Leaderboard: What was the most overrated MMO of 2017?

Every year for the last many years, we’ve done some sort of award for the most underrated MMO, or even the year’s sleeper hit. And every year, someone points at our pick and says that it’s actually highly overrated. Like clockwork, that’s exactly what happened this year when we chose Black Desert and Secret World Legends as our most underrated.

So for our 300th poll since the start of the new site (wheeee!), let’s hash it out and figure out just what was the most overrated MMO of 2017!

Leaderboard: What was the most overrated MMO of 2017?

  • Black Desert (22%, 259 Votes)
  • Secret Worlds Legends (5%, 61 Votes)
  • World of Warcraft (16%, 182 Votes)
  • Guild Wars 2 (11%, 133 Votes)
  • Elder Scrolls Online (8%, 88 Votes)
  • Final Fantasy XIV (6%, 74 Votes)
  • Star Wars The Old Republic (4%, 49 Votes)
  • EVE Online (3%, 31 Votes)
  • ArcheAge (3%, 30 Votes)
  • Path of Exile (1%, 13 Votes)
  • Warframe (2%, 19 Votes)
  • RIFT (0%, 4 Votes)
  • Blade and Soul (1%, 17 Votes)
  • Elite Dangerous (1%, 7 Votes)
  • Revelation Online (3%, 40 Votes)
  • Skyforge (1%, 11 Votes)
  • Lord of the Rings Online (0%, 5 Votes)
  • Albion Online (3%, 33 Votes)
  • Star Trek Online (0%, 5 Votes)
  • TERA (0%, 5 Votes)
  • Riders of Icarus (1%, 6 Votes)
  • Neverwinter (0%, 4 Votes)
  • WildStar (1%, 14 Votes)
  • DC Universe Online (1%, 6 Votes)
  • RuneScape (0%, 4 Votes)
  • Dungeons and Dragons Online (0%, 2 Votes)
  • Aion (0%, 2 Votes)
  • EverQuest II (0%, 4 Votes)
  • Nothing (3%, 38 Votes)
  • Something else (tell us in the comments). (2%, 22 Votes)

Total Voters: 990

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125 Comments on "Leaderboard: What was the most overrated MMO of 2017?"

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A Tonberry's Tears

Nothing is more overrated than the word ‘overrated.’

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Jeffery Witman

As much as I enjoy the setting and characters, at the end of the day SWL is just a dumbed down money grab version of TSW. It was hyped as a totally renewed game, so much so that they had to have everyone start over. It didn’t deliver even a little. The combat system is definitely different, but I wouldn’t say it’s better. There’s now a bunch of missing dungeons and a heavily segmented, grindy system for elite dungeons and lairs. The addition of gamble boxes, cash currencies for advancement, and heavily punishing free players just combine to make it the most disappointing and overrated game this year.

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Tiresias

Does Destiny 2 count?

Because as much as I’m enjoying the game, it sure has a lot of problems.

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Robert Mann

The most overrated? Hmmm, tough call. I think it’s also far too subjective, as people will inevitably have different opinions on what is good in these games.

I selected something else, because of those issues, but if I had to pick likely it would be BDO or SWL. BDO for lacking so much of the interaction with others outside PvP (still) despite being okay in most other areas (if a little boring to actually play rather than afk if you are life-skill focused much of the time) and SWL for… being it’s own clone. Seriously, SW was decent, SWL lacks enough to make it worth caring much about that wasn’t just as well served via an alt.

*There’s plenty of other candidates I don’t particularly go for, but trying to apply logic those are the choices I feel fit best.*

Cadaver
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Loyal Patron
Cadaver

Voted Nothing. I’ve only played 1/3rd of the games on that list and the only ones I spent time on in 2017 were GW2 and SWL. Both are decent enough games but not keepers for me. Both are rated highly by players who appreciate what they offer. Neither was a disappointment nor a revelation.

Grave Knight
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Grave Knight

You know what, I’m going with Path of Exiles. Everyone telling me how great it is how wonderful and refreshing it is. I got to mid tier before I started feeling like I’m repetitively smashing my face into a wall because I decided to make a light melee fighter who would die if they weren’t constantly killing stuff with the only abilities with life steal.

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Fisty

FFXIV for me. Stories are kind of okay, but not engrossing at all. The requirement to complete the quest lines means they must have a lot of pride in it, but the lack of any voice acting in most of the game and the poor animations for those cutscenes is terribly disappointing. FF games used to be the standard for killer cutscenes and great stories.

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drgreenhoe

I bought the hype on WildStar only to be disappointed in the end.

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Scrungle

Should rename this poll to how much shade can we cast at one MMO.

