned off, of course; today there would be a serious credibility issue.)

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