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Joe Seabreeze

I’m not sure this poll even makes sense. Most of the good ones (the few) have already had their heyday a long time ago. The few new ones are the same ol’ grindy boring games that have been stagnating the genre for years. So I guess they’re all overrated since the few old but good ones are what’s keeping the genre from falling apart completely.

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Bryan Correll

SWL. So maybe combat did need some work, but while the new combat may be faster it’s also shallower. The weapon gimmicks are just that. In TSW you had to be willing to change your build for some content because different creatures sometimes often required different tactics, but not anymore. We don’t even have difficult missions/areas (those that were the place to farm signets) anymore. They’ve all been neutered to be as easy as everything else.
At least the story is still great. But most of the changes that were made were, in my opinion, for the worst. The game needed some changes (the AEGIS system for example) but they overdid it.

TL;DR Get off my lawn!

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jay

I do agree with most of what you said. On top of that, they redid the combat mechanics, but left the combat animations as borring as ever. How hard would it have been to hire on a decent animator and get some good combat animations along with the reboot.

I can’t understand for the life of me why Age of Conan had such amazing animations, and SW had such crap ones.

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Fervor Bliss

I guess the hype early in the year for Marvel Hero’s would be the winner.

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Utakata

The MMO’s I’ve played this year, 2 are about where they should be at. That is, WoW and TERA are neither under or overrated. And the last one I’ve played, Blade & Soul falls under the underrated, IMO. So /elf butts. :)

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Utakata

“But you like those games, Uta. So of course you don’t think they’re ‘overrated’.”

Well I could of said LoTRO, Rift and Aion…but I haven’t played those for years. They all could of well improved since…but I wouldn’t know that. And I am not interested in playing them again to find that out. Hence, the /elf butts. :(

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Ben Stone

Pretty much the whole genre this year. I would love to play something other than WoW but the others have all been so disappointing.

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connor_jones

I tend to agree with you about the mmo genre as a whole. It’s ripe for something to come along and breathe a breath of fresh air into it, but I don’t see that happening anytime soon.

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John Mynard

I voted for SWTOR because I truly have fallen out of love with that game and want Star Wars to have a decent MMO to play.

On a side note, ESO is…neat? It suffers from the same problems as Bethesda’s other products in the form of Skyrim and Fallout, primarily in the forms of overly complex where it doesn’t need to be, uninspired and frankly boring art design(which can’t even be aleviated with mods since it’s online) and what art there is muddy and colorless. It’s like they consulted with Zack Snyder on color design.

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Castagere Shaikura

BDO for me with GW2 close second. Used to love GW2 but i just don’t like where they took it after launch of it. BDO is a Korean grinder and i don’t like it.

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Bryan Turner

I must have misunderstood the criteria for voting in this category. I assumed that the vote was supposed to be well informed, not feeling based.

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Targeter

“Someone disagreed with me on an online poll, therefore they are not as objective as I am. My opinions and feelings are the only valid ones.”

Ooooooor, we can just take a vote for which MMO we feel is the most overrated and not bash other folks’ opinions and call them uninformed.

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Loyal Patron
Armsbend

Overrated: have a higher opinion of (someone or something) than is deserved.

“opinion”
Opinion
OPINION

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Bryan Turner

Sorry, I was just trying to be objective.

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Chosenxeno .

You’ve come to the wrong place:)

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Patreon Donor
Veldan

Any comment section on the internet is the wrong place to find objectivity… tbh I still find MOP better than quite a few other places in this regard.

pepperzine
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pepperzine

BDO. I bought it for like $6 so no big lost, but it just doesn’t resonate well with me. The graphics are pretty, no doubt about it, though I thinks that isn’t enough to pull the rest of the game along.

I also felt their character customization in general was the most overrated portion of the game. It appears like there is so much to it due to the amount of sliders, but it’s actually really limiting due to the way classes are divided into “characters”. Would be nice if I could make a wizard that has the body structure of a berserker. I guess that’s a sacrifice the developers had to make for the sake of animations. Just to be clear, it’s not that I think the character customization is bad, in fact it’s quite good, just overrated.

veldara
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veldara

From my perspective, MMOs didn’t have much of a splash this year for anything to be considered overrated for me. This was the year of the lobby based looter-shooters than it was about MMOs.

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MeltWithYou

Over rated MMOs? Man, wish I could say there was one, glad the players are still playing…over rated non-MMO games a plenty though.

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Bryan Turner

This was a tough choice for me because all of these games either have their merits or I don’t know anything about them so I can’t make a vote, how ever I chose BDO.

Black Desert is a beautiful game, has diverse regions, has great content.

Unfortunately I judge MMOs through the lens of story, and BDO really lacks that big time.

Keep in mind I also accept this game is a Sandbox, when it comes to these types of games I can’t make a choice or decision because I can’t fathom what makes these games great from one offering to the next.

So for all I know Black Desert is the greatest Sandbox of all time, unfortunately most of your MMO player base prefers story driven themeparks (present company included).

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Robert Mann

It’s not even a sandbox. A sandbox features things like changing the world, making your own stories and content, and interacting with the world and players. BDO… has some instanced features that have some sandbox inspiration behind them. That’s as close as it really gets, outside the PVP stuff. Which does not a sandbox make.

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Bryan Turner

I meant to say great combat not content.

5seconds2urheart
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5seconds2urheart

I voted GW2 with ESO being a close runner up. GW2, I remember when it came out and the big hoopla was no Trinity and there was some pre-pubescent squeaky voiced little guy on YouTube doing a popular run down of the combat and that has stuck with me. Ive tried to get into it a couple times and it just seems like such a MMO for babies with combat that is as dumbed down as you can get and the massive balls of people spamming everything at a single monster. Don’t see the appeal at all.
ESO, well if you take away everything people loved about Skyrim you get ESO: you’re left with lots of empty land, terrible combat mechanics, not much in the way of a interesting story or cut scenes. Way too repetitive and boring even for an MMO.

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Bryan Turner

You bring up valid points, how ever if you put feelings aside you can clearly see that both games regularly update their games, more often than most titles as a matter of fact. I fail to see how feelings should come into play when determining if something is over rated. I determined this by actually value for what you’re buying.

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Ben Stone

Ratings are always based on feelings. No matter how objective you try to be. Over rated just means the general public rated something higher than you would have.

5seconds2urheart
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5seconds2urheart

It’s the internet dude. My points even aren’t all that valid. People all have their feelings based opinions on these games. I feel ESO and GW2 are overrated for what they are. We’re not discussing which games are well supported with updates.

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Dwarf-Orc

BDO – overrated graphics.

Bluxy
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Bluxy

get a titan V or just get a alienware
(its a joke)

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thirtymil

I found Black Desert’s graphics engine to be extremely overrated. Bar the ‘wet look’ your character had in rain, I found the rest of the engine to be on the basic side, with so-so optimization and some awful pop-in. It felt to me like if I slammed the door to my player house too hard, the entire town might collapse around it like a cheap movie set.

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rafael12104

Hmm. Maybe it is because there weren’t any major MMORPG releases this year, but I don’t really see an overrated game out there. It’s like this year for MMORPGs was a sustaining mode year.

Destiny 2 is out there, but I think it has gotten its fair share of criticism, and some may argue it is not a true MMORPG.

Let’s see, BDO. No. It’s not overrated if you look at the issues they have faced including server performance. A little google and you will find the BDO warts.

WoW. Well after all the hype and praise it received for Legion what happened next? Nothing. The game went back to status quo. How can a game be overrated if so many think it is overrated.

ESO? I don’t see anyone hyping ESO. Housing was hyped and then knocked down a peg. New content? Again, broke the surface, but it didn’t dominate for long at all. Hardly overrated IMO.

Nope. I got nothing overrated. I see underrated games, though.

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Bryan Turner

It didn’t go Status Quo, Legion released more content over the course of it’s existence than any other WoW expansion, that’s a fact. It practically doubled the expansion real estate by going from 5 Maps to 9 Maps, tons of extensive max level storyline quests. I don’t really even play WoW any more but I’ve been reading up on it, and I have re subbed a handful of times during the expansion cycle to see if it was all true.

Every one is entitled to their opinions, except when they contradict actual fact, occurrences, and evidence.

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rafael12104

Other games had huge expansions, but in the end, what if any of it is truly remembered. GW2? Maybe. But at this stage it is hardly overrated.

My point is that without new games being introduced this year, it seems that nothing was hyped beyond expectations.

Sustaining and status quo is what I call it. Nothing moved the needle for long and now at the end of the year, we really aren’t much further than where we were at the beginning of this year, IMO.

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Thomas Zervogiannis

My point is that without new games being introduced this year, it seems that nothing was hyped beyond expectations.

Hey!!! Albion got released this year! True, it might have flopped big time, but at least it was a new game :P

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Bryan Turner

How ever it doesn’t make it overated, I mean there are plenty of games I don’t have respect for either but I was looking at this poll from a content to consumption ratio so that I didn’t let my feelings cloud my judgement.

wandris
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wandris

Half the comments on this thread are critical of BDO in some way. So I figure I’d make a more general response.

BDO is popular because it is a superior game, and a superior designed MMO. WoW started a trend of easy rewards and simple game systems which has continued, escalated and been replicated throughout most games which tried to recapture its success. This has lead to inferior and unsatisfying games with fundamental design flaws. This has lead to broken players who can’t seem to look past the expectations which have been programmed into them time and again. This has lead to exploitative practices in the game industry.

People love BDO because they broke the mold with many design choices. It is a long term game with insanely long grinds, non linear gameplay, strong non-combat focuses, open world that tends to be more calm/relaxing than apocalyptic and a centered on economic pursuits over fighting villains.

There is a true borg/hive mentality out there among a large portion of players who demand uniform game designs and systems that are easy and do not deviate from the norm. Look at player outcry over class/race/gender lock. or enhancement. or fixed market prices. or extreme grind. or RNG. or hidden stats. or karma. There are literally 50 other good games with the “Standard” design out there, but people seem to need to demand that an outlier like BDO be hammered into line. I do not think these opinions have any merit or should be entertained, the game has captured a large audience and has rapidly spread across the world unlike any other game I have seen(even wow). BDO is not a success because it is the same, it is popular because it has made non standard choices which people actually like. So to make it like every other game is just about the most idiotic thing I can think of. I sincerely hope PA is careful to ignore bad suggestions and demands from people who have probably done more complaining than playing. At this point I trust PA competence in matters of design over just about any of my fellow players. If complainers and critics had there way this game would be a pile of shite by now.

If there is a legitimate reason to complain about BDO it is some of the fairly severe technological problems the game has had. Still if there was ever a sign of a truly great game it is people still being passionate despite such serious ongoing problems.

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Chosenxeno .

BDO sucks ass. That’s the reality. Fools got sucked in by the graphics and combat and now they are addicted to a bad game. I’m tired of people pretending like it’s this revelation. Tera has just as good of combat. Archeage has similar sandpark systems.

borghive
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borghive

BDO is not an MMO though, there is like 3-4% group content in the game, in my book that makes it a crappy Korean grinder.

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Utakata

MMO’s are not defined by group content though. It only has to have the ability to group if players want to…but no where to my understanding does it say that it has to be requirement. /shrug

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Robert Mann

You don’t even have most of the basic interactions available in BDO though… which is a little different than just not having a ton of group content.

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Thomas Zervogiannis

a superior designed MMO

Even though it has some great game play mechanics (I really loved the housing/worker system, their way of keeping the whole map relevant, the freedom to choose a game play path that does not involve combat etc), I still cannot stomach how an MMO that relies so much on AFK, and on top requires having your PC on while being AFK can be praised for its design. Or an MMO that puts so much emphasis on RNG and has you rolling dice on a gimmicky Black Spirit board game, RNG upgrades, daily/RNG rewards for doing nothing but logging in, few grouping incentives, a poor trading system that can be partly circumvented by swapping channels and a bad economy that stands mostly on top of RNG sinks etc, gets praise for design.

There is a true borg/hive mentality out there among a large portion of players who demand uniform game designs and systems that are easy and do not deviate from the norm.

This is presuming too much for those criticizing the game. Especially since some (not all, I agree some are silly) of the criticisms point to glaring design flaws. I am not a WoW /themepark player, and I still find many HUGE flaws in BDO’s design.

I will agree with you wholeheartedly on this:

WoW started a trend of easy rewards and simple game systems which has continued, escalated and been replicated throughout most games which tried to recapture its success. This has lead to inferior and unsatisfying games with fundamental design flaws. This has lead to broken players who can’t seem to look past the expectations which have been programmed into them time and again. This has lead to exploitative practices in the game industry.

and I will agree that BDO moved just slightly towards the right direction. But it did not do THAT much better, and it introduced many new flaws along the way, which is why it is facing such criticism.

wandris
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wandris

When you play the game long enough you realize the RNG factor is minimal. The dice rolling game is low value(hardly worth doing), maybe you can average 1-2m a day, also a system which is slated to be replaced with something better in the near future. Enhancement RNG is hugely overstated by the community and those who don’t really get the failstacking system. Exceptional luck good or bad happens maybe 5% of the time and is to be factored into the cost, mind you some stuff like high end TET/PEN level accessories are so exceedingly expensive that many will never have enough to overcome the basic odds and only succeed with that 5% good luck.. As for daily rewards it is just supplemental income which pales compared to active play in combat or lifeskills. The afk systems are some of the least lucrative things you can do in the game. Even 100 artisan workers bringing in raw goods is small value if you cannot process and use it in a larger plan. Finding your own way to use CP and time efficiently at any particular moment is one of the games greater challenges.

The economic sinks in game are counterintutive, but it results in item destruction without asset loss like full loot games. There are few things that will not sell and do not have strong demand, from the lowest level gear to the highest, and the fixed prices avoids a huge amount of price checking which is incredibly time consuming in most other games. Direct transfer of wealth between players solves one of the most long standing issues with MMO’s and third party economy. While economic systems are not perfect and take some getting used to they actually do work and have some benefits over traditional game markets.

The items and gear in BDO all have value. Getting a high level base item, or high level enhance success feels good and terrible when you lose or fail or aquire. The last time this existed in classic MMO’s(at least for me) was back in vanilla WoW 10 years ago and even then I think I may have deceived myself. Most games shower you in items, only to replace them in a matter of days with more crap with zero value. Now we are at a place where you insert credit card, press open and get a fresh roll at the slot machine with no actual gameplay required.

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Thomas Zervogiannis

Exceptional luck good or bad happens maybe 5% of the time and is to be factored into the cost, mind you some stuff like high end TET/PEN level accessories are so exceedingly expensive that many will never have enough to overcome the basic odds and only succeed with that 5% good luck..

I think you are contradicting yourself here, that is EXACTLY the reason why it is luck and not a calculated cost: it is not something you can factor in using the law of big numbers, https://en.wikipedia.org/wiki/Law_of_large_numbers. At least in the high tiers where it actually matters.

Agree with the rest of the comments on how the daily rewards are just pocketchange, it still paints that cheap “reward” impression that you criticize in the rest of the games (not disagreeing with your criticism about most other games here, just saying I do not feel BDO is much better in this respect – I also like earning my rewards, not being spoonfed).

I disagree with your assessment that the rest of AFK systems are not that profitable, it is not hard getting quite rich with alchemy or bulk processing, even if you don’t pay a lot of effort to weave them together – just make one or two sane choices in your AFK activities.

Re your market comments (fixed prices, no player trading), I think they are absurdly restrictive and hate them, but am willing to scratch this up to design choice and personal opinion, which is why I did not stress it in my original post, I only went for the most glaring issues that point to broken game design.

Side note:

The economic sinks in game are counterintutive, but it results in item destruction without asset loss like full loot games.

I hate BDO’s RNG gold sink. However it is true that the alternative in sandboxes so far has been mostly item destruction, which is upsetting most players and reduces games to being niche or worse. I would however like to see a game that builds its gold sinks around group gameplay. Think for example for a while how BDO’s economy would be if its rewards and gold sinks were mostly built around the node wars and sieges. I haven’t studied economics so I cannot predict how this would play out, but my gut feeling is that it would lead to much better design.

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Thomas Zervogiannis

There is also a fundamental problem with most of BDO’s AFK systems (excluding workers), in that it is what I will call here “active” AFK as opposed to “passive” AFK (not sure if this would be the most succesful name, after all naming is hard: https://martinfowler.com/bliki/TwoHardThings.html):

– in “passive” AFK systems, real time is an asset which you can set up and optimize according to a strategy beforehand. In BDO, workers function like that. And I would absolutely LOVE that AFK system if it did not require your computer to run while AFK, which I find just stupid – sorry, there is no other way to describe it.

– what I call “active” AFK is the rest of its systems, which need the AFK to be your last action, and it “locks” your gameplay down while the activity goes on. Even worse, most of these activities need you to go click a couple buttons every few minutes or couple hours. That is just annoying and gimmicky. That is NOT superior design.

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sirsam

^ Pretty much.

Its hard to read commenters praise BDO on design when afk is interwoven into every aspect except combat.

Graphics are subjective. I think they were horrible because of Pop-in and cheap parlor tricks.

I also think that the marketplace did not fit the setting. All these marketplace do is allow people to, once again, not interact with each other

The game does not break away from traditional mmorpgs in many shapes or forms.
Grindy, absurd combat effects accompanied by horrendous moaning sounds and an abundance of jiggly boobs.

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Fisty

I’d play that grindy ass game if it weren’t for the pop-ins. It looks so bad.

Bluxy
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Bluxy

they fixed most the popin’s with the right settings

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Fisty

You have a link for a tweak guide? I’ve tried finding solutions, but the one’s I’ve found (in the past year), haven’t really worked out all that well. I’d love to fix that problem.

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Bryan Turner

Nah we just prefer games that are story driven, World of Warcraft didn’t invent that concept by the way, I’m pretty sure story driven games have begun to be the norm starting with the Nintendo Entertainment System which by my math was released July 15 1983 which was approximately 21 years before the release of World of Warcraft. Perhaps you can claim that early NES games were not story driven, so lets go back to the daddy of all console RPGs (my opinion at least there could have been something older) The Legend of Zelda which was released way back in 1986, approximately 18 years before the release of World of Warcraft.

So I guess we can add first story driven game honorific to WoW as well, since we expect themeparks instead of Sand Boxes?

wandris
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wandris

I personally put a high value on story. But I find that story in games is extremely predictable these days and told in a very straightforward way which lacks subtlety or surprise. Take a game like ESO, or SWTOR which put a huge production value into their stories but fail to actually tell an interesting story with that excellent production. The story is simply spoon fed to you, everything to be revealed and rarely are you actually surprised or intrigued. Mind you I’ve never finished either of those games to the current end of their content so maybe I am missing some of what they have to offer.

Black desert may not have the strongest story and some of the translation is of very poor quality but it is interesting in how they tell it and what they do tell. The story is told through the world, and in 10,000 small pieces. Half of the story is driven by what you do in combination with the world itself and the tiny tidbits you get. There is almost no clear answers and perhaps never will be. The story requires you to fill in the blanks and in the end everyone is required to drive there own story. I am not saying it couldn’t be better or perhaps have more focus put into production and quality, but it is an interesting way to do it compared to either a pure sandbox or a “story driven” game with triple A production values. Other games with interesting stories. EvE, darkfall, path of exile. Three games off the top of my head which tell/told story in a different and arguably inferior way but in the end are more interesting than the some of the most highly regarded story based games we currently have. There is no right way to tell a story, and games are in a unique position where story can be interactive, which I think is a shame if story gets treated only as something that has to be told instead of experienced.

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Robert Mann

Agreed, the writing in MMOs is cruddy, and should be mocked. The writing is generally poor, characters tend to be shallow ret-conned messes.

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Bryan Turner

Alright you’ve sold me, I wasn’t crazy about the movement controls but I can always alter the keybinds like I did ESO.

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Bryan Turner

nvm the trial isn’t available to me, I don’t have $10 to blow atm.

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Bryan Turner

You are right regarding the predictable story, and if you look at most of GW2’s history the story was cringe worthy (only in the past year have they added some depth and U Turns).

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Kickstarter Donor
Phubarrh

Don’t suppose you can point me to a UI mod (or at least a group of settings) that stops Black Desert’s game overlays from flashing like something off the Starship Enterprise’s scanner screens?

wandris
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wandris

You can turn off most notifications, but if you are talking about the banner across the top of the screen, there are some things you cannot turn off(as far as I can tell). If you have 20 minutes of notification spam from 1 second beer crafting catching up you can change channels to cut it off. Keeping the map open also stops banner notifications which can be useful when bench crafting. Otherwise I recently read there is a major UI overhaul/redesign in the works which will hopefully fix what I think you are referring to.

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Loyal Patron
Armsbend

Upvote for passion!

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David Goodman

I didn’t vote yet, but I am not surprised to see WoW up there.

People are still waiting — people are still cautious after being promised, over and over, that there would be no huge content lull and having it happen again and again. (MOP, Warlords.) No amount of positive talk is going to make up for seeing it actually happen or not and the next expac rolling around on time (or not.)

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Bryan Turner

There wasn’t a huge content lull, I’ve actually been keeping track of the releases, so when has there been a period of a year with no content (that is a Lull by the way), because months between content releases is considered normal for all MMOs.

wandris
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wandris

Blizzard continues to be their own worst enemy. When they decided to design the game around expansions which raised the level cap and nullified all previous content they set themselves up to have to rebuild the entire game every two years, and in doing so reduced the game every time. WoW probably has more content in it than most games ever will, yet only about 10% of that content is actually relevant at any time. The only positive for them is that by relentlessly pursuing this method of development they have hopelessly doomed so many of their early competitors who simply could not keep up with producing huge expansions with a fraction of their income. The only competitors which have fairly good success are ones who moved away from that kind of vertical design. GW2, ESO etc.

Legion though was perhaps the first expansion to really meet expectations. A great deal of content, which was spaced fairly well. There may be a lull before the next expansion, but I don’t think it will be anything like what we have seen in the past. I believe they are sincerely trying to keep there promises and deliver timely content with meat on it. Pretty much an impossible promise to keep, but if anyone could pull that off it would be them.

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Bryan Turner

I agree with your sentiment, I even feel the same way regarding games. That said bang for your buck WoW knocked it out of the park this past year.

Keep in mind you and I seem to enjoy the same things out of MMOs, I’m just basing my choice off of other criteria.

flyingltj
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flyingltj

No option for “all of the above” eh?

Siphaed
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Siphaed

Why isn’t Star Citizen on here? That’s the most overrated MMO ever since the spawn of the genre. If -and that is a huge “IF”- it ever launches, it will never ever live up to the hype it has received.

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Oleg Chebeneev

Because the game they are trying to make is revolutionary and mind blowing. Even haters dont argue with that. They argue if developers actually deliver it

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Fisty

I don’t think that’s why it’s not up there lol. I’d say it’s not up there cause it may be in early access forever

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Oleg Chebeneev

They can scrap “early access” tag tomorrow if they want to. Its just a tag. Game will be in constant development and for me it doesnt really matter when they decide to call it official launch.

Tamanous
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Tamanous

Black Desert. It picked up steam (with Steam and mobile release) yet attracted only the solo minded grind player which seems to pad the ranks of mmo players these days. Once people realized it was nothing more than yet another pretty solo, Korean grinder, the core social gamer was left again searching for a modern mmo actually built for social gaming.

We still wait. Still wait to not be juiced by cash shops. Still wait to have real reasons to form a guild and group for content with LIKE minded players who understand they are NOT in a single f#$%ing player game.

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Robert Mann

There’s always the guild based sandbox games (real sandboxes, not BDO.) Granted, that has it’s own downsides, but at least there’s social groups of a wide variety.

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Loopy

BDO for me. It’s a super pretty game, but i just can’t get into the gameplay. Poor explanations and introductions to various crafting systems, super weird idling animations of NPCs (looks like they’re all coked out), shallow storyline, confusing lore delivery mechanism, and other factors make this game a no-no for me.

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Doctor Sweers

ESO, Warframe, and Secret World Legends are my top three. I personally don’t see the appeal of the Secret World remake. Warframe I found to be rather boring/generic. ESO would probably be my top vote for overrated. It’s not a bad game but I can’t say that it is a good one either. The game receives a lot of praise these days (the difference between day one and today in ESO is remarkable, I will admit) but I haven’t been able to get aboard the hype train. It could be that I haven’t had an “MMO home” for a while now and feel that the current stable of MMO’s is a bit watered down. Fingers crossed for Camelot Unchained, Pantheon, Crowfall, and/or Ashes of Creation…

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nobleeinherjar

For me it’s a tie between SWL and GW2. But I gave my vote to GW2. Ugh, I was typing out the few big reasons why GW2 got my vote, but I decided there’s no real reason. I know a lot of people love it and I’d rather not put that negativity out there.

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Bryan Turner

So if you have no actual reason why did you even bother posting, is this how you vote in elections too?

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nobleeinherjar

I meant there was no real reason for me to type out my reasons for why GW2 got my vote. It was enough for me that I consider GW2 the most overrated MMO of 2017 without going into all the reasons why.

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Bryan Turner

Then why even vote, it just confuses me because I took the time to map out the pros and cons of each game I was in familiar with.

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Robert Mann

Maybe Nobleeinherjar just doesn’t want to step on some toes here? Maybe they don’t want to write an essay. They said they have reasons… isn’t that good enough?

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Jack Pipsam

Guild Wars 2. People talk about this game all the time, but everytime I have tired it I have personally found to be rather dull.

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Bryan Turner

I understand that, but I thought the parameters of Overrated were based off facts not feelings, for example I do not play World of Warcraft how ever I can not claim that Legion is over rated because it has released content on a regular basis and has added more playable content than any other WoW Expansion (those are facts, they can be backed up).

Putting ‘feelings’ aside ESO, a game which I never liked that much releases pretty frequent DLC’s so I can not claim that game is Overrated.

Here are some more fact bombs for you, GW2 releases content patches roughly every 2 months, if it isn’t an expansion then you are guaranteed one story chapter and one playable PVE map, the expansion have released with 4 and 5 maps respectively. Frequent patches with story content and realestate does not make an MMO overrated, it makes it a reliable product.

Once you manage to put ‘feelings’ aside like I managed to do for 2 of my examples.

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Robert Mann

Well, honestly overrated means simply that a person disagrees with how highly something is regarded. Could be due to facts and evidence. Could be due to feelings.

borghive
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borghive

BDO. because it isn’t really an MMO. Single player RPG with a really weak story. I’m not surprised it is popular these days, because the masses love great visuals.

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Chosenxeno .

SWL haters are going to be in shambles. 1st it will win most underrated and it’s barely registering on most overrated. Maybe it’s just……..YOU:p

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Yoshi Senpai

Or the game is not on anyone’s radar enough to be registered as overrated.

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Chosenxeno .

It’s on people’s radar or it wouldn’t be considered underatted. Shambles I tell you…shambles..hehehe

gelfred
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gelfred

Well, I dont like the changes, but it didnt ruin the game, It just didnt make me want to play through it all again. And there are far more deserving titles of most over-rated!

Im glad people like the new TSW, because the quests are still going to be excellent. Maybe new content will make me try get through it.

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Henryk

ESO

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mistressbrazen

Not a hard choice for me – SWL. Funcom took a brilliant deep and complex game, hyped up the re-launch and essentially released a kindergarten version of the original old content.

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Oleg Chebeneev

1 place: Secret World Legends, considering how many times it is mentioned on MOP. Even with how I like original TSW, the remake had little effort put into it and they STILL didnt add any new content. Shame.

2 place is split between TESO, FF14, SWToR. Unremarkable MMOs that are treated like they are something special

ps, i screwed up with poll, can you reset it for me so i could vote again according to my post?

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Chosenxeno .

Nice to see BDO winning this as it should. Just a pretty hollow shell.

wandris
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wandris

I would have not liked BDO to be the most overrated MMO, because it is easily my favorite game these past 2 years. But if it is both the most overrated and underrated MMO at the same time, defying the laws of most universes than that more or less fits with the experience.

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Chosenxeno .

I live in Philly. It happened to us 1 year. lol

We’re so hate-loved:)

wandris
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wandris

I figure it is a good sign if you can love a game/place in spite of obvious things you may hate. Oddly my favorite games of all time are ones which have suffered greatly due to problems, technological or otherwise. Then there are games which have nearly a perfect track record and almost no problems, but are simply lacking in some indiscernible way.

gelfred
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gelfred

To me GW2 with ESO close behind, PoF was an excellent short experience but went away from what I enjoyed so much with HoT in open world combat. I just find most of what its systems have evolved into to being mediocre and nothing of the trendbreaker it was pitched as.

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Alex Willis

Unless you’re motivated exclusively by nostalgia, there’s no reason besides hype to get into WoW these days. All of the positive ink that got spilled over the game made it fairly overrated in my eyes.

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Paul

BDO – just awful
ESO – not as bad, not good either

(both imo ofc)

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Zora

It’s like shooting the red cross but hey it’s still 50 points: world of warcraft \o/

Biggest budget, largest team, unmatched audience… get on track with the genre already on just about anything, people. When you’re a blizzard product and you’re getting overtaken even on eye candy, it’s about time to wake up…

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Pandalulz

I’ll roll with WoW, which isn’t to say it’s a bad game really. But it also hasn’t really done anything truly innovative in a long time. Almost all of the things that it does well with Legion feel like they’re just things absorbed from other games, games that probably do most of those things better individually. Blizzard has always been one to take something, iterate on it and make it better, but I feel like they’ve stagnated on that last bit lately. I really WANT WoW to “wow” me, hurhur, and it just hasn’t in a really long time. Mostly though, it’s not you, it’s me.

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connor_jones

Agree completely with the posters who nominated BDO and ESO pretty much for the reasons they stated. Maybe not terrible MMO’s, but BDO does seem rather a mess and not a true sandbox despite some very cool and innovative features, and ESO I found pretty average and ‘been there done that’. I guess we aren’t counting unreleased MMO’s, because if we were it would be Star Citizen no question.

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Alex Malone

Another tough but interesting question!

It was a toss-up between ESO and SW:TOR. ESO gets a lot of coverage and is rated quite highly, but when you delve into it there are still significant flaws (namely shallow combat, broken pvp and fairly boring PvE endgame). SW:TOR gets less coverage but still seems to get rated quite highly, despite the fact that the game is utter garbage.

So, voted for SW:TOR as I believe the difference between it’s critic ratings and what I believe it should be rated are the biggest.

However, if you meant “most” as in “most commonly” then ESO would have gotten the vote instead. Not that ESO is a bad game, I think it’s probably one of the best on the current market, its just not as good as is commonly made out.

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Armsbend

I voted ESO. It looks nice enough it just doesn’t have the fun factor that better MMOs or the single player games have – but it gets a lot of credit for basically doing nothing very well – just not as shitty as most developers today. It’s the king of average.

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Bryan Turner

Does it have value, I don’t find it fun either but I can not claim it is over rated because of it’s regular updates.

gelfred
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gelfred

Its mediocre with a few good points, but the combat drags it down into not worth hard drive space for me.

Ever since its open beta I just felt it was Kingdoms of Amalur the MMO, without the fun combat, and a more bland world, because I had just played that around the same time.

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Chosenxeno .

I really hated ESO’s combat. Your assessment of it is the same as mine which is:

“Wow, this game isn’t as shitty as I thought it would be!”

That should be ESO’s official Tagline lol

hurbster
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hurbster

Ooo, toss up between BDO, SWL or EVE for me.

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